少年修仙传客户端代码仓库
client_Zxw
2019-01-04 4b04baff631dfd22bda1898abbd02408049ece62
5542 【1.4.100】骑宠争夺boss第四只(逍遥城)的boss修改为和平区域
3个文件已修改
55 ■■■■■ 已修改文件
System/MainInterfacePanel/HeadPortraitTip.cs 22 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/MainInterfacePanel/MainInterfaceWin.cs 32 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/MainInterfacePanel/PlayerMainDate.cs 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/MainInterfacePanel/HeadPortraitTip.cs
@@ -212,27 +212,19 @@
            bool IsBossBool = MapArea.IsInMapArea(PlayerDatas.Instance.hero.CurMapArea, MapArea.E_Type.Boss);//是否在Boss区域
            if (atkInt.Length > 1)
            {
                if (PlayerDatas.Instance.baseData.MapID == 10040 && IsBossBool)//逍遥城boss区域特殊处理(可切换状态)
                if (PlayerDatas.Instance.baseData.MapID == 10040 && IsBossBool && !fairyGrabBossModel.grabBossHintOpen)//逍遥城boss区域特殊处理(可切换状态)
                {
                    if (fairyGrabBossModel.grabBossHintOpen)//活动Boss不让切状态
                    WindowCenter.Instance.Open<CombatModeWin>();
                    if (WindowCenter.Instance.IsOpen<FunctionForecastWin>())
                    {
                        return;
                        WindowCenter.Instance.Close<FunctionForecastWin>();
                    }
                    else
                    {
                        WindowCenter.Instance.Open<CombatModeWin>();
                        if (WindowCenter.Instance.IsOpen<FunctionForecastWin>())
                        {
                            WindowCenter.Instance.Close<FunctionForecastWin>();
                        }
                        return;
                    }
                    return;
                }
                var activityline = 0;
                fairyGrabBossModel.TryGetFairyGrabBossLine(out activityline);
                if (mapID == 10010 || mapID == 10020 || mapID == 10030)//Boss争夺战前三只保底只能是和平模式
                if (onMainModel.ShieldedArea.Contains(mapID))//Boss争夺战前三只保底只能是和平模式
                {
                    SysNotifyMgr.Instance.ShowTip("Map_AtkType");
                    return;
System/MainInterfacePanel/MainInterfaceWin.cs
@@ -566,35 +566,23 @@
            var config = Config.Instance.Get<MapConfig>(mapID);
            int[] atkInt = pKModel.GetArea(config.AtkType).ToArray();
            bool IsBossBool = MapArea.IsInMapArea(PlayerDatas.Instance.hero.CurMapArea, MapArea.E_Type.Boss);//是否在Boss区域
            if (onMainModel.ShieldedArea.Contains(PlayerDatas.Instance.baseData.MapID))//前三只Boss和活动Boss特殊处理
            if (PlayerDatas.Instance.baseData.MapID == 10040 && IsBossBool && !fairyGrabBossModel.grabBossHintOpen)//逍遥城普通Boss区域处理
            {
                onMainModel.AreaState = Buffmodel.PkType;
                DTCA202_tagMCAttackMode.Send_SwitchAttackMode((E_AttackMode)5);
                return;
            }
            if (onMainModel.ShieldedArea.Contains(PlayerDatas.Instance.baseData.MapID))//前四只Boss和活动Boss特殊处理
            {
            }
            else
            {
                if (mapID == 10040)
                if (IsBossBool && atkInt.Length > 1 && Buffmodel.PkType != 5)
                {
                    if (!fairyGrabBossModel.grabBossHintOpen && IsBossBool)//boss区域可以切换状态
                    {
                        onMainModel.AreaState = Buffmodel.PkType;
                        DTCA202_tagMCAttackMode.Send_SwitchAttackMode((E_AttackMode)5);
                    }
                    else if (fairyGrabBossModel.grabBossHintOpen && IsBossBool)//活动boss不让切
                    {
                        DTCA202_tagMCAttackMode.Send_SwitchAttackMode((E_AttackMode)onMainModel.AreaState);
                    }
                    onMainModel.AreaState = Buffmodel.PkType;
                    DTCA202_tagMCAttackMode.Send_SwitchAttackMode((E_AttackMode)5);
                }
                else
                {
                    if (IsBossBool && atkInt.Length > 1 && Buffmodel.PkType != 5)
                    {
                        onMainModel.AreaState = Buffmodel.PkType;
                        DTCA202_tagMCAttackMode.Send_SwitchAttackMode((E_AttackMode)5);
                    }
                }
            }
        }
System/MainInterfacePanel/PlayerMainDate.cs
@@ -165,6 +165,7 @@
        ShieldedArea.Add(10010);
        ShieldedArea.Add(10020);
        ShieldedArea.Add(10030);
        ShieldedArea.Add(10040);
        string WaHuangHighestFloorStr= Config.Instance.Get<FuncConfigConfig>("WaHuangHighestFloor").Numerical1;
        WaHuangHighestFloor = int.Parse(WaHuangHighestFloorStr);
        ruinsTranscriptMapId = int.Parse(Config.Instance.Get<FuncConfigConfig>("SpRewardMapID").Numerical1);//娲皇地图ID