| Fight/GameActor/GA_Player.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/GameActor/GA_Player.cs
@@ -547,6 +547,10 @@ protected sealed override void OnPutonSecondary(uint secondaryItemID, GameObject secondary) { if(!secondary) { return; } Renderer _renderer = secondary.GetComponent<Renderer>(); if (_renderer) {