| System/OpenServerActivity/FlashSaleCoolDown.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/OpenServerActivity/FlashSaleCoolDown.cs
@@ -24,7 +24,6 @@ private void DayResetEvent(int resetType) { SecondEvent(); m_Time.gameObject.SetActive(false); } private void SecondEvent() @@ -79,6 +78,7 @@ { GlobalTimeEvent.Instance.secondEvent -= SecondEvent; OperationTimeHepler.Instance.dayResetEvent -= DayResetEvent; m_Time.gameObject.SetActive(false); } void DisplayTime(int seconds)