| | |
| | | PlayerDatas.Instance.fairyData.OnRefreshFairyMine -= OnRefreshFairyMine;
|
| | | PlayerDatas.Instance.fairyData.OnRefreshFairyInfo += OnRefreshFairyInfo;//加入仙盟
|
| | | PlayerDatas.Instance.fairyData.OnRefreshFairyMine += OnRefreshFairyMine;//退出仙盟
|
| | | PlayerDatas.Instance.PlayerDataRefreshInfoEvent -= Updatefighting;//数据的刷新(h0418)
|
| | | PlayerDatas.Instance.PlayerDataRefreshInfoEvent += Updatefighting;//数据的刷新(h0418)
|
| | | FairyAuMethodDic();
|
| | | FairyAuMethodRedPoint();
|
| | | }
|
| | |
|
| | | private void Updatefighting(PlayerDataRefresh obj)
|
| | | {
|
| | | if (obj == PlayerDataRefresh.LV)
|
| | | {
|
| | | FairyAuMethodDic();
|
| | | FairyAuMethodRedPoint();
|
| | | }
|
| | | }
|
| | |
|
| | | private void OnRefreshFairyInfo()//加入仙盟
|
| | | {
|
| | | FairyAuHallRedPoint();
|