少年修仙传客户端代码仓库
client_Wu Xijin
2019-03-08 4658949471dca4aa16d31e59bb12133217e49e0f
3335 新版装备开发
2个文件已删除
2个文件已修改
32 ■■■■■ 已修改文件
Core/NetworkPackage/DTCFile/ClientPack/ClientToGameServer.meta 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/DTCFile/ClientPack/ClientToGameServer/CB5_Bourse.meta 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/PlayerDatasWrap.cs 10 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Role/RolePanel.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/DTCFile/ClientPack/ClientToGameServer.meta
File was deleted
Core/NetworkPackage/DTCFile/ClientPack/ClientToGameServer/CB5_Bourse.meta
File was deleted
Lua/Gen/PlayerDatasWrap.cs
@@ -958,16 +958,6 @@
                if (gen_param_count == 3)
                {
                    
                    if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
                        gen_to_be_invoked.InitPlayerInfoEvent += gen_delegate;
                        return 0;
                    }
                    if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
                        gen_to_be_invoked.InitPlayerInfoEvent -= gen_delegate;
                        return 0;
                    }
                    
                }
            } catch(System.Exception gen_e) {
System/Role/RolePanel.cs
@@ -320,7 +320,7 @@
        protected override void OnPreOpen()
        {
            PlayerDatas.Instance.InitPlayerInfoEvent += OnUpdateLvExp;
            PlayerDatas.Instance.playerDataUpdateEvent += OnUpdateLvExp;
            PlayerDatas.Instance.playerDataRefreshEvent += OnRefreshPlayerInfo;
            titleModel.OnRefreshGainTitle += OnRefreshTitle;
            PlayerDatas.Instance.worldLevelUpdateEvent += OnRefreshWorldLv;
@@ -343,7 +343,7 @@
        }
        protected override void OnAfterClose()
        {
            PlayerDatas.Instance.InitPlayerInfoEvent -= OnUpdateLvExp;
            PlayerDatas.Instance.playerDataUpdateEvent -= OnUpdateLvExp;
            PlayerDatas.Instance.playerDataRefreshEvent -= OnRefreshPlayerInfo;
            titleModel.OnRefreshGainTitle -= OnRefreshTitle;
            PlayerDatas.Instance.worldLevelUpdateEvent -= OnRefreshWorldLv;