| | |
| | | m_Slider.slider.onValueChanged.AddListener(OnSliderValueUpdate);
|
| | | NewBieCenter.Instance.guideCompletedEvent += GuideCompletedEvent;
|
| | | FuncOpen.Instance.OnFuncStateChangeEvent += OnFuncStateChangeEvent;
|
| | | model.skillLevelUpRedpointUpdate += SkillLevelUpRedpointUpdate;
|
| | | m_DragSelect.onDragComplete += onDragComplete;
|
| | |
|
| | | CameraManager.uiCamera.enabled = true;
|
| | |
| | | model.treasureStateChangeEvent -= TreasureStateChangeEvent;
|
| | | FuncOpen.Instance.OnFuncStateChangeEvent -= OnFuncStateChangeEvent;
|
| | | m_DragSelect.onDragComplete -= onDragComplete;
|
| | | model.skillLevelUpRedpointUpdate -= SkillLevelUpRedpointUpdate;
|
| | | m_Slider.slider.onValueChanged.RemoveAllListeners();
|
| | | m_TreasurePotential.Dispose();
|
| | | m_AchievementScroll.Dispose();
|
| | |
| | | UpdateLevelUpSfx(false);
|
| | | }
|
| | | }
|
| | | if (_id == TreasureModel.CATEGORY_REDPOINTIDS[(int)TreasureCategory.Human - 1])
|
| | | {
|
| | | var skillLevelUpRedpointTreasure = model.GetSkillLevelUpRedpointTreasure();
|
| | | m_LeftRedpoint.gameObject.SetActive(skillLevelUpRedpointTreasure != 0
|
| | | && model.selectedTreasure > skillLevelUpRedpointTreasure && model.currentCategory == TreasureCategory.Human);
|
| | | m_RightRedpoint.gameObject.SetActive(skillLevelUpRedpointTreasure != 0
|
| | | && model.selectedTreasure < skillLevelUpRedpointTreasure && model.currentCategory == TreasureCategory.Human);
|
| | | }
|
| | | }
|
| | |
|
| | | private void SkillLevelUpRedpointUpdate()
|
| | | {
|
| | | var skillLevelUpRedpointTreasure = model.GetSkillLevelUpRedpointTreasure();
|
| | | m_LeftRedpoint.gameObject.SetActive(skillLevelUpRedpointTreasure != 0
|
| | | && model.selectedTreasure > skillLevelUpRedpointTreasure && model.currentCategory == TreasureCategory.Human);
|
| | | m_RightRedpoint.gameObject.SetActive(skillLevelUpRedpointTreasure != 0
|
| | | && model.selectedTreasure < skillLevelUpRedpointTreasure && model.currentCategory == TreasureCategory.Human);
|
| | | }
|
| | |
|
| | | protected override void LateUpdate()
|