| System/Role/AutoHammerWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Role/AutoHammerWin.cs
@@ -91,7 +91,7 @@ private void GetTargetLevel(int level) { Dictionary<int, int> skillDict = null; var minLevel = level; var minLevel = 0; if (model.TryGetGodWeaponSkills(selectGodWeaponType, out skillDict)) { foreach (var key in skillDict.Keys) @@ -108,9 +108,12 @@ { foreach (var value in stages) { if (value >= level && value <= minLevel) if (value >= level) { minLevel = value; if (minLevel == 0 || value <= minLevel) { minLevel = value; } break; } }