| Core/GameEngine/Model/Player/PlayerDatas.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Core/GameEngine/Model/Player/PlayerDatas.cs
@@ -544,6 +544,7 @@ hero.SwitchRedName(StatusMgr.Instance.IsExist(PlayerId, StatusMgr.Instance.redNameBuffID)); hero.IdleImmediate(); hero.State = E_ActorState.Idle; extersion.pkState = 0; } } }