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| | | using UnityEngine;
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| | | using System.Collections;
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| | | using Snxxz.UI;
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| | |
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| | | // A7 19 查询玩家境界阶装备信息结果 #tagSCPlayerEquipCacheResult
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| | |
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| | | public class DTCA719_tagSCPlayerEquipCacheResult : DtcBasic {
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| | | public override void Done(GameNetPackBasic vNetPack) {
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| | | base.Done(vNetPack);
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| | | HA719_tagSCPlayerEquipCacheResult vNetData = vNetPack as HA719_tagSCPlayerEquipCacheResult;
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| | | }
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| | | public class DTCA719_tagSCPlayerEquipCacheResult : DtcBasic
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| | | {
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| | | OtherPlayerEquipModel model { get { return ModelCenter.Instance.GetModel<OtherPlayerEquipModel>(); } }
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| | |
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| | | public override void Done(GameNetPackBasic vNetPack)
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| | | {
base.Done(vNetPack);
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| | | var vNetData = vNetPack as HA719_tagSCPlayerEquipCacheResult;
model.OnGetEquipDetails(vNetData);
}
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| | | }
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