| | |
| | | if (CrossServerOneVsOnePKSeason.Instance.ZoneIDList[i].ZoneID == crossServerRewardModel.ZoneID)
|
| | | {
|
| | | var list = CrossServerOneVsOnePKSeason.Instance.ZoneIDList[i].SeasonList;
|
| | | for (int j = 0; j < list.Count; j++)
|
| | | int _Index = list.FindIndex(s => s.SeasonID == crossServerRewardModel.SeasonID);
|
| | | if (_Index == -1)
|
| | | {
|
| | | if (list[j].SeasonID > _SeasonID)
|
| | | for (int j = 0; j < list.Count; j++)
|
| | | {
|
| | | _SeasonID = list[j].SeasonID;
|
| | | if (list[j].SeasonID > _SeasonID)
|
| | | {
|
| | | _SeasonID = list[j].SeasonID;
|
| | | }
|
| | | }
|
| | | }
|
| | | else
|
| | | {
|
| | | _SeasonID = crossServerRewardModel.SeasonID;
|
| | | } |
| | | }
|
| | | }
|
| | | crossServerRewardModel.SeasonID = _SeasonID;
|