| System/Realm/RealmAnimationBehaviour.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Realm/RealmModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Realm/RealmWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Realm/RealmAnimationBehaviour.cs
@@ -147,31 +147,10 @@ StartRotate(); } config = RealmConfig.Get(model.displayRealmLevel); if (config.BossID != 0) if (model.SatisfyChallengeBoss(model.displayRealmLevel)) { m_EffectBoss.Play(); Animator animator = null; if (m_EffectBoss.target != null) { animator = m_EffectBoss.target.GetAnimator(); animator.Play("Effect_JingJieBJ_02", 0, 0); } if (m_EffectBase.target != null) { var obj = m_EffectBase.target.transform.Find("GameObject/b/b (3)"); if (obj != null) { obj.gameObject.SetActive(false); } } yield return WaitingForSecondConst.GetWaitForSeconds(m_BossEffectTime); if (onBossAppearComplete != null) { onBossAppearComplete(); } StartBossEffectShow(); model.SetBossEffectShow(model.displayRealmLevel); yield return WaitingForSecondConst.GetWaitForSeconds(Mathf.Max(0f, 3.1f - m_BossEffectTime)); } @@ -205,15 +184,34 @@ m_RotateCoroutine = StartCoroutine(Co_Rotate()); } public void Dispose() public void StartBossEffectShow() { rotating = false; isPlayingAnimation = false; StopAllCoroutines(); if (m_RotateCoroutine != null) StartCoroutine(Co_BossEffectShow()); } IEnumerator Co_BossEffectShow() { m_EffectBoss.Play(); Animator animator = null; if (m_EffectBoss.target != null) { StopCoroutine(m_RotateCoroutine); m_RotateCoroutine = null; animator = m_EffectBoss.target.GetAnimator(); animator.Play("Effect_JingJieBJ_02", 0, 0); } if (m_EffectBase.target != null) { var obj = m_EffectBase.target.transform.Find("GameObject/b/b (3)"); if (obj != null) { obj.gameObject.SetActive(false); } } yield return WaitingForSecondConst.GetWaitForSeconds(m_BossEffectTime); if (onBossAppearComplete != null) { onBossAppearComplete(); } } @@ -283,6 +281,18 @@ } } public void Dispose() { rotating = false; isPlayingAnimation = false; StopAllCoroutines(); if (m_RotateCoroutine != null) { StopCoroutine(m_RotateCoroutine); m_RotateCoroutine = null; } } [ContextMenu("Reset")] void TestReset() { System/Realm/RealmModel.cs
@@ -283,6 +283,28 @@ return 7039; } public bool GetBossEffectShow(int realmLevel) { var playerId = PlayerDatas.Instance.baseData.PlayerID; return LocalSave.GetBool(StringUtility.Contact("RealmBossEffect_", realmLevel, "_", playerId)); } public void SetBossEffectShow(int realmLevel) { var playerId = PlayerDatas.Instance.baseData.PlayerID; LocalSave.SetBool(StringUtility.Contact("RealmBossEffect_", realmLevel, "_", playerId), true); } public bool SatisfyChallengeBoss(int reamLevel) { var config = RealmConfig.Get(reamLevel); if (config != null) { return config.BossID != 0 && !isBossPass && PlayerDatas.Instance.baseData.LV >= config.NeedLV; } return false; } public void SendLevelUpRealm() { CA523_tagCMRealmLVUp pak = new CA523_tagCMRealmLVUp(); System/Realm/RealmWin.cs
@@ -171,7 +171,20 @@ DisplayRealmBrief(); DisplayUnlockEquip(); DisplayCover(); DisplayEffectBoss(); if (model.SatisfyChallengeBoss(model.selectRealm - 1)) { if (model.GetBossEffectShow(model.selectRealm - 1)) { DisplayEffectBoss(); } else { m_RealmAnimation.StartBossEffectShow(); m_GotoBoss.gameObject.SetActive(false); model.SetBossEffectShow(model.selectRealm - 1); } } } void HideRealmUp() @@ -230,10 +243,7 @@ m_RealmLevelUp.Display(model.selectRealm); } var config = RealmConfig.Get(model.selectRealm - 1); m_GotoBoss.gameObject.SetActive(!model.isBossPass && model.selectRealm == model.displayRealmLevel + 1 && config != null && config.BossID != 0); m_GotoBoss.gameObject.SetActive(model.SatisfyChallengeBoss(model.selectRealm - 1)); } void DisplayRealmBrief() @@ -287,7 +297,7 @@ else { var config = RealmConfig.Get(model.displayRealmLevel); var isBossExist = config != null && config.BossID != 0 && !model.isBossPass; var isBossExist = model.SatisfyChallengeBoss(model.displayRealmLevel); if (isBossExist) { return;