少年修仙传客户端代码仓库
client_linchunjie
2018-11-26 46fc1f4c51bd53c19797554b70e7dd725eb382b4
4736  【1.3】神兵系统界面逻辑修改
1个文件已修改
9 ■■■■■ 已修改文件
System/Role/AutoHammerWin.cs 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Role/AutoHammerWin.cs
@@ -91,7 +91,7 @@
        private void GetTargetLevel(int level)
        {
            Dictionary<int, int> skillDict = null;
            var minLevel = level;
            var minLevel = 0;
            if (model.TryGetGodWeaponSkills(selectGodWeaponType, out skillDict))
            {
                foreach (var key in skillDict.Keys)
@@ -108,9 +108,12 @@
            {
                foreach (var value in stages)
                {
                    if (value >= level && value <= minLevel)
                    if (value >= level)
                    {
                        minLevel = value;
                        if (minLevel == 0 || value <= minLevel)
                        {
                            minLevel = value;
                        }
                        break;
                    }
                }