少年修仙传客户端代码仓库
client_linchunjie
2018-12-24 46b811ed3d4cc68f1fd588b87cb5a1f83a789243
5367 【前端】【1.4】聚魂功能开发(修改按钮显示)
2个文件已修改
4 ■■■■ 已修改文件
System/GatheringSoul/GatherSoulItemBehaviour.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/GatheringSoul/GatheringSoulModel.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/GatheringSoul/GatherSoulItemBehaviour.cs
@@ -211,7 +211,7 @@
                        if (composeModel.TryGetCompose(item.id, out compose)
                            && compose.requireItems.Count > 0)
                        {
                            data.SetTipsFuncBtn(ItemWinBtnType.split, OnTipFunc);
                            data.SetTipsFuncBtn(ItemWinBtnType.dismantle, OnTipFunc);
                        }
                        else
                        {
System/GatheringSoul/GatheringSoulModel.cs
@@ -696,7 +696,7 @@
                    };
                    WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.GatherSoul271);
                    break;
                case ItemWinBtnType.split:
                case ItemWinBtnType.dismantle:
                case ItemWinBtnType.Resolve:
                    if (type == ItemWinBtnType.Resolve
                        && IsBestSoul(item, item.placeType, item.index))