| | |
| | |
|
| | | public void SetDisplay(int star,int curStar)
|
| | | {
|
| | | int curFashionId = fashionModel.viewFashionDressId;
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| | | FashionDress fashionDress = null;
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| | | fashionModel.TryGetFashionDress(curFashionId,out fashionDress);
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| | | int minStar = 1;
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| | | int maxStar = 3;
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| | | int maxStar = fashionDress.maxLevel;
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| | |
|
| | | if(star == curStar
|
| | | && curStar < maxStar)
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| | |
| | |
|
| | | if (star == curStar)
|
| | | {
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| | | starDesText.text = StringUtility.Contact("升至",minStar, "星时获得属性(已获得)");
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| | | starDesText.text = StringUtility.Contact("升至",star, "星时获得属性(已获得)");
|
| | | }
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| | | else
|
| | | {
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| | | starDesText.text = StringUtility.Contact("升至", minStar, "星时获得属性");
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| | | starDesText.text = StringUtility.Contact("升至", star, "星时获得属性");
|
| | | }
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| | |
|
| | | int curFashionId = fashionModel.viewFashionDressId;
|
| | | Dictionary<int, int> attrDict = null;
|
| | | fashionModel.TryGetFashionDressProperty(curFashionId,star,out attrDict);
|
| | | if(attrDict != null)
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| | |
| | | var guid = decomposeGuids[index];
|
| | | FashionDecomposeModel.DecomposeItem decomposeItem = null;
|
| | | decomposeModel.TryGetDecomposeItem(guid,out decomposeItem);
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| | | itemBeh.SetDisplay(decomposeItem.itemModel);
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| | | itemBeh.SetDisplay(decomposeItem.itemModel,decomposeItem.isSelect);
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| | | }
|
| | | else
|
| | | {
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| | |
| | | [SerializeField] CommonItemBaisc itemBaisc;
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| | | [SerializeField] GameObject selectObj;
|
| | |
|
| | | public void SetDisplay(ItemModel itemModel)
|
| | | public void SetDisplay(ItemModel itemModel,bool _isSelect = false)
|
| | | {
|
| | | if (itemModel == null)
|
| | | {
|
| | |
| | | }
|
| | | else
|
| | | {
|
| | | itemBaisc.gameObject.SetActive(true);
|
| | | selectObj.SetActive(_isSelect);
|
| | | var decomposeModel = FashionDecomposeModel.Instance;
|
| | | itemBaisc.Init(itemModel);
|
| | | itemBaisc.cellBtn.RemoveAllListeners();
|