少年修仙传客户端代码仓库
5427 子 【开发】【1.4】资源找回新增封魔坛找回规则 / 【前端】【1.4】资源找回新增封魔坛找回规则
4个文件已修改
43 ■■■■■ 已修改文件
Core/GameEngine/Model/Config/ResourcesBackConfig.cs 7 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/GameEngine/Model/Config/ResourcesBackConfig.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/DailyQuest/ResourcesBackBoxBack.cs 15 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/DailyQuest/ResourcesBackModel.cs 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/GameEngine/Model/Config/ResourcesBackConfig.cs
@@ -1,6 +1,6 @@
//--------------------------------------------------------
//    [Author]:            第二世界
//    [  Date ]:           Wednesday, January 17, 2018
//    [  Date ]:           Wednesday, December 19, 2018
//--------------------------------------------------------
using UnityEngine;
@@ -19,6 +19,7 @@
        public string JadeReward { get ; private set; } 
        public int CostCopper { get ; private set ; }
        public string CopperReward { get ; private set; } 
        public string JobItem { get ; private set; }
        public string RewardList { get ; private set; } 
        public override string getKey()
@@ -45,7 +46,9 @@
            
                CopperReward = rawContents[7].Trim();
            
                RewardList = rawContents[8].Trim();
                JobItem = rawContents[8].Trim();
                RewardList = rawContents[9].Trim();
            }
            catch (Exception ex)
            {
Core/GameEngine/Model/Config/ResourcesBackConfig.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 2fdee2899ae3d5d469aabc2daa6c744a
timeCreated: 1516157851
timeCreated: 1545210998
licenseType: Free
MonoImporter:
  serializedVersion: 2
System/DailyQuest/ResourcesBackBoxBack.cs
@@ -213,6 +213,7 @@
                            Button Btn1 = m_Coent.GetChild(type).Find("Image").GetComponent<Button>();
                            Image Image_2 = m_Coent.GetChild(type).Find("Image").GetComponent<Image>();
                            int ItemId = resourcesBackClass.JadeReward.item[j].ItemID;
                            ItemId = ReplaceItemID(ItemId, resourcesBackClass);//根据职业替换物品ID
                            string itemIcon = Config.Instance.Get<ItemConfig>(ItemId).IconKey;
                            Icon1.SetSprite(itemIcon);
                            Number1.text = packModelInterface.OnChangeCoinsUnit((ulong)ItemCount);
@@ -354,6 +355,7 @@
                            Button Btn1 = m_Coent.GetChild(type).Find("Image").GetComponent<Button>();
                            Image Image_2 = m_Coent.GetChild(type).Find("Image").GetComponent<Image>();
                            int ItemId = resourcesBackClass.CopperReward.item[j].ItemID;
                            ItemId = ReplaceItemID(ItemId, resourcesBackClass);//根据职业替换物品ID
                            string itemIcon = Config.Instance.Get<ItemConfig>(ItemId).IconKey;
                            var Item_2 = Config.Instance.Get<ItemConfig>(ItemId);
                            Image_2.SetItemBackGround(Item_2.ItemColor);
@@ -448,6 +450,19 @@
                WindowCenter.Instance.Open<RechargeTipWin>();
            }
        }
        private  int ReplaceItemID(int itemID, ResourcesBackClass resourcesBackClass)
        {
            int ItemID = itemID;
            if (resourcesBackClass.ReplaceItemID.Contains(itemID))
            {
                int job = PlayerDatas.Instance.baseData.Job;
                if (job <= resourcesBackClass.ReplaceItemID.Count)
                {
                    ItemID = resourcesBackClass.ReplaceItemID[(job - 1)];
                }
            }
                return ItemID;
        }
    }
}
System/DailyQuest/ResourcesBackModel.cs
@@ -30,6 +30,7 @@
        public ulong TjgExp;//经验(脱机挂)
        public int Times;//可找回时间
        public string DeadTime;//死亡时间
        public List<int> ReplaceItemID;//替换的物品ID
    }
    public class RewardRecovery
    {
@@ -159,6 +160,7 @@
                resourcesBackClass.DeadTime = BeKilledTime(TimeUtility.GetTime(vNetData.DeadTime));
                resourcesBackClass.TjgExp = Experience(vNetData.Exp, vNetData.Exp1);
                resourcesBackClass.RewardList = ConfigParse.GetMultipleStr(configRB.RewardList);
                resourcesBackClass.ReplaceItemID = ReplaceItemID(configRB.JobItem);
                ResourcesBackDic.Add(id, resourcesBackClass);
            }
            ResourcesBackRedPoint();
@@ -261,6 +263,7 @@
                    resourcesBackClass.CostCopper = configRB.CostCopper;
                    resourcesBackClass.CopperReward = LitJson.JsonMapper.ToObject<RewardRecovery>(configRB.CopperReward);
                    resourcesBackClass.RewardList = ConfigParse.GetMultipleStr(configRB.RewardList);
                    resourcesBackClass.ReplaceItemID = ReplaceItemID(configRB.JobItem);
                    ResourcesBackDic.Add(id, resourcesBackClass);
                }
            }
@@ -271,7 +274,21 @@
            }
        }
        private List<int> ReplaceItemID(string str)
        {
            List<int> list = new List<int>();
            if (str == string.Empty)
            {
                return list;
            }
            var _jsonData = LitJson.JsonMapper.ToObject(str);
            for (int i = 0; i < _jsonData.Count; i++)
            {
                list.Add(int.Parse(_jsonData[i][0].ToString()));
                list.Add(int.Parse(_jsonData[i][1].ToString()));
            }
            return list;
        }
    }
}