| System/BlessedLand/BlessedLandCell.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/BlessedLand/BlessedLandManageCell.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/BlessedLand/BlessedLandOtherCell.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Login/ServerBehaviour.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/OpenServerActivity/OSAchieveCell.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Rank/RankHeadCell.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/BlessedLand/BlessedLandCell.cs
@@ -115,6 +115,7 @@ skeHostSpriteAnimation.SetActive(false); skeTheftSpriteAnimation.SetActive(false); imgMyFlag.SetActive(false); avatarCell.bgImage.SetActive(false); avatarCell.avatarImage.SetActive(false); avatarCell.avatarFrameImage.SetActive(false); imgHostArrow.SetActive(false); @@ -141,6 +142,7 @@ skeHostSpriteAnimation.SetActive(isHost); skeTheftSpriteAnimation.SetActive(isTheft); imgMyFlag.SetActive(isHost); avatarCell.bgImage.SetActive(isTheft); avatarCell.avatarImage.SetActive(isTheft); avatarCell.avatarFrameImage.SetActive(isTheft); imgHostArrow.SetActive(isMoveToHost); System/BlessedLand/BlessedLandManageCell.cs
@@ -57,6 +57,7 @@ bool isMyBlessedLand = state == 1 || state == 2 || state == 3 || state == 4; bool isOnlyMine = state == 1 || state == 2 || state == 5; imgEnemyWorkersCountBG.SetActive(isEnemy); enemyHead.bgImage.SetActive(isEnemy); enemyHead.avatarImage.SetActive(isEnemy); enemyHead.avatarFrameImage.SetActive(isEnemy); imgNoEnemyHeadIcon.SetActive(isOnlyMine); System/BlessedLand/BlessedLandOtherCell.cs
@@ -119,6 +119,7 @@ skeHostSpriteAnimation.SetActive(false); skeTheftSpriteAnimation.SetActive(false); imgMyFlag.SetActive(false); hostHead.bgImage.SetActive(false); hostHead.avatarImage.SetActive(false); hostHead.avatarFrameImage.SetActive(false); imgHostArrow.SetActive(false); @@ -146,6 +147,7 @@ imgTheftCountBG.SetActive(isTheft); skeHostSpriteAnimation.SetActive(isHost); skeTheftSpriteAnimation.SetActive(isTheft); hostHead.bgImage.SetActive(isTheft); hostHead.avatarImage.SetActive(isTheft); hostHead.avatarFrameImage.SetActive(isTheft); imgMyFlag.SetActive(state == 5 || state == 7 || state == 8); System/Login/ServerBehaviour.cs
@@ -47,6 +47,7 @@ if (job != 0) { avatarCell.bgImage.SetActive(true); avatarCell.avatarImage.SetActive(true); avatarCell.avatarFrameImage.SetActive(false); m_RoleName.SetActive(true); @@ -64,7 +65,7 @@ { m_OpenTime.text = Language.Get("ServerOnTime", m_ServerData.start_date.ToString("dd-MM HH:mm")); } avatarCell.bgImage.SetActive(false); avatarCell.avatarImage.SetActive(false); avatarCell.avatarFrameImage.SetActive(false); m_RoleName.SetActive(false); System/OpenServerActivity/OSAchieveCell.cs
@@ -41,6 +41,7 @@ if (_achieve != null) { var _cfg = OSRedAchieveConfig.Get(_achieve.id); avatarCell.bgImage.SetActive(false); avatarCell.avatarFrameImage.SetActive(false); avatarCell.avatarImage.SetSprite(_cfg.Icon); m_AchieveName.text = _cfg.typeName; System/Rank/RankHeadCell.cs
@@ -49,6 +49,7 @@ textName.rectTransform.SetParent(model.selectRankType != (int)RankType.Realm ? m_ContainerNameRight : m_ContainerNameMiddle); textName.rectTransform.localPosition = Vector3.zero; rankWhat.SetActive(true); avatarCell.bgImage.SetActive(false); avatarCell.avatarImage.SetActive(false); avatarCell.avatarFrameImage.SetActive(false); if (data != null) @@ -133,7 +134,7 @@ { queryCharmBtn.SetActive(false); } avatarCell.bgImage.SetActive(true); avatarCell.avatarImage.SetActive(true); avatarCell.avatarFrameImage.SetActive(true); avatarCell.InitUI(AvatarHelper.GetAvatarModel((int)playerID, (int)data.value3, (int)data.value4, data.subType));