| System/GatheringSoul/GatherSoulItemBehaviour.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/GatheringSoul/GatheringSoulModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/GatheringSoul/GatherSoulItemBehaviour.cs
@@ -211,7 +211,7 @@ if (composeModel.TryGetCompose(item.id, out compose) && compose.requireItems.Count > 0) { data.SetTipsFuncBtn(ItemWinBtnType.split, OnTipFunc); data.SetTipsFuncBtn(ItemWinBtnType.dismantle, OnTipFunc); } else { System/GatheringSoul/GatheringSoulModel.cs
@@ -696,7 +696,7 @@ }; WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.GatherSoul271); break; case ItemWinBtnType.split: case ItemWinBtnType.dismantle: case ItemWinBtnType.Resolve: if (type == ItemWinBtnType.Resolve && IsBestSoul(item, item.placeType, item.index))