少年修仙传客户端代码仓库
client_linchunjie
2018-09-25 46cc37e769add056423f5fc77ab650db83f453bb
3687 天赋功能
2个文件已添加
77 ■■■■■ 已修改文件
System/Skill/TalentTreeScriptable.cs 65 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Skill/TalentTreeScriptable.cs.meta 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Skill/TalentTreeScriptable.cs
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
#if UNITY_EDITOR
using UnityEditor;
#endif
namespace Snxxz.UI
{
    public class TalentTreeScriptable : ScriptableObject
    {
        [SerializeField] TalentTree[] talentTrees;
        [SerializeField] TalentElement[] talentElements;
        public bool Belong(int job, int talentType, int talentSeries)
        {
            for (int i = 0; i < talentTrees.Length; i++)
            {
                if (talentTrees[i].Belong(job, talentType, talentSeries))
                {
                    return true;
                }
            }
            return false;
        }
        [Serializable]
        public struct TalentTree
        {
            public int job;
            public int talentType;
            public int talentSeries;
            public bool Belong(int job, int talentType, int talentSeries)
            {
                return this.job == job && this.talentType == talentType && this.talentSeries == talentSeries;
            }
        }
        [Serializable]
        public struct TalentElement
        {
            public int type;
            public Vector3 position;
            public Vector3 rotation;
        }
    }
#if UNITY_EDITOR
    public class TalentTreeScriptableEditor : Editor
    {
        [MenuItem("策划工具/生成天赋配置文件")]
        static void BuildConfig()
        {
            TalentTreeScriptable config = CreateInstance<TalentTreeScriptable>();
            string _path = StringUtility.Contact("Assets/ResourcesOut/Refdata/ScriptableObject/SoTalentTree/",
                                          "SoTalentTree_",
                                          ".asset");
            AssetDatabase.CreateAsset(config, _path);
            AssetDatabase.Refresh();
            ProjectWindowUtil.ShowCreatedAsset(config);
        }
    }
#endif
}
System/Skill/TalentTreeScriptable.cs.meta
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timeCreated: 1537859705
licenseType: Pro
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