| System/CrossServerOneVsOne/CrossServerOneVsOneArenaWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/CrossServerOneVsOne/CrossServerRewardModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/CrossServerOneVsOne/FightingPKWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/MainInterfacePanel/ChatFrame.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/MainInterfacePanel/MainInterfaceWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/CrossServerOneVsOne/CrossServerOneVsOneArenaWin.cs
@@ -106,6 +106,7 @@ } lookPlayerObj.SetActive(crossServerModel.IsMatching); matchRedPointBeh.gameObject.SetActive(!crossServerModel.IsMatching); } private void UpdateMatchInfo() @@ -142,8 +143,16 @@ private void UpdateLookPlayerTime() { if (!crossServerModel.IsMatching) return; if (!crossServerModel.IsMatching) { if(lookPlayerObj.activeInHierarchy) { matchRedPointBeh.gameObject.SetActive(true); lookPlayerObj.SetActive(false); } return; } if(CrossServerOneVsOnePKSeason.Instance.isSatisfyMatch) { int totalSeconds = Mathf.RoundToInt((float)(DateTime.Now - crossServerModel.matchStartTime).TotalSeconds); System/CrossServerOneVsOne/CrossServerRewardModel.cs
@@ -146,7 +146,7 @@ private void UpdatePkResultEvent() { if (GameNetSystem.Instance.crossServerConnected_Loigc)//副本结算界面 if (PlayerDatas.Instance.baseData.ExAttr5 == 1)//副本结算界面 { if (WindowCenter.Instance.IsOpen<CrossServerOneVsOneRoundWin>()) { System/CrossServerOneVsOne/FightingPKWin.cs
@@ -126,11 +126,11 @@ { if (PlayerDatas.Instance.hero.aiHandler.IsAuto()) { m_AutoImg.SetActive(true); m_AutoImg.SetActive(false); } else { m_AutoImg.SetActive(false); m_AutoImg.SetActive(true); } if (WindowCenter.Instance.IsOpen("CrossServerSettlementWin")) { System/MainInterfacePanel/ChatFrame.cs
@@ -131,7 +131,7 @@ private void MailCountChange() { if (GameNetSystem.Instance.crossServerConnected_Loigc) if (PlayerDatas.Instance.baseData.ExAttr5 == 1) { _MailBtn.gameObject.SetActive(false); return; System/MainInterfacePanel/MainInterfaceWin.cs
@@ -1141,7 +1141,7 @@ private void IsShowTaskPanel()//是否显示任务面板 { var inDungeon = IsDungeon(); var IsCrossServerOneVsOne = GameNetSystem.Instance.crossServerConnected_Loigc; var IsCrossServerOneVsOne = PlayerDatas.Instance.baseData.ExAttr5 == 1; if (inDungeon || fairyGrabBossModel.grabBossHintOpen || IsCrossServerOneVsOne) { m_TaskAndTeamTip.SetActive(false); @@ -1269,7 +1269,7 @@ private void IsCrossServerOneVsOne() { if (GameNetSystem.Instance.crossServerConnected_Loigc)//是否再跨服副本中 if (PlayerDatas.Instance.baseData.ExAttr5 == 1)//是否再跨服副本中 { if (!WindowCenter.Instance.IsOpen("FightingPKWin")) {