| System/WindowBase/WindowCenter.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/WindowBase/WindowCenter.cs
@@ -719,6 +719,7 @@ var prefab = _fromLocal ? BuiltInLoader.LoadPrefab(_name) : UILoader.LoadWindow(_name); prefab.SetActive(false); var instance = GameObject.Instantiate(prefab); instance.name = _name; if (AssetSource.uiFromEditor) { prefab.SetActive(true);