少年修仙传客户端代码仓库
client_Wu Xijin
2018-12-19 4a9ead65814f34aac8d8849ab1ee7754b7575761
Merge remote-tracking branch 'origin/master' into Cross_Server

# Conflicts:
# Lua/Gen/GameNetSystemWrap.cs.meta
# Lua/Gen/XLuaGenAutoRegister.cs.meta
296个文件已修改
1503 ■■■■ 已修改文件
Core/GameEngine/Login/Launch.cs 18 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/GameEngine/Login/LoginStage.cs 114 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/AnyCountDownUtilityWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/AssetBundleUtilityWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/AssetPreLoadWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/AssetSourceWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/AssetVersionUtilityWrap.cs 33 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/AssetVersionUtilityWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/BattleEffectPlayRuleWrap.cs 47 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/BattleEffectPlayRuleWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/BlastFurnaceModelWrap.cs 60 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/BlastFurnaceModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/BossFakeLineUtilityWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/ButtonExWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/BuyItemPopModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/CapacityDelayModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/ChatSettingWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/CoinTaskTipModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/ComponentExtersionWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/ComposeWinModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/ConfigUtilWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/ConfigWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/CoroutineMgrWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/DebugExWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/DebugUtilityWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/DelegatesGensBridge.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/DeviceUtilityWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/DownLoadAndDiscompressTaskWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/EffectMgrWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/EnumWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/EquationWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/EquipReinforceModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/EquipWashModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/FairyJadeInvestmentModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/FakeDungeonUtilityWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/FeatureNoticeModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/FileExtersionWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/FlyObjectManagerWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/FriendsModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/GAMgrWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/GMCmdModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/GMCommandWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/GameObjectPoolManagerWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/GetItemPathModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/GlobalTimeEventWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/GodBeastModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/GuideDialogueModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/GuideMessageModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/HangUpSetModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/HeavenBattleModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/HorseClassWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/HowToPlayModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/HttpRequestWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/IceLodeStarAwardClassWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/InGameDownLoadWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/InSevenDayModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/KnapSackEventMgrWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/LanguageVerifyWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/LaunchPostProcessWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/LayerUtilityWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/LimitedTimePackageItemClassModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/LuaBehaviourWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/LuaGameNetPackBaseWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/LuaGameNetSystemWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/LuaWindowUtilityWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/LuaWindowWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/MapTransferUtilityWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/MaterialUtilityWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/ModelUtilityWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/NeedForWhiteModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/NewGuideModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/OperationLogCollectWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/PackUnpack.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/PetBackpackWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/PetReinforceModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/PlayerDatasWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/PlayerDeadModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/PlayerStoneDataWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/PreFightMissionWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/PrepareHandlerWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/PrivateRemindWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/PutawayDataWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/PwdKeyboardWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/QuickSettingWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/RealmPracticeModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/ResourcesPathWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/RunTimeExceptionUtilityWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SDKUtilityWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SFXPlayUtilityWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SelectEquipModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/ServerListCenterWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SettingEffectMgrWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SettingMgrWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SkillHelperWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzGameWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIAccumulateRechargeModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIAchievementModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIActivitiesPushMgrWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIActivityModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIAwardExchangeModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIBatchUseModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIBattleHintWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIBetterEquipGetModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIBossHomeModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIBossRebornModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIBossShowModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIBoxGetItemModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIBuySuccessModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIChatBubbleModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIChatCenterWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIConsumeRebateModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIDailyQuestActionTimerWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIDailyQuestModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIDemonJarModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIDogzDungeonModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIDogzModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIDogzPackModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIDungeonAssistModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIDungeonLiquidModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIDungeonModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIDungeonWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIElderGodAreaModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIFBHelpPointExchageModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIFairyBossModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIFairyFeastModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIFairyGrabBossModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIFairyLeagueModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIFairyModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIFairylandCeremonyModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIFindPreciousModelWrap.cs 62 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIFindPreciousModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIFindPreciousTimerWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIFirstTimeRechargeModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIFlashRushToBuyModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIFlashSaleModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIFuncSwitchModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIFunctionButtonWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIFunctionalGuideCenterWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIGMNotifyWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIGemModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIGroupDungeonChallengeProcessorWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIGuardModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIHappyXBModelWrap.cs 91 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIHappyXBModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIHeavenBattleInfoWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIImpactRankModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIItemBehaviourWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIItemOverdueModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIItemTipsModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIItemUseModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIKingFairyModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIKnapsackTimeCDMgrWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUILevelGiftModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUILoginAdModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUILoginModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIMagicianModelWrap.cs 98 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIMagicianModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIMainRedDotWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIMapModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIMarketModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIModelCenterWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIMonthlyInvestmentModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIMultipleExpModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIMultipleRealmPointModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIMysticalPurchaseModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUINewBieCenterWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIOSGiftModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIOSRedEnvelopeModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIOSTimeLimitGiftModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIOffLineOnHookModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIOffLineTimeLackModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIOpenServerActivityCenterWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIOpenServerActivityNotifyModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIOperationTimeHeplerWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIPKModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIPackModelInterfaceWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIPackSendQuestMgrWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIPersonalBossModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIPlayerPackModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIPlayerSuitModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIPrayForDurgModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIPrayerModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIPreciousItemGetModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIRankModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIRealmBetterEquipModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIRealmModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIRedEnvelopeModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIRedpointCenterWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIRedpointWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIResourcesBackModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIRewardPreviewGroupWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIRidingAndPetActivationModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIRoleModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIRoleParticularModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIRolePointModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIRolePromoteModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIRuneComposeModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIRuneModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIRuneTowerModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUISetPrivateModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUISignInModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUISkillModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIStoryMissionsModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUITalentModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUITaskAllocationWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUITeamModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUITipPanelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUITitleModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUITreasureEffectModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUITreasureFindHostModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUITreasureModelWrap.cs 32 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUITreasureModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUITreasureSoulModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUITrialDungeonModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIUI3DModelExhibitionWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIVipInvestModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIVipModelWrap.cs 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIVipModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIWelfareCenterWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIWheelOfFortuneModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIWindowCenterWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIWingsRedDotWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIWishingPoolModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIWorldBossModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SpeechTranslateWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/StageManagerWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/StatusMgrWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/StoreModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/StoryHintModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SysNotifyMgrWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SystemCollectionsGenericList1SystemInt32Wrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SystemCollectionsIEnumeratorBridge.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SystemObjectWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SystemSettingWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/TaiChiModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/TimeDownMgrWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/TimeMgrWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/TimeUtilityWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/TransformExtensionWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UIEffectWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UIHelperWrap.cs 46 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UIHelperWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UILoaderWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UIUtilityWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnionTaskModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineAnimationClipWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineAnimationCurveWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineBehaviourWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineBoundsWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineColorWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineComponentWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineDebugWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineGameObjectWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineKeyframeWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineLightWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineMathfWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineMonoBehaviourWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineObjectWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineParticleSystemWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineQuaternionWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineRay2DWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineRayWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineRendererWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineResourcesWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineSkinnedMeshRendererWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineTextAssetWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineTimeWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineTransformWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineUIButtonWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineUIImageWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineUITextWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineVector2Wrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineVector3Wrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineVector4Wrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/UnityEngineWWWWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/VersionUtilityWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/VoiceHttpRequestWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/WashProModelWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/WindowJumpMgrWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/WorldMapSkipWrap.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/WrapPusher.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/XLuaGenAutoRegister.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/link.xml.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/AssetVersion/AssetVersionUtility.cs 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/BlastFurnace/BlastFurnaceModel.cs 22 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/BossReborn/BossRebornBehaviour.cs 25 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/ClientVersion/VersionUtility.cs 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Dungeon/DungeonRuneTowerVictoryWin.cs 13 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/HappyXB/HappyXBGetItemWin.cs 162 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/HappyXB/HappyXBModel.cs 23 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/HappyXB/XBItemCell.cs 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/LoginAd/LoginAdModel.cs 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Store/StoreModel.cs 29 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Vip/FirstRechargeWin.cs 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Vip/VipModel.cs 27 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/GameEngine/Login/Launch.cs
@@ -13,11 +13,9 @@
    static public LaunchStage currentStage { get { return m_CurrentStage; } }
    static float m_Progress = 0f;
    static public float progress
    {
    static public float progress {
        get { return m_Progress; }
        set
        {
        set {
            if (m_Progress != value)
            {
                m_Progress = value;
@@ -191,6 +189,7 @@
        var duration = 1f;
        PackageRegedit.Init();
        GameNotice.OpenGameNotice();
#if UNITY_ANDROID && !UNITY_EDITOR
        switch (VersionConfig.Get().assetAccess)
@@ -209,7 +208,7 @@
                    while (!SDKUtility.Instance.AssetCopyFinished)
                    {
                        timer += Time.deltaTime;
                        progress = Mathf.Clamp(progressBuf + timer / duration * 0.3f, progressBuf, progressBuf + 0.3f);
                        progress = Mathf.Clamp(progressBuf + timer / duration * 0.6f, progressBuf, progressBuf + 0.6f);
                        yield return null;
                    }
                }
@@ -220,7 +219,7 @@
                    var decompressProgress = AssetDeCompressTask.DecompressAync(ResourcesPath.Instance.ExternalStorePath);
                    while (!decompressProgress.done)
                    {
                        progress = progressBuf + decompressProgress.progress * 0.1f;
                        progress = progressBuf + decompressProgress.progress * 0.3f;
                        yield return null;
                    }
@@ -231,7 +230,7 @@
                    while (timer < 2f)
                    {
                        timer += Time.deltaTime;
                        progress = progressBuf + timer * 0.5f * 0.2f;
                        progress = progressBuf + timer * 0.5f * 0.1f;
                        yield return null;
                    }
@@ -239,12 +238,13 @@
                }
                break;
            case InstalledAsset.NullAsset:
                progress = 0.1f;
                progress = 1f;
                break;
        }
#endif
        progress = 0f;
#if UNITY_ANDROID
        m_CurrentStage = LaunchStage.ClientVersion;
        if (!Application.isEditor || InGameDownTestUtility.enable)
@@ -382,8 +382,6 @@
                AssetVersionUtility.BeginDownLoadTask(false);
            }
        }
        GameNotice.OpenGameNotice();
        if (!AssetSource.allFromEditor)
        {
Core/GameEngine/Login/LoginStage.cs
@@ -10,6 +10,9 @@
    public override void Initialize()
    {
        base.Initialize();
        checkClientTimer = Time.time + 60f;
        checkAssetVersionTimer = Time.time + 70f;
        WindowCenter.Instance.Open<LaunchBackGroundWin>(true);
        var backGroundWin = WindowCenter.Instance.Get<LaunchBackGroundWin>();
@@ -59,14 +62,123 @@
        }
        MapTransferUtility.Instance.Clear();
        PreFightMission.Instance.Destroy();
    }
    public override void UnInitialize()
    {
        StopAllCoroutines();
        base.UnInitialize();
    }
    protected override void OnLateUpdate()
    {
        base.OnLateUpdate();
        CheckClientVersion();
        CheckClientAssets();
    }
    float checkClientTimer = 0f;
    private void CheckClientVersion()
    {
        if (Time.time > checkClientTimer)
        {
            checkClientTimer = Time.time + 60f;
            StopCoroutine("Co_RequestGetVersionInfo");
            StartCoroutine("Co_RequestGetVersionInfo");
        }
    }
    private IEnumerator Co_RequestGetVersionInfo()
    {
        VersionUtility.Instance.RequestVersionCheck();
        while (!VersionUtility.Instance.completed)
        {
            yield return null;
        }
        if (VersionUtility.Instance.versionInfo != null
            && VersionUtility.Instance.versionInfo.VersionCount > 0)
        {
            checkClientTimer = Time.time + 60000f;
            ConfirmCancel.ShowPopConfirm(
                Language.Get("Mail101"),
                Language.GetFromLocal(35),
                   () =>
                   {
                       switch (Application.platform)
                       {
                           case RuntimePlatform.IPhonePlayer:
                               Application.Quit();
                               break;
                           case RuntimePlatform.Android:
                               SDKUtility.Instance.RestartApp();
                               break;
                           default:
                               break;
                       }
                   }
                );
        }
        else
        {
            checkClientTimer = Time.time + 60f;
        }
    }
    float checkAssetVersionTimer = 0f;
    private void CheckClientAssets()
    {
        if (Time.time > checkAssetVersionTimer)
        {
            checkAssetVersionTimer += Time.time + 5f;
            if (VersionUtility.Instance.NeedDownAsset())
            {
                checkAssetVersionTimer += Time.time + 10f;
                var assetVersionUrl = StringUtility.Contact(VersionUtility.Instance.versionInfo.GetResourcesURL(VersionConfig.Get().branch), "/", "AssetsVersion.txt");
                HttpRequest.Instance.RequestHttpGet(assetVersionUrl, HttpRequest.defaultHttpContentType, 3, OnGetAssetVersionFile);
            }
        }
    }
    private void OnGetAssetVersionFile(bool ok, string result)
    {
        if (ok)
        {
            var md5 = FileExtersion.GetStringMD5Hash(result);
            if (AssetVersionUtility.assetVersionsLocalMd5 != md5)
            {
                checkAssetVersionTimer += Time.time + 36000f;
                ConfirmCancel.ShowPopConfirm(
                    Language.Get("Mail101"),
                    Language.GetFromLocal(35),
                       () =>
                       {
                           switch (Application.platform)
                           {
                               case RuntimePlatform.IPhonePlayer:
                                   Application.Quit();
                                   break;
                               case RuntimePlatform.Android:
                                   SDKUtility.Instance.RestartApp();
                                   break;
                               default:
                                   break;
                           }
                       }
                    );
            }
            else
            {
                checkAssetVersionTimer += Time.time + 60f;
            }
        }
        else
        {
            checkAssetVersionTimer += Time.time + 60f;
        }
    }
}
Lua/Gen.meta
@@ -1,7 +1,7 @@
fileFormatVersion: 2
guid: d9678760629148748a9d2d5a32187c88
folderAsset: yes
timeCreated: 1543808655
timeCreated: 1545203724
licenseType: Pro
DefaultImporter:
  userData: 
Lua/Gen/AnyCountDownUtilityWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: a5f402668aaaf4c4caf03164f94504d7
timeCreated: 1543808664
timeCreated: 1545203733
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Lua/Gen/AssetBundleUtilityWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 8611943f865ded74f991022898cf5338
timeCreated: 1543808663
timeCreated: 1545203732
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Lua/Gen/AssetPreLoadWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: ddd9501d021a3e4449c123eafc351ee1
timeCreated: 1543808667
timeCreated: 1545203736
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Lua/Gen/AssetSourceWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 37dca09e843322e4c929a0121d5133bc
timeCreated: 1543808658
timeCreated: 1545203728
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Lua/Gen/AssetVersionUtilityWrap.cs
@@ -31,7 +31,7 @@
            Utils.EndObjectRegister(type, L, translator, null, null,
                null, null, null);
            Utils.BeginClassRegister(type, L, __CreateInstance, 11, 5, 2);
            Utils.BeginClassRegister(type, L, __CreateInstance, 11, 6, 3);
            Utils.RegisterFunc(L, Utils.CLS_IDX, "Init", _m_Init_xlua_st_);
            Utils.RegisterFunc(L, Utils.CLS_IDX, "GetAssetVersionFile", _m_GetAssetVersionFile_xlua_st_);
            Utils.RegisterFunc(L, Utils.CLS_IDX, "BeginDownLoadTask", _m_BeginDownLoadTask_xlua_st_);
@@ -45,13 +45,15 @@
            
            
            
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "hasDownLoadFullAsset", _g_get_hasDownLoadFullAsset);
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "assetVersionsLocalMd5", _g_get_assetVersionsLocalMd5);
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "hasDownLoadFullAsset", _g_get_hasDownLoadFullAsset);
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "priorAssetDownLoadDone", _g_get_priorAssetDownLoadDone);
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "unPriorAssetDownLoadDone", _g_get_unPriorAssetDownLoadDone);
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "checkAssetCompleted", _g_get_checkAssetCompleted);
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "assetsBuildTime", _g_get_assetsBuildTime);
            
            Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "hasDownLoadFullAsset", _s_set_hasDownLoadFullAsset);
            Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "assetVersionsLocalMd5", _s_set_assetVersionsLocalMd5);
            Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "hasDownLoadFullAsset", _s_set_hasDownLoadFullAsset);
            Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "assetsBuildTime", _s_set_assetsBuildTime);
            
            
@@ -341,6 +343,18 @@
        
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_assetVersionsLocalMd5(RealStatePtr L)
        {
            try {
                LuaAPI.lua_pushstring(L, AssetVersionUtility.assetVersionsLocalMd5);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_hasDownLoadFullAsset(RealStatePtr L)
        {
            try {
@@ -403,6 +417,19 @@
        
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_assetVersionsLocalMd5(RealStatePtr L)
        {
            try {
                AssetVersionUtility.assetVersionsLocalMd5 = LuaAPI.lua_tostring(L, 1);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 0;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_hasDownLoadFullAsset(RealStatePtr L)
        {
            try {
Lua/Gen/AssetVersionUtilityWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 351bd29709ee9194b87cd788263e5448
timeCreated: 1543808658
timeCreated: 1545203727
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Lua/Gen/BattleEffectPlayRuleWrap.cs
@@ -21,7 +21,7 @@
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            System.Type type = typeof(BattleEffectPlayRule);
            Utils.BeginObjectRegister(type, L, translator, 0, 5, 4, 1);
            Utils.BeginObjectRegister(type, L, translator, 0, 5, 7, 1);
            
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "AddPlayer", _m_AddPlayer);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "RemovePlayer", _m_RemovePlayer);
@@ -32,7 +32,10 @@
            
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "petLimit", _g_get_petLimit);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "guardLimit", _g_get_guardLimit);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "petEffectLimit", _g_get_petEffectLimit);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "horseEffectLimit", _g_get_horseEffectLimit);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "sortPlayerList", _g_get_sortPlayerList);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "showPlayerList", _g_get_showPlayerList);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "timeEscape", _g_get_timeEscape);
            
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "timeEscape", _s_set_timeEscape);
@@ -254,6 +257,34 @@
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_petEffectLimit(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                BattleEffectPlayRule gen_to_be_invoked = (BattleEffectPlayRule)translator.FastGetCSObj(L, 1);
                LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.petEffectLimit);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_horseEffectLimit(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                BattleEffectPlayRule gen_to_be_invoked = (BattleEffectPlayRule)translator.FastGetCSObj(L, 1);
                LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.horseEffectLimit);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_sortPlayerList(RealStatePtr L)
        {
            try {
@@ -268,6 +299,20 @@
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_showPlayerList(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                BattleEffectPlayRule gen_to_be_invoked = (BattleEffectPlayRule)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.showPlayerList);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_timeEscape(RealStatePtr L)
        {
            try {
Lua/Gen/BattleEffectPlayRuleWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 9af4f8cb7bea139439969d8767ea1d39
timeCreated: 1543992918
timeCreated: 1545203733
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Lua/Gen/BlastFurnaceModelWrap.cs
@@ -21,7 +21,7 @@
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            System.Type type = typeof(BlastFurnaceModel);
            Utils.BeginObjectRegister(type, L, translator, 0, 49, 28, 12);
            Utils.BeginObjectRegister(type, L, translator, 0, 48, 26, 12);
            
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnInit", _m_UnInit);
@@ -44,7 +44,6 @@
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetSpecPreviewIdlist", _m_GetSpecPreviewIdlist);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetAlchemySpecModellist", _m_SetAlchemySpecModellist);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetAlchemySpecModellist", _m_GetAlchemySpecModellist);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetRefineStoveConditions", _m_GetRefineStoveConditions);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetProValueTypeStr", _m_GetProValueTypeStr);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "SendMakerDrugQuest", _m_SendMakerDrugQuest);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetMakeDrugSuccessEvent", _m_SetMakeDrugSuccessEvent);
@@ -89,8 +88,6 @@
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "StoveIsUpGrade", _g_get_StoveIsUpGrade);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "materialId", _g_get_materialId);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "materialNum", _g_get_materialNum);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "fireIds", _g_get_fireIds);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "openBlastFurnaceLv", _g_get_openBlastFurnaceLv);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "danDrugRedPointlist", _g_get_danDrugRedPointlist);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "IsMakeDrugWin", _g_get_IsMakeDrugWin);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "funcTitle", _g_get_funcTitle);
@@ -749,33 +746,6 @@
                    
                    
                    return 1;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_GetRefineStoveConditions(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                BlastFurnaceModel gen_to_be_invoked = (BlastFurnaceModel)translator.FastGetCSObj(L, 1);
                {
                    gen_to_be_invoked.GetRefineStoveConditions(  );
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
@@ -1668,34 +1638,6 @@
            
                BlastFurnaceModel gen_to_be_invoked = (BlastFurnaceModel)translator.FastGetCSObj(L, 1);
                LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.materialNum);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_fireIds(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                BlastFurnaceModel gen_to_be_invoked = (BlastFurnaceModel)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.fireIds);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_openBlastFurnaceLv(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                BlastFurnaceModel gen_to_be_invoked = (BlastFurnaceModel)translator.FastGetCSObj(L, 1);
                LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.openBlastFurnaceLv);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
Lua/Gen/BlastFurnaceModelWrap.cs.meta
@@ -1,6 +1,6 @@
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guid: e39dda966c083274cb24fa0893b8288e
timeCreated: 1543808667
timeCreated: 1545203737
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MonoImporter:
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Lua/Gen/BossFakeLineUtilityWrap.cs.meta
@@ -1,6 +1,6 @@
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guid: 6291300004f760a469ed78b20ec9802a
timeCreated: 1543808661
timeCreated: 1545203730
licenseType: Pro
MonoImporter:
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Lua/Gen/ButtonExWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: b59759be7e2e1154a92a66d02a68023d
timeCreated: 1543808665
timeCreated: 1545203734
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MonoImporter:
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Lua/Gen/BuyItemPopModelWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 8f3d9777110434f42a57c7f17824327c
timeCreated: 1543808663
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MonoImporter:
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Lua/Gen/CapacityDelayModelWrap.cs.meta
@@ -1,6 +1,6 @@
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guid: 5e70543caa7b6f94181b5acd9dbc9a26
timeCreated: 1543808660
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MonoImporter:
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Lua/Gen/ChatSettingWrap.cs.meta
@@ -1,6 +1,6 @@
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timeCreated: 1543808658
timeCreated: 1545203727
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MonoImporter:
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Lua/Gen/CoinTaskTipModelWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: baf736a801db54c4f8e05275638c6bef
timeCreated: 1543808665
timeCreated: 1545203734
licenseType: Pro
MonoImporter:
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Lua/Gen/ComponentExtersionWrap.cs.meta
@@ -1,6 +1,6 @@
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guid: e56dc313c9470ae41acc67d61ab878d4
timeCreated: 1543808667
timeCreated: 1545203737
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MonoImporter:
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Lua/Gen/ComposeWinModelWrap.cs.meta
@@ -1,6 +1,6 @@
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timeCreated: 1543808667
timeCreated: 1545203736
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MonoImporter:
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Lua/Gen/ConfigUtilWrap.cs.meta
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MonoImporter:
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Lua/Gen/ConfigWrap.cs.meta
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MonoImporter:
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Lua/Gen/CoroutineMgrWrap.cs.meta
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Lua/Gen/DebugExWrap.cs.meta
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MonoImporter:
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Lua/Gen/DebugUtilityWrap.cs.meta
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Lua/Gen/DelegatesGensBridge.cs.meta
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Lua/Gen/DeviceUtilityWrap.cs.meta
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Lua/Gen/DownLoadAndDiscompressTaskWrap.cs.meta
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Lua/Gen/EffectMgrWrap.cs.meta
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Lua/Gen/EnumWrap.cs.meta
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Lua/Gen/EquationWrap.cs.meta
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Lua/Gen/EquipReinforceModelWrap.cs.meta
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Lua/Gen/EquipWashModelWrap.cs.meta
@@ -1,6 +1,6 @@
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timeCreated: 1543808662
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Lua/Gen/FairyJadeInvestmentModelWrap.cs.meta
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Lua/Gen/FakeDungeonUtilityWrap.cs.meta
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Lua/Gen/FeatureNoticeModelWrap.cs.meta
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Lua/Gen/SnxxzUIDemonJarModelWrap.cs.meta
@@ -1,6 +1,6 @@
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timeCreated: 1543808660
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MonoImporter:
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Lua/Gen/SnxxzUIDogzDungeonModelWrap.cs.meta
@@ -1,6 +1,6 @@
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MonoImporter:
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Lua/Gen/SnxxzUIDogzModelWrap.cs.meta
@@ -1,6 +1,6 @@
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timeCreated: 1543808665
timeCreated: 1545203734
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MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIDogzPackModelWrap.cs.meta
@@ -1,6 +1,6 @@
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timeCreated: 1543808663
timeCreated: 1545203732
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MonoImporter:
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Lua/Gen/SnxxzUIDungeonAssistModelWrap.cs.meta
@@ -1,6 +1,6 @@
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timeCreated: 1543808660
timeCreated: 1545203729
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MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIDungeonLiquidModelWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 0126758d81d77db4aa1b5b55e5fdc196
timeCreated: 1543808655
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MonoImporter:
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Lua/Gen/SnxxzUIDungeonModelWrap.cs.meta
@@ -1,6 +1,6 @@
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MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIDungeonWrap.cs.meta
@@ -1,6 +1,6 @@
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MonoImporter:
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Lua/Gen/SnxxzUIElderGodAreaModelWrap.cs.meta
@@ -1,6 +1,6 @@
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timeCreated: 1543808657
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MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIFBHelpPointExchageModelWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 4ee7ea65373b8f4409f658a8a4ee66c3
timeCreated: 1543808659
timeCreated: 1545203728
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIFairyBossModelWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 3eff6569fd26da748b35f9c726e5a828
timeCreated: 1543808659
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MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIFairyFeastModelWrap.cs.meta
@@ -1,6 +1,6 @@
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guid: 51573ab69b1ccd14ebcc180adc6f8127
timeCreated: 1543808659
timeCreated: 1545203729
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MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIFairyGrabBossModelWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 67b437084372f8b4790fe20549db59e1
timeCreated: 1543808661
timeCreated: 1545203730
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MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIFairyLeagueModelWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
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timeCreated: 1543808669
timeCreated: 1545203738
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MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIFairyModelWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
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timeCreated: 1543808658
timeCreated: 1545203727
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MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIFairylandCeremonyModelWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: da3e3f60a5427f341b75b2d1d691228f
timeCreated: 1543808667
timeCreated: 1545203736
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIFindPreciousModelWrap.cs
@@ -21,7 +21,7 @@
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            System.Type type = typeof(Snxxz.UI.FindPreciousModel);
            Utils.BeginObjectRegister(type, L, translator, 0, 32, 3, 2);
            Utils.BeginObjectRegister(type, L, translator, 0, 33, 4, 3);
            
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnInit", _m_UnInit);
@@ -50,6 +50,7 @@
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "ReportConfirmBossRebornNotify", _m_ReportConfirmBossRebornNotify);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "RemoveRebornNotifies", _m_RemoveRebornNotifies);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetBossFindPreciousType", _m_GetBossFindPreciousType);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetNextBossNotify", _m_GetNextBossNotify);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "AutoGotoSkillDemonJarBoss", _m_AutoGotoSkillDemonJarBoss);
            
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "bossInfoUpdateEvent", _e_bossInfoUpdateEvent);
@@ -59,9 +60,11 @@
            
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "ViewKillRecordsBoss", _g_get_ViewKillRecordsBoss);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "currentBossNotify", _g_get_currentBossNotify);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "bossNotifies", _g_get_bossNotifies);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "bossDropRecords", _g_get_bossDropRecords);
            
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "ViewKillRecordsBoss", _s_set_ViewKillRecordsBoss);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "bossNotifies", _s_set_bossNotifies);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "bossDropRecords", _s_set_bossDropRecords);
            
            
@@ -871,6 +874,34 @@
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_GetNextBossNotify(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.FindPreciousModel gen_to_be_invoked = (Snxxz.UI.FindPreciousModel)translator.FastGetCSObj(L, 1);
                {
                        Snxxz.UI.FindPreciousModel.BossNotify gen_ret = gen_to_be_invoked.GetNextBossNotify(  );
                        translator.Push(L, gen_ret);
                    return 1;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_AutoGotoSkillDemonJarBoss(RealStatePtr L)
        {
            try {
@@ -931,6 +962,20 @@
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_bossNotifies(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.FindPreciousModel gen_to_be_invoked = (Snxxz.UI.FindPreciousModel)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.bossNotifies);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_bossDropRecords(RealStatePtr L)
        {
            try {
@@ -962,6 +1007,21 @@
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_bossNotifies(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.FindPreciousModel gen_to_be_invoked = (Snxxz.UI.FindPreciousModel)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.bossNotifies = (System.Collections.Generic.List<Snxxz.UI.FindPreciousModel.BossNotify>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List<Snxxz.UI.FindPreciousModel.BossNotify>));
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 0;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_bossDropRecords(RealStatePtr L)
        {
            try {
Lua/Gen/SnxxzUIFindPreciousModelWrap.cs.meta
@@ -1,6 +1,6 @@
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guid: 3342dde4d3c1ec44fb99925ef119575a
timeCreated: 1543808658
timeCreated: 1545203727
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIFindPreciousTimerWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: adee8920867f52c47adc7ab18775e84d
timeCreated: 1543808664
timeCreated: 1545203734
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIFirstTimeRechargeModelWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 3e4f778132bce0a4780e69de55c53505
timeCreated: 1543808659
timeCreated: 1545203728
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIFlashRushToBuyModelWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 33f46af93fd96f8429612a4774d3eea1
timeCreated: 1543808658
timeCreated: 1545203727
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MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIFlashSaleModelWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: c89b1a5e5f303cb4991eb853631107e1
timeCreated: 1543808666
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MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIFuncSwitchModelWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 601e81b721c96fe4daf3a87502af29e2
timeCreated: 1543821285
timeCreated: 1545203729
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MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIFunctionButtonWrap.cs.meta
@@ -1,6 +1,6 @@
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MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIFunctionalGuideCenterWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
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timeCreated: 1543808661
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MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIGMNotifyWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 49b616b581a0d0d45a1ccd78100b77c8
timeCreated: 1543808659
timeCreated: 1545203728
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MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIGemModelWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: e1af0ed99f284084398c25bca779fa01
timeCreated: 1543808667
timeCreated: 1545203737
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MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIGroupDungeonChallengeProcessorWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: d5152b971824d0e4f867ddbbca00c0be
timeCreated: 1543808666
timeCreated: 1545203736
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIGuardModelWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 9a91dc14fc7b01847a56b5a7c108e9f4
timeCreated: 1543808664
timeCreated: 1545203733
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIHappyXBModelWrap.cs
@@ -21,7 +21,7 @@
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            System.Type type = typeof(Snxxz.UI.HappyXBModel);
            Utils.BeginObjectRegister(type, L, translator, 0, 44, 20, 18);
            Utils.BeginObjectRegister(type, L, translator, 0, 46, 21, 19);
            
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnBeforePlayerDataInitialize", _m_OnBeforePlayerDataInitialize);
@@ -30,6 +30,8 @@
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnInit", _m_UnInit);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetNotifyResult", _m_GetNotifyResult);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetXBFuncSet", _m_GetXBFuncSet);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsUseToolXB", _m_IsUseToolXB);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetUseToolXB", _m_SetUseToolXB);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetXBGetItemByID", _m_GetXBGetItemByID);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetXBItemConfigByType", _m_GetXBItemConfigByType);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetServerXBResult", _m_GetServerXBResult);
@@ -75,6 +77,7 @@
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "addXBScore", _g_get_addXBScore);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "addXBLuckValue", _g_get_addXBLuckValue);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "title", _g_get_title);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "USETOOLXBKey", _g_get_USETOOLXBKey);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "XBNotifyParms", _g_get_XBNotifyParms);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "rangelist", _g_get_rangelist);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "mainTopRed", _g_get_mainTopRed);
@@ -94,6 +97,7 @@
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "isJumpBestXB", _s_set_isJumpBestXB);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "isJumpRuneXB", _s_set_isJumpRuneXB);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "title", _s_set_title);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "USETOOLXBKey", _s_set_USETOOLXBKey);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "XBNotifyParms", _s_set_XBNotifyParms);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "rangelist", _s_set_rangelist);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "mainTopRed", _s_set_mainTopRed);
@@ -352,6 +356,62 @@
                    
                    
                    return 1;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_IsUseToolXB(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.HappyXBModel gen_to_be_invoked = (Snxxz.UI.HappyXBModel)translator.FastGetCSObj(L, 1);
                {
                        bool gen_ret = gen_to_be_invoked.IsUseToolXB(  );
                        LuaAPI.lua_pushboolean(L, gen_ret);
                    return 1;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_SetUseToolXB(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.HappyXBModel gen_to_be_invoked = (Snxxz.UI.HappyXBModel)translator.FastGetCSObj(L, 1);
                {
                    bool _isToolXB = LuaAPI.lua_toboolean(L, 2);
                    gen_to_be_invoked.SetUseToolXB( _isToolXB );
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
@@ -1355,6 +1415,20 @@
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_USETOOLXBKey(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.HappyXBModel gen_to_be_invoked = (Snxxz.UI.HappyXBModel)translator.FastGetCSObj(L, 1);
                LuaAPI.lua_pushstring(L, gen_to_be_invoked.USETOOLXBKey);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_HAPPYXBITEMKEY(RealStatePtr L)
        {
            try {
@@ -1626,6 +1700,21 @@
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_USETOOLXBKey(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.HappyXBModel gen_to_be_invoked = (Snxxz.UI.HappyXBModel)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.USETOOLXBKey = LuaAPI.lua_tostring(L, 2);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 0;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_HAPPYXBITEMKEY(RealStatePtr L)
        {
            try {
Lua/Gen/SnxxzUIHappyXBModelWrap.cs.meta
@@ -1,6 +1,6 @@
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MonoImporter:
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Lua/Gen/SnxxzUIHeavenBattleInfoWrap.cs.meta
@@ -1,6 +1,6 @@
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guid: d9c60dd33524e4e46920d4d84d45b1bf
timeCreated: 1543808667
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MonoImporter:
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Lua/Gen/SnxxzUIImpactRankModelWrap.cs.meta
@@ -1,6 +1,6 @@
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guid: fc0eddeceedf5674382d911ab357881a
timeCreated: 1543808669
timeCreated: 1545203738
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIItemBehaviourWrap.cs.meta
@@ -1,6 +1,6 @@
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guid: 97a6c0918cdc73b4b9374777b5fa0bad
timeCreated: 1543808663
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MonoImporter:
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Lua/Gen/SnxxzUIItemOverdueModelWrap.cs.meta
@@ -1,6 +1,6 @@
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timeCreated: 1543808659
timeCreated: 1545203728
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MonoImporter:
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Lua/Gen/SnxxzUIItemTipsModelWrap.cs.meta
@@ -1,6 +1,6 @@
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timeCreated: 1543808660
timeCreated: 1545203729
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MonoImporter:
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Lua/Gen/SnxxzUIItemUseModelWrap.cs.meta
@@ -1,6 +1,6 @@
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MonoImporter:
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Lua/Gen/SnxxzUIKingFairyModelWrap.cs.meta
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Lua/Gen/SnxxzUIKnapsackTimeCDMgrWrap.cs.meta
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Lua/Gen/SnxxzUILevelGiftModelWrap.cs.meta
@@ -1,6 +1,6 @@
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Lua/Gen/SnxxzUILoginAdModelWrap.cs.meta
@@ -1,6 +1,6 @@
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Lua/Gen/SnxxzUILoginModelWrap.cs.meta
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Lua/Gen/SnxxzUIMagicianModelWrap.cs
@@ -21,7 +21,7 @@
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            System.Type type = typeof(Snxxz.UI.MagicianModel);
            Utils.BeginObjectRegister(type, L, translator, 0, 30, 10, 7);
            Utils.BeginObjectRegister(type, L, translator, 0, 33, 10, 7);
            
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnInit", _m_UnInit);
@@ -51,6 +51,9 @@
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "TryGetAutoHammerCost", _m_TryGetAutoHammerCost);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "TryGetExteriorPower", _m_TryGetExteriorPower);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "TryGetGodWeaponSkillEffect", _m_TryGetGodWeaponSkillEffect);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "TryGetEffectProperty", _m_TryGetEffectProperty);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "TryGetEffectFightPower", _m_TryGetEffectFightPower);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetEffectPropertyUpper", _m_GetEffectPropertyUpper);
            
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "onSelectUpdate", _e_onSelectUpdate);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "godWeaponUpdate", _e_godWeaponUpdate);
@@ -969,6 +972,99 @@
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_TryGetEffectProperty(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.MagicianModel gen_to_be_invoked = (Snxxz.UI.MagicianModel)translator.FastGetCSObj(L, 1);
                {
                    int _type = LuaAPI.xlua_tointeger(L, 2);
                    int _level = LuaAPI.xlua_tointeger(L, 3);
                    System.Collections.Generic.Dictionary<int, int> _dict;
                        bool gen_ret = gen_to_be_invoked.TryGetEffectProperty( _type, _level, out _dict );
                        LuaAPI.lua_pushboolean(L, gen_ret);
                    translator.Push(L, _dict);
                    return 2;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_TryGetEffectFightPower(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.MagicianModel gen_to_be_invoked = (Snxxz.UI.MagicianModel)translator.FastGetCSObj(L, 1);
                {
                    int _type = LuaAPI.xlua_tointeger(L, 2);
                    int _stage = LuaAPI.xlua_tointeger(L, 3);
                        int gen_ret = gen_to_be_invoked.TryGetEffectFightPower( _type, _stage );
                        LuaAPI.xlua_pushinteger(L, gen_ret);
                    return 1;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_GetEffectPropertyUpper(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.MagicianModel gen_to_be_invoked = (Snxxz.UI.MagicianModel)translator.FastGetCSObj(L, 1);
                {
                    int _type = LuaAPI.xlua_tointeger(L, 2);
                    int _stage = LuaAPI.xlua_tointeger(L, 3);
                        System.Collections.Generic.Dictionary<int, int> gen_ret = gen_to_be_invoked.GetEffectPropertyUpper( _type, _stage );
                        translator.Push(L, gen_ret);
                    return 1;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        
        
        
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@@ -21,7 +21,7 @@
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            System.Type type = typeof(Snxxz.UI.TreasureModel);
            Utils.BeginObjectRegister(type, L, translator, 0, 62, 31, 20);
            Utils.BeginObjectRegister(type, L, translator, 0, 63, 31, 20);
            
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnInit", _m_UnInit);
@@ -70,6 +70,7 @@
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "DisplayEntranceLimitHint", _m_DisplayEntranceLimitHint);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetPotentialNextTargetLevel", _m_GetPotentialNextTargetLevel);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "DemonDungeonChallengeNext", _m_DemonDungeonChallengeNext);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetTreasureBySkillId", _m_GetTreasureBySkillId);
            
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "treasureCollectProgressUpdateEvent", _e_treasureCollectProgressUpdateEvent);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "treasureSelectedEvent", _e_treasureSelectedEvent);
@@ -1672,6 +1673,35 @@
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_GetTreasureBySkillId(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1);
                {
                    int _skillId = LuaAPI.xlua_tointeger(L, 2);
                        int gen_ret = gen_to_be_invoked.GetTreasureBySkillId( _skillId );
                        LuaAPI.xlua_pushinteger(L, gen_ret);
                    return 1;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        
        
        
Lua/Gen/SnxxzUITreasureModelWrap.cs.meta
@@ -1,6 +1,6 @@
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timeCreated: 1543808665
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MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUITreasureSoulModelWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: e9794a3a197a39e4bb48c33b8370971b
timeCreated: 1543808668
timeCreated: 1545203737
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MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUITrialDungeonModelWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 615f4ce442b9e464b93e9ba8bda7b546
timeCreated: 1543808661
timeCreated: 1545203730
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIUI3DModelExhibitionWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 65ff240874f2aad409aec50afb831205
timeCreated: 1543808661
timeCreated: 1545203730
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MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIVipInvestModelWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: f10d33dd834e22e46b0a0b62ff7a16e3
timeCreated: 1543808668
timeCreated: 1545203737
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIVipModelWrap.cs
@@ -21,7 +21,7 @@
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            System.Type type = typeof(Snxxz.UI.VipModel);
            Utils.BeginObjectRegister(type, L, translator, 0, 47, 24, 11);
            Utils.BeginObjectRegister(type, L, translator, 0, 48, 24, 11);
            
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnInit", _m_UnInit);
@@ -55,6 +55,7 @@
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "TryGetRechargeCount", _m_TryGetRechargeCount);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "AreadyGetFirstRecharge", _m_AreadyGetFirstRecharge);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetFrontCharges", _m_GetFrontCharges);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "RequireLoginAd", _m_RequireLoginAd);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateFirstChargeReward", _m_UpdateFirstChargeReward);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateGiftRedpoint", _m_UpdateGiftRedpoint);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsGiftRedpointActive", _m_IsGiftRedpointActive);
@@ -1117,6 +1118,34 @@
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_RequireLoginAd(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.VipModel gen_to_be_invoked = (Snxxz.UI.VipModel)translator.FastGetCSObj(L, 1);
                {
                        bool gen_ret = gen_to_be_invoked.RequireLoginAd(  );
                        LuaAPI.lua_pushboolean(L, gen_ret);
                    return 1;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_UpdateFirstChargeReward(RealStatePtr L)
        {
            try {
Lua/Gen/SnxxzUIVipModelWrap.cs.meta
@@ -1,6 +1,6 @@
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MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIWelfareCenterWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
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timeCreated: 1543808656
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MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIWheelOfFortuneModelWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
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timeCreated: 1543808666
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MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIWindowCenterWrap.cs.meta
@@ -1,6 +1,6 @@
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timeCreated: 1543808665
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MonoImporter:
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Lua/Gen/SnxxzUIWingsRedDotWrap.cs.meta
@@ -1,6 +1,6 @@
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timeCreated: 1543808665
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MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIWishingPoolModelWrap.cs.meta
@@ -1,6 +1,6 @@
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timeCreated: 1543808659
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Lua/Gen/SnxxzUIWorldBossModelWrap.cs.meta
@@ -1,6 +1,6 @@
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Lua/Gen/SpeechTranslateWrap.cs.meta
@@ -1,6 +1,6 @@
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Lua/Gen/StageManagerWrap.cs.meta
@@ -1,6 +1,6 @@
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Lua/Gen/StatusMgrWrap.cs.meta
@@ -1,6 +1,6 @@
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Lua/Gen/StoreModelWrap.cs.meta
@@ -1,6 +1,6 @@
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Lua/Gen/StoryHintModelWrap.cs.meta
@@ -1,6 +1,6 @@
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Lua/Gen/SysNotifyMgrWrap.cs.meta
@@ -1,6 +1,6 @@
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Lua/Gen/SystemCollectionsGenericList1SystemInt32Wrap.cs.meta
@@ -1,6 +1,6 @@
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Lua/Gen/SystemCollectionsIEnumeratorBridge.cs.meta
@@ -1,6 +1,6 @@
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Lua/Gen/SystemObjectWrap.cs.meta
@@ -1,6 +1,6 @@
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Lua/Gen/SystemSettingWrap.cs.meta
@@ -1,6 +1,6 @@
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Lua/Gen/TaiChiModelWrap.cs.meta
@@ -1,6 +1,6 @@
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timeCreated: 1543808658
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  serializedVersion: 2
Lua/Gen/TimeDownMgrWrap.cs.meta
@@ -1,6 +1,6 @@
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timeCreated: 1543808665
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Lua/Gen/TimeMgrWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
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timeCreated: 1543808661
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MonoImporter:
  serializedVersion: 2
Lua/Gen/TimeUtilityWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: e8a22d383a94e9f42920d78e3ec385a4
timeCreated: 1543808668
timeCreated: 1545203737
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MonoImporter:
  serializedVersion: 2
Lua/Gen/TransformExtensionWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
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timeCreated: 1543808663
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MonoImporter:
  serializedVersion: 2
Lua/Gen/UIEffectWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: affd44f8c2e352f42be207e2e5051a6e
timeCreated: 1543808665
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MonoImporter:
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Lua/Gen/UIHelperWrap.cs
@@ -31,7 +31,7 @@
            Utils.EndObjectRegister(type, L, translator, null, null,
                null, null, null);
            Utils.BeginClassRegister(type, L, __CreateInstance, 48, 0, 0);
            Utils.BeginClassRegister(type, L, __CreateInstance, 49, 0, 0);
            Utils.RegisterFunc(L, Utils.CLS_IDX, "GetSuitNameByName", _m_GetSuitNameByName_xlua_st_);
            Utils.RegisterFunc(L, Utils.CLS_IDX, "GetSurplusSeconds", _m_GetSurplusSeconds_xlua_st_);
            Utils.RegisterFunc(L, Utils.CLS_IDX, "GetTime", _m_GetTime_xlua_st_);
@@ -47,6 +47,7 @@
            Utils.RegisterFunc(L, Utils.CLS_IDX, "GetUIColor", _m_GetUIColor_xlua_st_);
            Utils.RegisterFunc(L, Utils.CLS_IDX, "AppendStringColor", _m_AppendStringColor_xlua_st_);
            Utils.RegisterFunc(L, Utils.CLS_IDX, "GetRealmName", _m_GetRealmName_xlua_st_);
            Utils.RegisterFunc(L, Utils.CLS_IDX, "GetRealmColorByLv", _m_GetRealmColorByLv_xlua_st_);
            Utils.RegisterFunc(L, Utils.CLS_IDX, "GetItemColor", _m_GetItemColor_xlua_st_);
            Utils.RegisterFunc(L, Utils.CLS_IDX, "GetFightPower", _m_GetFightPower_xlua_st_);
            Utils.RegisterFunc(L, Utils.CLS_IDX, "GetFightPowerParmByAttrId", _m_GetFightPowerParmByAttrId_xlua_st_);
@@ -600,6 +601,49 @@
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_GetRealmColorByLv_xlua_st_(RealStatePtr L)
        {
            try {
                int gen_param_count = LuaAPI.lua_gettop(L);
                if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3))
                {
                    int _realmLv = LuaAPI.xlua_tointeger(L, 1);
                    string _msg = LuaAPI.lua_tostring(L, 2);
                    bool _bright = LuaAPI.lua_toboolean(L, 3);
                        string gen_ret = UIHelper.GetRealmColorByLv( _realmLv, _msg, _bright );
                        LuaAPI.lua_pushstring(L, gen_ret);
                    return 1;
                }
                if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
                {
                    int _realmLv = LuaAPI.xlua_tointeger(L, 1);
                    string _msg = LuaAPI.lua_tostring(L, 2);
                        string gen_ret = UIHelper.GetRealmColorByLv( _realmLv, _msg );
                        LuaAPI.lua_pushstring(L, gen_ret);
                    return 1;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return LuaAPI.luaL_error(L, "invalid arguments to UIHelper.GetRealmColorByLv!");
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_GetItemColor_xlua_st_(RealStatePtr L)
        {
            try {
Lua/Gen/UIHelperWrap.cs.meta
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Lua/Gen/UnionTaskModelWrap.cs.meta
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Lua/Gen/UnityEngineAnimationClipWrap.cs.meta
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Lua/Gen/UnityEngineBehaviourWrap.cs.meta
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Lua/Gen/UnityEngineObjectWrap.cs.meta
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Lua/Gen/UnityEngineRay2DWrap.cs.meta
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Lua/Gen/XLuaGenAutoRegister.cs.meta
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Lua/Gen/link.xml.meta
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System/AssetVersion/AssetVersionUtility.cs
@@ -10,6 +10,10 @@
[XLua.LuaCallCSharp]
public class AssetVersionUtility
{
    public static string assetVersionsLocalMd5 {
        get { return LocalSave.GetString("AssetVersionsLocalMd5"); }
        set { LocalSave.SetString("AssetVersionsLocalMd5", value); }
    }
    static bool m_HasDownLoadFullAsset = LocalSave.GetBool("HasDownLoadFullAsset");
    public static bool hasDownLoadFullAsset {
@@ -71,6 +75,7 @@
        if (_ok)
        {
            assetVersionsLocalMd5 = FileExtersion.GetStringMD5Hash(_result);
            var assetVersions = UpdateAssetVersions(_result);
            BeginCheckAssets();
        }
System/BlastFurnace/BlastFurnaceModel.cs
@@ -46,7 +46,6 @@
    {
        ParseAlchemyConfig();
        ParseAlchemySpecConfig();
        GetRefineStoveConditions();
        _blastFurnaceExpDict = new Dictionary<int, int>();
        extraMats = null;
        _upTreasureRateModel = Config.Instance.Get<FuncConfigConfig>("TreasureUpRateItem");
@@ -522,27 +521,6 @@
    public List<AlchemySpecConfig> GetAlchemySpecModellist()
    {
        return _alchemySpecModellist;
    }
    #endregion
    #region 选择炉火逻辑处理
    /// <summary>
    /// 得到炼丹炉火和条件限制
    /// </summary>
    private FuncConfigConfig _tagfuncModel;
    public int[] fireIds { get; private set; }
    public int openBlastFurnaceLv { get; private set; }
    public void GetRefineStoveConditions()
    {
        fireIds = null;
        openBlastFurnaceLv = 0;
        _tagfuncModel = Config.Instance.Get<FuncConfigConfig>("RefineStove");
        if (_tagfuncModel == null)
            return;
        fireIds = ConfigParse.GetMultipleStr<int>(_tagfuncModel.Numerical1);
        openBlastFurnaceLv = int.Parse(_tagfuncModel.Numerical2);
    }
    #endregion
System/BossReborn/BossRebornBehaviour.cs
@@ -14,7 +14,6 @@
    public class BossRebornBehaviour : ScrollItem
    {
        [SerializeField] Text m_Decription;
        [SerializeField] Text m_surplusTimes;
        [SerializeField] RewardPreviewGroup m_Rewards;
        [SerializeField] RectTransform m_GotoOrGetReward;
        [SerializeField] Button m_Goto;
@@ -57,13 +56,7 @@
        private void DisplayBaseInfo()
        {
            var config = Config.Instance.Get<BossRebornConfig>(rebornTask.id);
            var surplusTime = rebornTask.TotalTimes == 0 ? -1 : ((rebornTask.TotalTimes - rebornTask.gotRewardTimes) / rebornTask.SingleTimes);
            var surplusTimeString = UIHelper.AppendStringColor(surplusTime == 0 ? TextColType.Red : TextColType.Green,
                surplusTime == -1 ? Language.Get("BossFHLanguage4") : surplusTime.ToString());
            m_surplusTimes.text = Language.Get("BossFHLanguage3", surplusTimeString);
            m_Decription.text = string.Format(config.Description, rebornTask.SingleTimes);
            m_Rewards.Display(rebornTask.rewards);
        }
@@ -84,12 +77,6 @@
            m_GotoOrGetReward.gameObject.SetActive(
                state == BossRebornTask.State.Normal || state == BossRebornTask.State.Rewardable);
            var config = Config.Instance.Get<BossRebornConfig>(rebornTask.id);
            var surplusTime = rebornTask.TotalTimes == 0 ? -1 : ((rebornTask.TotalTimes - rebornTask.gotRewardTimes) / rebornTask.SingleTimes);
            var surplusTimeString = UIHelper.AppendStringColor(surplusTime == 0 ? TextColType.Red : TextColType.Green,
                surplusTime == -1 ? Language.Get("BossFHLanguage4") : surplusTime.ToString());
            m_surplusTimes.text = Language.Get("BossFHLanguage3", surplusTimeString);
            m_Goto.gameObject.SetActive(state == BossRebornTask.State.Normal);
            m_GetReward.gameObject.SetActive(state == BossRebornTask.State.Rewardable);
            m_GotReward.gameObject.SetActive(state == BossRebornTask.State.Completed);
@@ -98,7 +85,17 @@
        private void UpdateRewardableTimes()
        {
            var config = Config.Instance.Get<BossRebornConfig>(rebornTask.id);
            m_CompleteTimes.text = StringUtility.Contact(rebornTask.completedTimes - rebornTask.gotRewardTimes, "/", rebornTask.SingleTimes);
            var totalTimes= rebornTask.TotalTimes == 0 ? -1 : rebornTask.TotalTimes  / rebornTask.SingleTimes;
            var rewardedTimes = rebornTask.gotRewardTimes / rebornTask.SingleTimes;
            if (totalTimes==-1)
            {
                m_CompleteTimes.text = StringUtility.Contact(rewardedTimes, "/", Language.Get("BossFHLanguage4"));
            }
            else
            {
                m_CompleteTimes.text = StringUtility.Contact(rewardedTimes, "/", totalTimes);
            }
        }
    }
System/ClientVersion/VersionUtility.cs
@@ -53,6 +53,7 @@
    public void RequestVersionCheck()
    {
        m_Step = Step.None;
        var tables = new Dictionary<string, string>();
        tables["channel"] = VersionConfig.Get().appId;
        tables["versioncode"] = VersionConfig.Get().version;
System/Dungeon/DungeonRuneTowerVictoryWin.cs
@@ -16,6 +16,7 @@
        [SerializeField] Text m_UnLockRuneType;
        [SerializeField] Button m_RuneTowerNext;
        [SerializeField] RichText m_NextTimer;
        RuneModel runeModel { get { return ModelCenter.Instance.GetModel<RuneModel>(); } }
        RuneTowerModel runeTowerModel { get { return ModelCenter.Instance.GetModel<RuneTowerModel>(); } }
@@ -28,8 +29,16 @@
        protected override void DrawExitTimer(int seconds)
        {
            var richText = m_ExitTimer as RichText;
            richText.text = Language.Get("RuneDungeonVictory_Btn_Next_1", Mathf.Clamp(seconds, 0, int.MaxValue));
            if (m_RuneTowerNext.gameObject.activeInHierarchy)
            {
                m_ExitTimer.text = Language.Get("DemonDungeonExit");
                m_NextTimer.text = Language.Get("RuneDungeonVictory_Btn_Next_1", Mathf.Clamp(seconds, 0, int.MaxValue));
            }
            else
            {
                m_NextTimer.text = Language.Get("DemonDungeonChallengeNext");
                m_ExitTimer.text = Language.Get("DungeonVictoryWin_Btn_Exit_1", Mathf.Clamp(seconds, 0, int.MaxValue));
            }
        }
        protected override void Display()
System/HappyXB/HappyXBGetItemWin.cs
@@ -23,6 +23,18 @@
        [SerializeField] Text xbScoreText;
        [SerializeField] Text freeXBTimeText;
        [SerializeField] float scaleTime = 0.2f;
        [Header("有寻宝道具")]
        [SerializeField] GameObject container_XBTool;
        [SerializeField] Text haveToolText;
        [SerializeField] Button makeUseToolBtn;
        [SerializeField] GameObject selectUseToolImg;
        [Header("消耗金钱或道具")]
        [SerializeField] GameObject costMoneyObj;
        [SerializeField] GameObject costToolObj;
        [SerializeField] GameObject costManyMoneyObj;
        [SerializeField] GameObject costManyToolObj;
        [SerializeField] Text costToolNumText;
        [SerializeField] Text costToolManyText;
        HappyXBModel XBModel { get { return ModelCenter.Instance.GetModel<HappyXBModel>(); } }
        PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } }
@@ -36,11 +48,13 @@
        }
        bool isHaveFreeTime = false;
        int xbOneMoney = 0;
        int xbManyMoney = 0;
        List<GameObject> GetItemlist = new List<GameObject>();
        List<XBGetItemCell> getItemBasiclist = new List<XBGetItemCell>();
        List<XBGetItem> xbItemlist;
        int oneMoney = 0;
        int manyMoney = 0;
        bool isHaveXBTool = false;
        bool isCostToolMany = false;
        protected override void BindController()
        {
@@ -51,6 +65,7 @@
            backBtn.AddListener(ClickBackBtn);
            xbBtn.AddListener(ClickXBBtn);
            xbManyBtn.AddListener(ClickXBManyBtn);
            makeUseToolBtn.AddListener(ClickMakeUseTool);
        }
        protected override void OnPreOpen()
@@ -92,7 +107,8 @@
        protected override void OnAfterOpen()
        {
            CheckHaveXBTool();
            UpdateCostType();
        }
        protected override void OnPreClose()
@@ -121,30 +137,69 @@
        private void InitUI()
        {
            CreateGetItem();
            XBFuncSet funcSet = XBModel.GetXBFuncSet((int)XBModel.title);
            if (funcSet != null)
            {
                xbBtnText.text = Language.Get("HappyXB103", funcSet.xbNums[0]);
                xbManyBtnText.text = Language.Get("HappyXB103", funcSet.xbNums[1]);
                xbMoneyText.text = funcSet.xbPrices[0].ToString();
                xbManyMoneyText.text = funcSet.xbPrices[1].ToString();
                xbOneMoney = funcSet.xbPrices[0];
                xbManyMoney = funcSet.xbPrices[1];
            }
            else
            {
                xbOneMoney = 0;
                xbManyMoney = 0;
            }
            xbScoreText.text = XBModel.addXBScore.ToString();
            for(int i = 0; i < xbItemlist.Count; i++)
            {
                int count = playerPack.GetItemCountByID(PackType.rptTreasure,xbItemlist[i].itemId);
                if(count > 0)
                {
                    XBModel.RefreshXBWarehouse();
                }
            }
        }
        private void ClickMakeUseTool()
        {
            bool isToolXB = !selectUseToolImg.activeInHierarchy;
            selectUseToolImg.SetActive(isToolXB);
            XBModel.SetUseToolXB(isToolXB);
            UpdateCostType();
        }
        private void CheckHaveXBTool()
        {
            int xbToolCnt = 0;
            int needToolCnt = 0;
            isHaveXBTool = XBModel.IsHaveManyXBTool((int)XBModel.title, out xbToolCnt, out needToolCnt);
            isCostToolMany = xbToolCnt >= needToolCnt;
            container_XBTool.SetActive(isHaveXBTool);
            selectUseToolImg.SetActive(XBModel.IsUseToolXB());
            haveToolText.text = StringUtility.Contact("x",xbToolCnt);
        }
        private void UpdateCostType()
        {
            bool isToolXB = selectUseToolImg.activeInHierarchy;
            costMoneyObj.SetActive(!isHaveXBTool || !isToolXB);
            costToolObj.SetActive(isHaveXBTool && isToolXB);
            costManyMoneyObj.SetActive(!isCostToolMany || !isToolXB);
            costManyToolObj.SetActive(isCostToolMany && isToolXB);
            XBFuncSet funcSet = XBModel.GetXBFuncSet((int)XBModel.title);
            if (funcSet != null)
            {
                oneMoney = funcSet.xbPrices[0];
                manyMoney = funcSet.xbPrices[1];
                if (isHaveXBTool && isToolXB)
                {
                    xbBtnText.text = Language.Get("HappyXB107", funcSet.xbNums[0]);
                    costToolNumText.text = Language.Get("HappyXB108", funcSet.costToolNums[0]);
                }
                else
                {
                    xbBtnText.text = Language.Get("HappyXB103", funcSet.xbNums[0]);
                    xbMoneyText.text = oneMoney.ToString();
                }
                if(isCostToolMany && isToolXB)
                {
                    xbManyBtnText.text = Language.Get("HappyXB107", funcSet.xbNums[1]);
                    costToolManyText.text = Language.Get("HappyXB108", funcSet.costToolNums[1]); ;
                }
                else
                {
                    xbManyBtnText.text = Language.Get("HappyXB103", funcSet.xbNums[1]);
                    xbManyMoneyText.text = manyMoney.ToString();
                }
            }
        }
@@ -227,29 +282,62 @@
        private void ClickXBBtn()
        {
            switch (XBModel.title)
            {
                case HappXBTitle.Best:
                     XBModel.SendOneXBQuest(PackType.rptTreasure, 1);
                    break;
                case HappXBTitle.Rune:
                    XBModel.SendOneXBQuest(PackType.rptTreasure, 2);
                    break;
            }
            SendXBQuest(0);
        }
        private void ClickXBManyBtn()
        {
            switch (XBModel.title)
            SendXBQuest(1);
        }
        public int GetCostType(int xbNum)
        {
            if(xbNum == 0)
            {
                case HappXBTitle.Best:
                    XBModel.SendXBManyQuest(PackType.rptTreasure, 1);
                    break;
                case HappXBTitle.Rune:
                    XBModel.SendXBManyQuest(PackType.rptTreasure, 2);
                    break;
                bool isFreeXB = isHaveFreeTime && XBModel.IsHaveFreeXB((int)XBModel.title);
                if (isFreeXB) return 1;
                if (costMoneyObj.activeInHierarchy) return 0;
            }
            else
            {
                if (costManyMoneyObj.activeInHierarchy) return 0;
            }
            return 2;
        }
        public void SendXBQuest(int xbNum)
        {
            if (!XBModel.CheckIsEmptyGrid(PackType.rptTreasure)) return;
            int costType = GetCostType(xbNum);
            bool isMoneyEnough = true;
            if (xbNum == 0)
            {
                isMoneyEnough = UIHelper.GetMoneyCnt(1) >= (ulong)oneMoney;
            }
            else
            {
                isMoneyEnough = UIHelper.GetMoneyCnt(1) >= (ulong)manyMoney;
            }
            if (isMoneyEnough)
            {
                switch (XBModel.title)
                {
                    case HappXBTitle.Best:
                        XBModel.SendXBQuest(1, xbNum, costType);
                        break;
                    case HappXBTitle.Rune:
                        XBModel.SendXBQuest(2, xbNum, costType);
                        break;
                }
            }
            else
            {
                WindowCenter.Instance.Open<RechargeTipWin>();
            }
        }
        private void OnStartXB(int oneOrMany)
System/HappyXB/HappyXBModel.cs
@@ -25,6 +25,7 @@
            get { return _storeModel ?? (_storeModel = ModelCenter.Instance.GetModel<StoreModel>()); }
        }
        public string USETOOLXBKey = string.Empty;
        public static string HAPPYXBITEMKEY;
        public List<ArrayList> XBNotifyParms = new List<ArrayList>();
        public bool isXBCoolTime { get; set; }
@@ -83,7 +84,9 @@
        }
        public void OnPlayerLoginOk()
        {
            HAPPYXBITEMKEY = StringUtility.Contact(PlayerDatas.Instance.baseData.PlayerID, "HappyXBItemTime");
            int playerId = (int)PlayerDatas.Instance.baseData.PlayerID;
            HAPPYXBITEMKEY = StringUtility.Contact(playerId, "HappyXBItemTime");
            USETOOLXBKey = StringUtility.Contact(playerId,"UseToolXB");
            XBWarehouseRedPoint();
            m_storeModel.RefreshTCBPlayerDataEvent += RefreshStoreScore;
            playerPack.RefreshItemCountAct += RefreshXBTool;
@@ -211,6 +214,24 @@
            return funcSet;
        }
        public bool IsUseToolXB()
        {
            if(!PlayerPrefs.HasKey(USETOOLXBKey))
            {
                LocalSave.SetBool(USETOOLXBKey,true);
                return true;
            }
            else
            {
                return LocalSave.GetBool(USETOOLXBKey);
            }
        }
        public void SetUseToolXB(bool isToolXB)
        {
            LocalSave.SetBool(USETOOLXBKey,isToolXB);
        }
        private void SetXBGetItemModel()
        {
            jobXBItemDict.Clear();
System/HappyXB/XBItemCell.cs
@@ -54,6 +54,7 @@
            XBGetItemConfig xbItemConfig = XBModel.GetXBItemConfigByType(xbType);
            if (xbItemConfig == null || xbItemConfig.LuckyGridNum != xbIndex) return;
            SoundPlayer.Instance.PlayUIAudio(67);
            StartCoroutine(BestItemFlashing(xbType));
        }
System/LoginAd/LoginAdModel.cs
@@ -12,6 +12,8 @@
        VipInvestModel vipInvestModel { get { return ModelCenter.Instance.GetModel<VipInvestModel>(); } }
        ImpactRankModel impactRankModel { get { return ModelCenter.Instance.GetModel<ImpactRankModel>(); } }
        VipModel vipModel { get { return ModelCenter.Instance.GetModel<VipModel>(); } }
        public override void Init()
        {
        }
@@ -121,6 +123,12 @@
                                continue;
                            }
                            break;
                        case LoginAdCondition.FirstRecharge:
                            if (!vipModel.RequireLoginAd())
                            {
                                continue;
                            }
                            break;
                    }
                }
                if (config.id > _presentId)
@@ -165,6 +173,7 @@
            MoneyInvest,
            VipInvest,
            ImpactRank,
            FirstRecharge,
        }
    }
}
System/Store/StoreModel.cs
@@ -990,17 +990,25 @@
    private void FuncStateChange(int funcId)
    {
        if (funcId != (int)FuncOpenEnum.Store) return;
        if (StoreFuncOpenAct != null)
        switch((FuncOpenEnum)funcId)
        {
            StoreFuncOpenAct();
            case FuncOpenEnum.Store:
                if (StoreFuncOpenAct != null)
                {
                    StoreFuncOpenAct();
                }
                UpdateFreeShopRedpoint();
                UpdateCanBuyRedpoint();
                UpdateMustBuyRedpoint();
                UpdatePetAndMountPutAwayRedpoint();
                UpdateFairyEquipRedpoint();
                break;
            case FuncOpenEnum.BlastFurnace:
                ControllerRedPoint();
                break;
        }
        UpdateFreeShopRedpoint();
        UpdateCanBuyRedpoint();
        UpdateMustBuyRedpoint();
        UpdatePetAndMountPutAwayRedpoint();
        UpdateFairyEquipRedpoint();
    }
    public bool IsNewDay(string recordKey)
@@ -1109,7 +1117,8 @@
    public void ControllerRedPoint(bool isLook = false)
    {
        MainRedDot.Instance.fairyStoreRedPoint.state = RedPointState.None;
        if (!ModelCenter.Instance.GetModel<FairyModel>().fairyStoreOpen)
        if (!ModelCenter.Instance.GetModel<FairyModel>().fairyStoreOpen
            || !FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.BlastFurnace))
        {
            return;
        }
System/Vip/FirstRechargeWin.cs
@@ -17,6 +17,7 @@
        [SerializeField] RectTransform m_ContainerCharges;
        [SerializeField] Button[] m_GotoChargeDetailBtns;
        [SerializeField] Text[] m_GotoChargeDetailTxts;
        [SerializeField] Image[] m_FirstRechargeSigns;
        [SerializeField] Button m_GotoChargeBtn;
        [SerializeField] Button m_GetRewardBtn;
        [SerializeField] Button m_CloseBtn;
@@ -87,11 +88,14 @@
                {
                    m_GotoChargeDetailBtns[i].gameObject.SetActive(true);
                    var config = Config.Instance.Get<CTGConfig>(list[i]);
                    m_GotoChargeDetailTxts[i].text = Language.Get("FirstChargeNumber", model.GetPayRmb(config.RecordID));
                    m_GotoChargeDetailTxts[i].text = UIHelper.ReplaceNewLine(Language.Get("FirstChargeNumber",
                        model.GetPayRmb(config.RecordID), config.GainGold));
                    m_FirstRechargeSigns[i].gameObject.SetActive(config.FirstGoldPaperPrize > 0);
                }
                else
                {
                    m_GotoChargeDetailBtns[i].gameObject.SetActive(false);
                    m_FirstRechargeSigns[i].gameObject.SetActive(false);
                }
            }
        }
System/Vip/VipModel.cs
@@ -918,13 +918,15 @@
        {
            List<int> list = new List<int>();
            var configs = GetCTGConfigs(VersionConfig.Get().appId);
            var index = 0;
            for (int i = 0; i < configs.Count; i++)
            {
                var config = Config.Instance.Get<CTGConfig>(configs[i]);
                if (config.PayType == 2)
                if (config.PayType == 2 && index != 3)
                {
                    list.Add(configs[i]);
                }
                index++;
                if (list.Count >= 3)
                {
                    break;
@@ -933,6 +935,29 @@
            return list;
        }
        public bool RequireLoginAd()
        {
            var configs = GetCTGConfigs(VersionConfig.Get().appId);
            var existAnyFirstRecharge = false;
            for (int i = 0; i < configs.Count; i++)
            {
                var config = Config.Instance.Get<CTGConfig>(configs[i]);
                if (config.FirstGoldPaperPrize > 0)
                {
                    existAnyFirstRecharge = true;
                }
                RechargeCount rechargeCount;
                if (TryGetRechargeCount(config.RecordID, out rechargeCount))
                {
                    if (config.FirstGoldPaperPrize > 0 && rechargeCount.totalCount > 0)
                    {
                        return false;
                    }
                }
            }
            return existAnyFirstRecharge;
        }
        IEnumerator Co_Load()
        {
            yield return WaitingForSecondConst.WaitMS500;