| System/Skill/TreasureSkillWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Skill/TreasureSkillWin.cs
@@ -16,6 +16,7 @@ { [SerializeField] ScrollerController m_Controller; [SerializeField] Text m_SkillName; [SerializeField] SkillWidget m_SkillNow; [SerializeField] SkillWidget m_SkillNext; [SerializeField] SkillExpertWidget m_SkillExpert; @@ -155,6 +156,8 @@ return; } m_SkillName.text = config.SkillName; m_SkillNow.Display(skill.skillId, skill.level); bool isMax = skill.level >= skill.maxLevel;