| | |
| | |
|
| | | [SerializeField] TeamInvitationEntrance m_TeamInvitationEntrance;
|
| | | #region
|
| | | private float switcherTime = 0;//主界面自动切换时间
|
| | | private int mapId = 0;
|
| | | public delegate void OnChatCallback();//聊天回调
|
| | | public static event OnChatCallback Event_ChatCallback;
|
| | | public delegate void OnDuplicates(bool _bool, float _speed);
|
| | | public static event OnDuplicates Event_Duplicates;
|
| | | public static event Action<bool> SitEvent;//关于打坐的回调
|
| | | #endregion
|
| | | private List<int> ListBossMapId = new List<int>();//用于boss区域地图id
|
| | |
|
| | |
| | | #region Built-in
|
| | | protected override void BindController()
|
| | | {
|
| | | switcherTime = int.Parse(Config.Instance.Get<FuncConfigConfig>("AutomaticSwitch").Numerical1);
|
| | | recordPositionBool = true;
|
| | | m_TaskAndTeamPanel.localPosition = TaskListTipAnchor1.localPosition;
|
| | | // m_LowSettingTipGroup.localPosition = m_position2_L.localPosition;
|
| | | m_CastSkillTip.localPosition = m_position1_S.localPosition;
|
| | | m_CastSkillTip.GetComponent<CanvasGroup>().DOFade(1, 0);
|
| | | m_MailObj.SetActive(true);
|
| | |
| | | CheckChatTipOpen();
|
| | | PlayerDatas.Instance.PlayerDataRefreshInfoEvent += Updatefighting;
|
| | | FunctionUnlockFlyObject.functionUnLockShowBeginEvent += UnFlodFunctionArea;
|
| | | CoroutineMgr.Instance.MaininterCDTimeEvent += OnMaininterCDTime;
|
| | | fairyModel.UpdateFairyRequestEvent += UpdateFairyRequest;
|
| | | GA_Hero.OnEnterOrExitArea += OnEnterOrExitArea;
|
| | | NewBieCenter.Instance.guideBeginEvent += OnGuideBegin;
|
| | |
| | | }
|
| | |
|
| | | protected override void OnAfterOpen()
|
| | | {
|
| | | bool IsSitBool = PlayerDatas.Instance.hero != null && MapArea.IsInMapArea(PlayerDatas.Instance.hero.CurMapArea, MapArea.E_Type.Dazuo);//是否在打坐区域
|
| | | { |
| | | bool IsBossBool = PlayerDatas.Instance.hero != null && MapArea.IsInMapArea(PlayerDatas.Instance.hero.CurMapArea, MapArea.E_Type.Boss);//是否在Boss区域
|
| | | if (onMainModel.IsDead || (onMainModel.IsBossAreaTask && !IsBossBool))
|
| | | {
|
| | |
| | | }
|
| | | else
|
| | | {
|
| | | if (!IsSitBool && !IsBossBool)
|
| | | if (!IsBossBool)
|
| | | {
|
| | | CopyOfThePanel.localPosition = CopyOfThePosition1.localPosition;
|
| | | CopyOfThePositionBool = true;
|
| | |
| | | horseRidBool = false;
|
| | | PlayerDatas.Instance.PlayerDataRefreshInfoEvent -= Updatefighting;
|
| | | FunctionUnlockFlyObject.functionUnLockShowBeginEvent -= UnFlodFunctionArea;
|
| | | CoroutineMgr.Instance.MaininterCDTimeEvent -= OnMaininterCDTime;
|
| | | fairyModel.UpdateFairyRequestEvent -= UpdateFairyRequest;
|
| | | GA_Hero.OnEnterOrExitArea -= OnEnterOrExitArea;
|
| | | NewBieCenter.Instance.guideBeginEvent -= OnGuideBegin;
|
| | |
| | | TaskSwithButton();
|
| | | onMainModel.IsBossAreaTask = true;
|
| | | }
|
| | | if (_areaType == MapArea.E_Type.Dazuo && _enter && SitEvent != null)
|
| | | {
|
| | | SitEvent(true);
|
| | | }
|
| | | if (Vector3.Distance(CopyOfThePanel.position, CopyOfThePosition1.position) < 5)
|
| | | {
|
| | | if (NewBieCenter.Instance.inGuiding)
|
| | |
| | | }
|
| | | m_ContainerBossList.DOLocalMoveY(CopyOfThePosition2.localPosition.y, CopyOfThePanelSpeed);
|
| | | m_BossBriefInfos.Unfold(false);
|
| | |
|
| | | if (SitEvent != null)
|
| | | {
|
| | | SitEvent(false);
|
| | | }
|
| | | }
|
| | | }
|
| | | }
|
| | |
| | | var inDungeon = IsDungeon();
|
| | |
|
| | | bool IsBossBool = PlayerDatas.Instance.hero == null ? false : MapArea.IsInMapArea(PlayerDatas.Instance.hero.CurMapArea, MapArea.E_Type.Boss);//是否在Boss区域
|
| | | bool IsSitBool = PlayerDatas.Instance.hero == null ? false : MapArea.IsInMapArea(PlayerDatas.Instance.hero.CurMapArea, MapArea.E_Type.Dazuo);//是否在打坐区域
|
| | | var isNeutralMap = GeneralConfig.Instance.neutralMaps.Contains(PlayerDatas.Instance.baseData.MapID);
|
| | |
|
| | | if (!recordPositionBool)
|
| | | {
|
| | | if (inDungeon || IsBossBool || IsSitBool || isNeutralMap)
|
| | | {
|
| | | if (IsSitBool && SitEvent != null)
|
| | | {
|
| | | SitEvent(true);
|
| | | }
|
| | | CopyOfThePanel.DOLocalMoveY(CopyOfThePosition2.localPosition.y, CopyOfThePanelSpeed);
|
| | | if (inDungeon || IsBossBool || isNeutralMap)
|
| | | { |
| | | if (IsCopyOfThePanel != null)
|
| | | {
|
| | | IsCopyOfThePanel(false);
|
| | | }
|
| | | m_ContainerBossList.DOLocalMoveY(CopyOfThePosition1.localPosition.y, CopyOfThePanelSpeed);
|
| | | m_BossBriefInfos.Unfold(false);
|
| | |
|
| | | if (Event_Duplicates != null && inDungeon)
|
| | | {
|
| | | Event_Duplicates(false, CopyOfThePanelSpeed);
|
| | | }
|
| | |
|
| | | CopyOfThePanel.DOLocalMoveY(CopyOfThePosition2.localPosition.y, CopyOfThePanelSpeed);
|
| | | m_ContainerBossList.DOLocalMoveY(CopyOfThePosition1.localPosition.y, CopyOfThePanelSpeed);
|
| | | m_BossBriefInfos.Unfold(false); |
| | | }
|
| | | if (!IsBossBool && !IsSitBool)
|
| | | if (!IsBossBool)
|
| | | {
|
| | | if (Vector3.Distance(CopyOfThePanel.position, CopyOfThePosition1.position) > 2 && !inDungeon)
|
| | | {
|
| | | CopyOfThePanel.DOLocalMoveY(CopyOfThePosition1.localPosition.y, CopyOfThePanelSpeed);
|
| | | { |
| | | if (IsCopyOfThePanel != null)
|
| | | {
|
| | | IsCopyOfThePanel(true);
|
| | | }
|
| | | CopyOfThePanel.DOLocalMoveY(CopyOfThePosition1.localPosition.y, CopyOfThePanelSpeed);
|
| | | m_ContainerBossList.DOLocalMoveY(CopyOfThePosition2.localPosition.y, CopyOfThePanelSpeed);
|
| | | m_BossBriefInfos.Unfold(false);
|
| | |
|
| | | if (SitEvent != null)
|
| | | {
|
| | | SitEvent(false);
|
| | | }
|
| | | }
|
| | | }
|
| | | m_ImageRotation.DOLocalRotate(Vector3.zero, SwitchSkillTipAndButtonTipSpeed);
|
| | |
| | | {
|
| | | var inDungeon = IsDungeon();
|
| | | bool IsBossBool = MapArea.IsInMapArea(PlayerDatas.Instance.hero.CurMapArea, MapArea.E_Type.Boss);
|
| | | bool IsSitBool = MapArea.IsInMapArea(PlayerDatas.Instance.hero.CurMapArea, MapArea.E_Type.Dazuo);
|
| | | var isNeutralMap = GeneralConfig.Instance.neutralMaps.Contains(PlayerDatas.Instance.baseData.MapID);
|
| | |
|
| | | if (recordPositionBool)//显示功能入口
|
| | | {
|
| | | if (inDungeon || IsBossBool || IsSitBool || isNeutralMap)
|
| | | if (inDungeon || IsBossBool || isNeutralMap)
|
| | | {
|
| | | if (IsSitBool && SitEvent != null)
|
| | | {
|
| | | SitEvent(false);
|
| | | }
|
| | | CopyOfThePanel.DOLocalMoveY(CopyOfThePosition1.localPosition.y, CopyOfThePanelSpeed);
|
| | | if (IsCopyOfThePanel != null)
|
| | | {
|
| | |
| | | Event_Duplicates(true, CopyOfThePanelSpeed);
|
| | | }
|
| | | }
|
| | | if (!IsBossBool && !IsSitBool)
|
| | | if (!IsBossBool)
|
| | | {
|
| | | if (Vector3.Distance(CopyOfThePanel.position, CopyOfThePosition1.position) > 2 && !inDungeon)
|
| | | {
|
| | |
| | | }
|
| | | m_ContainerBossList.DOLocalMoveY(CopyOfThePosition2.localPosition.y, CopyOfThePanelSpeed);
|
| | | m_BossBriefInfos.Unfold(false);
|
| | |
|
| | | if (SitEvent != null)
|
| | | {
|
| | | SitEvent(false);
|
| | | }
|
| | | }
|
| | | }
|
| | | m_ImageRotation.DOLocalRotate(Vec3, SwitchSkillTipAndButtonTipSpeed);
|
| | |
| | | }
|
| | | else//显示默认
|
| | | {
|
| | | if (inDungeon || IsBossBool || IsSitBool || isNeutralMap)
|
| | | if (inDungeon || IsBossBool || isNeutralMap)
|
| | | {
|
| | | if (IsSitBool && SitEvent != null)
|
| | | {
|
| | | SitEvent(true);
|
| | | }
|
| | | CopyOfThePanel.DOLocalMoveY(CopyOfThePosition2.localPosition.y, CopyOfThePanelSpeed);
|
| | | if (IsCopyOfThePanel != null)
|
| | | {
|
| | |
| | | Event_Duplicates(false, CopyOfThePanelSpeed);
|
| | | }
|
| | | }
|
| | | if (!IsBossBool && !IsSitBool)
|
| | | if (!IsBossBool)
|
| | | {
|
| | | if (Vector3.Distance(CopyOfThePanel.position, CopyOfThePosition1.position) > 2 && !inDungeon)
|
| | | {
|
| | |
| | | }
|
| | | m_ContainerBossList.DOLocalMoveY(CopyOfThePosition2.localPosition.y, CopyOfThePanelSpeed);
|
| | | m_BossBriefInfos.Unfold(false);
|
| | |
|
| | | if (SitEvent != null)
|
| | | {
|
| | | SitEvent(false);
|
| | | }
|
| | | }
|
| | | }
|
| | | m_ImageRotation.DOLocalRotate(Vector3.zero, SwitchSkillTipAndButtonTipSpeed);
|
| | |
| | | {
|
| | | if (_unflod)
|
| | | {
|
| | | if (Vector3.Distance(m_CastSkillTip.localPosition, m_position1_S.localPosition) <= 1)
|
| | | if (Vector3.Distance(m_CastSkillTip.localPosition, m_position1_S.localPosition) <= 1)//技能面板展开状态
|
| | | {
|
| | | m_AnimationFadeOut.ImmediatelyAppear();
|
| | | m_CastSkillTip.localPosition = m_position2_S.localPosition;
|
| | | m_MailObj.SetActive(false);
|
| | | m_ImageRotation.DOLocalRotate(Vec3, SwitchSkillTipAndButtonTipSpeed);
|
| | | recordPositionBool = false;
|
| | | _MarkRay.gameObject.SetActive(true);
|
| | | ShowBtnGroup();//显示按钮组隐藏技能组(强制切换)
|
| | | }
|
| | |
|
| | | if (Vector3.Distance(m_TaskAndTeamPanel.localPosition, TaskListTipAnchor1.localPosition) > 5)
|
| | | if (Vector3.Distance(m_TaskAndTeamPanel.localPosition, TaskListTipAnchor1.localPosition) > 5)//任务面板
|
| | | {
|
| | | TaskSwithButton();
|
| | | onMainModel.IsBossAreaTask = false;
|
| | | }
|
| | | if (Vector3.Distance(CopyOfThePanel.position, CopyOfThePosition1.position) > 2)
|
| | | if (Vector3.Distance(CopyOfThePanel.position, CopyOfThePosition1.position) > 2)//上层面板
|
| | | {
|
| | | CopyOfThePanel.DOLocalMoveY(CopyOfThePosition1.localPosition.y, CopyOfThePanelSpeed);
|
| | | m_ContainerBossList.DOLocalMoveY(CopyOfThePosition2.localPosition.y, CopyOfThePanelSpeed);
|
| | |
| | | }
|
| | | else
|
| | | {
|
| | | if (Vector3.Distance(m_CastSkillTip.localPosition, m_position2_S.localPosition) <= 1)
|
| | | if (Vector3.Distance(m_CastSkillTip.localPosition, m_position2_S.localPosition) <= 1)//技能面板收起状态
|
| | | {
|
| | | m_AnimationFadeOut.FadeAtOnce();
|
| | | m_CastSkillTip.localPosition = m_position1_S.localPosition;
|
| | | m_MailObj.SetActive(true);
|
| | | m_CastSkillTip.GetComponent<CanvasGroup>().DOFade(1, 0);
|
| | | m_ImageRotation.DOLocalRotate(Vector3.zero, SwitchSkillTipAndButtonTipSpeed);
|
| | | recordPositionBool = true;
|
| | | _MarkRay.gameObject.SetActive(false);
|
| | | ShowCastSkill();//显示技能组,隐藏按钮组(强制切换)
|
| | | }
|
| | | m_HighSettingTip.ShowButtonNow();
|
| | | // m_HighSettingTip.ColseButtonNow();
|
| | |
|
| | | if (_skillGroup != 0)
|
| | | {
|
| | | m_SkillContainer.skillTurnplate.SwitchGroup(_skillGroup);
|
| | |
| | | {
|
| | | if (AchievementGoto.achievementType == AchievementGoto.ExcuteSkill)
|
| | | {
|
| | | if (m_AnimationFadeOut.GetIsFadeIn())
|
| | | if (Vector3.Distance(m_CastSkillTip.localPosition, m_position2_S.localPosition) <= 1)//技能面板收起状态
|
| | | {
|
| | | m_AnimationFadeOut.FadeAtOnce();
|
| | | m_CastSkillTip.localPosition = m_position1_S.localPosition;
|
| | | m_MailObj.SetActive(true);
|
| | | m_CastSkillTip.GetComponent<CanvasGroup>().DOFade(1, 0);
|
| | | m_ImageRotation.DOLocalRotate(Vector3.zero, SwitchSkillTipAndButtonTipSpeed);
|
| | | recordPositionBool = true;
|
| | | _MarkRay.gameObject.SetActive(false);
|
| | | ShowCastSkill();//显示技能组隐藏按钮组(强制切换)
|
| | | }
|
| | | var _cfg = Config.Instance.Get<SuccessConfig>(AchievementGoto.guideAchievementId);
|
| | | var _skillId = ModelCenter.Instance.GetModel<AchievementModel>().FindSkillByJob(_cfg.Condition, PlayerDatas.Instance.baseData.Job);
|
| | |
| | |
|
| | | public void IsShowButtonGroup()
|
| | | {
|
| | | if (Vector3.Distance(m_CastSkillTip.localPosition, m_position1_S.localPosition) <= 1)
|
| | | if (Vector3.Distance(m_CastSkillTip.localPosition, m_position1_S.localPosition) <= 1)//技能面板展示
|
| | | {
|
| | | m_AnimationFadeOut.ImmediatelyAppear();
|
| | | m_CastSkillTip.localPosition = m_position2_S.localPosition;
|
| | | m_MailObj.SetActive(false);
|
| | | m_ImageRotation.DOLocalRotate(Vec3, SwitchSkillTipAndButtonTipSpeed);
|
| | | recordPositionBool = false;
|
| | | _MarkRay.gameObject.SetActive(true);
|
| | | ShowBtnGroup();//显示按钮组隐藏技能组(强制切换)
|
| | | }
|
| | | }
|
| | |
|
| | |
|
| | | private void ShowBtnGroup()//显示按钮组,隐藏技能组(强制切换)
|
| | | {
|
| | | m_AnimationFadeOut.ImmediatelyAppear();//按钮组立即出现
|
| | | m_CastSkillTip.localPosition = m_position2_S.localPosition;//技能面板切出
|
| | | m_MailObj.SetActive(false);
|
| | | m_ImageRotation.DOLocalRotate(Vec3, SwitchSkillTipAndButtonTipSpeed);
|
| | | recordPositionBool = false;
|
| | | _MarkRay.gameObject.SetActive(true);
|
| | | }
|
| | | private void ShowCastSkill()//显示技能组,隐藏按钮组(强制切换)
|
| | | {
|
| | | m_AnimationFadeOut.FadeAtOnce();//功能面板立刻隐藏
|
| | | m_CastSkillTip.localPosition = m_position1_S.localPosition;//技能面板立即出现
|
| | | m_MailObj.SetActive(true);
|
| | | m_CastSkillTip.GetComponent<CanvasGroup>().DOFade(1, 0);
|
| | | m_ImageRotation.DOLocalRotate(Vector3.zero, SwitchSkillTipAndButtonTipSpeed);
|
| | | recordPositionBool = true;
|
| | | _MarkRay.gameObject.SetActive(false);
|
| | | }
|
| | |
|
| | | }
|