少年修仙传客户端代码仓库
client_Wu Xijin
2018-12-30 4858b94d8e30a545fb86d328b319ca832a4b5585
3335 加固目标选择提示特效。
1个文件已修改
14 ■■■■ 已修改文件
Fight/Actor/SelectionManager.cs 14 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/Actor/SelectionManager.cs
@@ -187,13 +187,19 @@
        {
            case E_Type.Red:
                Release(E_Type.Green);
                s_Red.transform.SetParentEx(owner.Root, Vector3.zero, Quaternion.identity, Vector3.one * scale);
                s_Red.target = CameraController.Instance.CameraObject.transform;
                if (owner.Root != null)
                {
                    s_Red.transform.SetParentEx(owner.Root, Vector3.zero, Quaternion.identity, Vector3.one * scale);
                    s_Red.target = CameraController.Instance.CameraObject.transform;
                }
                break;
            case E_Type.Green:
                Release(E_Type.Red);
                s_Green.transform.SetParentEx(owner.Root, Vector3.zero, Quaternion.identity, Vector3.one * scale);
                s_Green.target = CameraController.Instance.CameraObject.transform;
                if (owner.Root != null)
                {
                    s_Green.transform.SetParentEx(owner.Root, Vector3.zero, Quaternion.identity, Vector3.one * scale);
                    s_Green.target = CameraController.Instance.CameraObject.transform;
                }
                break;
        }