| Core/Editor/AssetBundleBrowser/AssetBundleBuildTab.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Utility/FontUtility.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Core/Editor/AssetBundleBrowser/AssetBundleBuildTab.cs
@@ -571,7 +571,7 @@ private void ExcuteBuildUI() { AssetSource.allFromEditor = true; CheckFontSwitch.CheckAndReplaceFontSwitch(); //CheckFontSwitch.CheckAndReplaceFontSwitch(); UpdateUIPrefabSetting.SetAllUIPrefabAssetBundleName(); UpdateUIWindowSetting.SetAllUIWindowAssetBundleName(); UpdateSpriteSetting.SetAllSpriteAssetBundleName(); Utility/FontUtility.cs
@@ -6,7 +6,7 @@ { static Font m_Preferred; public static Font preferred { get { return m_Preferred ?? (m_Preferred = Resources.Load<Font>("Font/方正准圆简体")); } get { return m_Preferred ?? (m_Preferred = UILoader.LoadFont("方正准圆简体")); } } static Font m_Secondary;