少年修仙传客户端代码仓库
client_Wu Xijin
2018-12-30 4885f9bbece9670bc5be45c07f2598c6cff1440e
3335 稳固跨服pk主界面打开逻辑
1个文件已修改
14 ■■■■■ 已修改文件
System/MainInterfacePanel/MainInterfaceWin.cs 14 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/MainInterfacePanel/MainInterfaceWin.cs
@@ -505,7 +505,7 @@
        private void OnEnterOrExitArea(MapArea.E_Type _areaType, bool _enter)
        {
             //DebugEx.LogError(_areaType + ".." + _enter);
            //DebugEx.LogError(_areaType + ".." + _enter);
            if (PlayerDatas.Instance.baseData.MapID == 10040 && _areaType != MapArea.E_Type.Boss && _enter)
            {
                DTCA202_tagMCAttackMode.Send_SwitchAttackMode((E_AttackMode)onMainModel.AreaState);
@@ -576,7 +576,7 @@
            int[] atkInt = pKModel.GetArea(config.AtkType).ToArray();
            if (onMainModel.ShieldedArea.Contains(PlayerDatas.Instance.baseData.MapID))
            {
            }
            else
            {
@@ -640,7 +640,7 @@
                        WindowCenter.Instance.Open<IceCrystalVeinWin>();
                    }
                    iceCrystalVeinModel.IsIceCrystalVeinCopy = false;
                }
                }
            }
        }
@@ -984,7 +984,7 @@
                else
                {
                    _ExpRate.text = (float)Math.Round((double)nowVlaue / maxValue, 2, MidpointRounding.AwayFromZero) * 100 + "%";
                }
                }
            }
        }
@@ -1271,10 +1271,7 @@
        {
            if (PlayerDatas.Instance.baseData.ExAttr5 == 1)//是否再跨服副本中
            {
                if (!WindowCenter.Instance.IsOpen("FightingPKWin"))
                {
                    WindowCenter.Instance.Open<FightingPKWin>();
                }
                WindowCenter.Instance.Open<FightingPKWin>();
                m_HeadPortraitTip.gameObject.SetActive(false);
                CopyOfThePanel.gameObject.SetActive(false);
                _SwitchShowBtn.gameObject.SetActive(false);
@@ -1291,6 +1288,7 @@
            }
            else
            {
                WindowCenter.Instance.Close<FightingPKWin>();
                m_HeadPortraitTip.gameObject.SetActive(true);
                CopyOfThePanel.gameObject.SetActive(true);
                _SwitchShowBtn.gameObject.SetActive(true);