| Core/GameEngine/Login/LoginStage.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Core/GameEngine/Login/LoginStage.cs
@@ -64,6 +64,12 @@ MapTransferUtility.Instance.Clear(); //PreFightMission.Instance.Destroy(); if (PlayerDatas.Instance.hero != null) { GAMgr.Instance.Release(PlayerDatas.Instance.hero); PlayerDatas.Instance.hero = null; } } public override void UnInitialize()