| Lua/LuaUtility.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Lua/LuaUtility.cs
@@ -77,8 +77,8 @@ else { var assetBundle = StringUtility.Contact("lua/", file).ToLower(); var lastDotIndex = file.LastIndexOf('/'); var assetName = file.Substring(lastDotIndex, file.Length - lastDotIndex); var splits = file.Split('/'); var assetName = splits[splits.Length - 1]; var asset = AssetBundleUtility.Instance.Sync_LoadAsset(assetBundle, assetName) as TextAsset; return asset.text; }