| | |
| | | |
| | | m_GetYetImg.SetActive(achievement.completedBP && achievement.completed); |
| | | m_GetBtn.SetActive(!(achievement.completedBP && achievement.completed)); |
| | | // 1. 提交不满足两个奖励都不可领取 - 灰色 |
| | | // 1. 提交不满足两个奖励都不可领取 - 灰色(滚动遮挡bug改不显示) |
| | | // 2. 可以领取1-2个奖励 -亮+特效 |
| | | // 3. 普通及奖励已领取 但不能领取高级 显示继续领取 - 亮无特效 |
| | | |
| | |
| | | bool isReach = false; |
| | | if (!Achievement.IsReach(successID, achievement.progress)) |
| | | { |
| | | m_GetBtn.SetColorful(m_GetText, false); |
| | | //m_GetBtn.SetColorful(m_GetText, false); |
| | | m_GetBtn.SetActive(false); |
| | | } |
| | | else |
| | | { |
| | | isReach = true; |
| | | m_GetBtn.SetColorful(m_GetText, true); |
| | | //m_GetBtn.SetColorful(m_GetText, true); |
| | | m_GetBtn.SetActive(true); |
| | | if (!achievement.completed || (isBuy && !achievement.completedBP)) |
| | | { |
| | | m_GetEffect.gameObject.SetActive(true); |