| | |
| | | idlist.Add(int.Parse(id.ToString())); |
| | | } |
| | | } |
| | | } |
| | | |
| | | }
|
| | | |
| | | } |
| | | |
| | | |
| | | private void OnFuncStateChangeEvent(int id)
|
| | | {
|
| | | if (id == (int)FuncOpenEnum.EquipDecompose)
|
| | | {
|
| | | EquipDecomRedCtrl();
|
| | | }
|
| | | }
|
| | | public void OnBeforePlayerDataInitialize() |
| | | { |
| | | GlobalTimeEvent.Instance.secondEvent -= UpdateSecond; |
| | |
| | | GlobalTimeEvent.Instance.secondEvent += UpdateSecond; |
| | | PlayerDatas.Instance.playerDataRefreshEvent += UpdatePlayerLv; |
| | | isUpdatePlayerLv = true; |
| | | FuncOpen.Instance.OnFuncStateChangeEvent += OnFuncStateChangeEvent; |
| | | } |
| | | |
| | | public override void UnInit() |
| | | { |
| | | |
| | | FuncOpen.Instance.OnFuncStateChangeEvent -= OnFuncStateChangeEvent; |
| | | } |
| | | |
| | | public event Action<PackType> refrechPackEvent; //刷新整个背包数据 |