| | |
| | | |
| | | public class TowerWin : Window |
| | | { |
| | | [SerializeField] Image m_BackGround; |
| | | [SerializeField] FunctionButtonGroup m_FunctionGroup; |
| | | [SerializeField] FunctionButton m_RuneTower; |
| | | [SerializeField] FunctionButton m_JadeDynastyTower; |
| | |
| | | private void OpenRuneTower() |
| | | { |
| | | CloseSubWindows(); |
| | | m_BackGround.SetSprite("RuneTowerBg"); |
| | | WindowCenter.Instance.Open<RuneTowerWin>(true); |
| | | functionOrder = m_RuneTower.order; |
| | | } |
| | |
| | | private void OpenJadeDynastyTower() |
| | | { |
| | | CloseSubWindows(); |
| | | |
| | | m_BackGround.SetSprite("JadeDynastyTowerBg"); |
| | | WindowCenter.Instance.Open<JadeDynastyTowerWin>(true); |
| | | functionOrder = m_JadeDynastyTower.order; |
| | | } |