少年修仙传客户端代码仓库
client_Hale
2019-04-22 4b33ab35b4435261581d841e0770886ccd20f98f
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
9个文件已修改
6个文件已添加
439 ■■■■■ 已修改文件
Core/NetworkPackage/DTCFile/ServerPack/HA2_Package/DTCA202_tagMCAttackMode.cs 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/Stage/Dungeon/AdventureStage.cs 4 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/HazyRegion/HazyDemonKingModel.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/ItemTip/EquipTipUtility.cs 76 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/ItemTip/TipJobAndPlaceWidget.cs 37 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/ItemTip/TipJobAndPlaceWidget.cs.meta 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/ItemTip/TipWingRefineMaterialsWidget.cs 36 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/ItemTip/TipWingRefineMaterialsWidget.cs.meta 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/ItemTip/WingTipWin.cs 201 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/ItemTip/WingTipWin.cs.meta 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/KnapSack/Logic/ItemTipsModel.cs 4 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Realm/RealmBriefBehaviour.cs 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Realm/RealmModel.cs 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Realm/RealmStageBehaviour.cs 18 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Realm/RealmWin.cs 6 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/DTCFile/ServerPack/HA2_Package/DTCA202_tagMCAttackMode.cs
@@ -4,9 +4,9 @@
{
    public static void Send_SwitchAttackMode(E_AttackMode attackMode)
    {
        C030A_tagCChangeAttackMode _proto = new C030A_tagCChangeAttackMode();
        var _proto = new C030A_tagCChangeAttackMode();
        _proto.Mode = (byte)attackMode;
        if (CrossServerUtility.IsCrossServerBoss())
        if (CrossServerUtility.IsCrossServer())
        {
            GameNetSystem.Instance.SendToCrossServer(_proto);
        }
@@ -14,7 +14,6 @@
        {
            GameNetSystem.Instance.SendInfo(_proto);
        }
    }
    public override void Done(GameNetPackBasic vNetPack)
Fight/Stage/Dungeon/AdventureStage.cs
@@ -18,7 +18,8 @@
    public void Enter()
    {
        IsInAdventureStage = true;
        IsInAdventureStage = true;
        ClientDungeonStageUtility.RequestStartClientDungeon(0, 0);
        m_CacheHeroPos = PlayerDatas.Instance.hero.Pos;
        SnxxzGame.Instance.StartCoroutine(_Enter());
    }
@@ -26,6 +27,7 @@
    public void Exit()
    {
        IsInAdventureStage = false;
        ClientDungeonStageUtility.RequestExitClientDungeon();
        SnxxzGame.Instance.StartCoroutine(_Exit());
    }
System/HazyRegion/HazyDemonKingModel.cs
@@ -309,7 +309,7 @@
            PlayerDatas.Instance.baseData.mainServerMapIdRecord = PlayerDatas.Instance.baseData.MapID;
            PlayerDatas.Instance.baseData.MapID = Client_MapID;
            var attackMode = new C030A_tagCChangeAttackMode();
            attackMode.Mode = (byte)E_AttackMode.Peace;
            attackMode.Mode = (byte)E_AttackMode.Contest;
            GameNetSystem.Instance.PushPackage(attackMode, ServerType.Main);
        }
System/ItemTip/EquipTipUtility.cs
@@ -35,6 +35,7 @@
            public GemInfo gemInfo;
            public TrainProperty trainProperty;
            public List<ItemOperateType> operates;
            public WingRefineMaterials refineMaterials;
        }
@@ -110,6 +111,11 @@
            public List<int> skills;
        }
        public struct WingRefineMaterials
        {
            public List<Int2> materials;
        }
        static PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } }
        static EquipModel equipModel { get { return ModelCenter.Instance.GetModel<EquipModel>(); } }
        static EquipStarModel starModel { get { return ModelCenter.Instance.GetModel<EquipStarModel>(); } }
@@ -155,6 +161,9 @@
                            case 41:
                            case 42:
                                WindowCenter.Instance.Open<PetMountTipWin>();
                                break;
                            case 113:
                                WindowCenter.Instance.Open<WingTipWin>();
                                break;
                            case 114:
                                WindowCenter.Instance.Open<GuardTipWin>();
@@ -229,6 +238,9 @@
                            case 41:
                            case 42:
                                WindowCenter.Instance.Open<PetMountTipWin>();
                                break;
                            case 113:
                                WindowCenter.Instance.Open<WingTipWin>();
                                break;
                            case 114:
                                WindowCenter.Instance.Open<GuardTipWin>();
@@ -325,9 +337,11 @@
                guid = guid,
                baseInfo = GetBaseInfo(guid),
                baseProperty=GetBaseProperty(item.itemId),
                baseProperty = GetBaseProperty(item.itemId),
                legendProperty = GetLegendProperty(guid),
                petMountBaseProperty = GetPetMountBaseProperty(item.itemId),
                operates = GetOperates(guid),
                refineMaterials = GetWingRefineMaterials(guid),
            };
        }
@@ -337,6 +351,8 @@
            {
                itemId = itemId,
                baseInfo = GetBaseInfo(itemId),
                baseProperty = GetBaseProperty(itemId),
                legendProperty = GetLegendProperty(itemId),
                petMountBaseProperty = GetPetMountBaseProperty(itemId),
            };
        }
@@ -545,8 +561,26 @@
        {
            var data = new LegendProperty();
            data.isPreview = true;
            data.trueCount = LegendPropertyUtility.GetEquipPropertyCount(itemId);
            data.properties = LegendPropertyUtility.GetEquipProperties(itemId);
            var config = ItemConfig.Get(itemId);
            switch (config.Type)
            {
                case 113:
                    data.trueCount = LegendPropertyUtility.GetWingPropertyCount(config.LV);
                    var ids = LegendPropertyUtility.GetWingProperties(config.LV);
                    var values = LegendPropertyUtility.GetWingProperties(config.LV);
                    data.properties = new List<Int2>();
                    var min = Mathf.Min(ids.Count, values.Count);
                    for (int i = 0; i < min; i++)
                    {
                        data.properties.Add(new Int2(ids[i], values[i]));
                    }
                    break;
                default:
                    data.trueCount = LegendPropertyUtility.GetEquipPropertyCount(itemId);
                    data.properties = LegendPropertyUtility.GetEquipProperties(itemId);
                    break;
            }
            return data;
        }
@@ -892,6 +926,36 @@
            return skillInfo;
        }
        private static WingRefineMaterials GetWingRefineMaterials(string guid)
        {
            var item = packModel.GetItemByGuid(guid);
            if (item == null)
            {
                return default(WingRefineMaterials);
            }
            if (item.config.Type != 113)
            {
                return default(WingRefineMaterials);
            }
            var refineMaterials = new WingRefineMaterials();
            refineMaterials.materials = new List<Int2>();
            var ids = item.GetUseData((int)ItemUseDataKey.wingMaterialItemID);
            var values = item.GetUseData((int)ItemUseDataKey.wingMaterialItemCount);
            if (!ids.IsNullOrEmpty() && !values.IsNullOrEmpty())
            {
                var min = Mathf.Min(ids.Count, values.Count);
                for (int i = 0; i < min; i++)
                {
                    refineMaterials.materials.Add(new Int2(ids[i], values[i]));
                }
            }
            return refineMaterials;
        }
        private static List<ItemOperateType> GetOperates(int itemId)
        {
            var config = ItemConfig.Get(itemId);
@@ -1005,7 +1069,11 @@
                    operates.Add(ItemOperateType.renewal);
                }
                operates.Add(ItemOperateType.putOn);
                if (ItemLogicUtility.Instance.IsJobCompatibleItem(item.itemId))
                {
                    operates.Add(ItemOperateType.putOn);
                }
                return operates;
            }
System/ItemTip/TipJobAndPlaceWidget.cs
New file
@@ -0,0 +1,37 @@
//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Monday, April 22, 2019
//--------------------------------------------------------
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
namespace Snxxz.UI
{
    public class TipJobAndPlaceWidget : MonoBehaviour
    {
        [SerializeField] Text m_Job;
        [SerializeField] Text m_EquipPlace;
        public void Display(int itemId)
        {
            var config = ItemConfig.Get(itemId);
            if (JobNameConfig.Has(config.JobLimit))
            {
                m_Job.text = Language.Get("EquipWin_JobTitleText_1") + JobNameConfig.Get(config.JobLimit).name;
            }
            else
            {
                m_Job.text = Language.Get("EquipWin_JobTitleText_1") + Language.Get("StoreWin110");
            }
            m_EquipPlace.text = Language.Get("EquipWin_PartTitleText_1") + UIHelper.GetEquipPlaceName(config.EquipPlace);
        }
    }
}
System/ItemTip/TipJobAndPlaceWidget.cs.meta
New file
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: b403cf8b0e91440449852097bdce1364
timeCreated: 1555899459
licenseType: Pro
MonoImporter:
  serializedVersion: 2
  defaultReferences: []
  executionOrder: 0
  icon: {instanceID: 0}
  userData:
  assetBundleName:
  assetBundleVariant:
System/ItemTip/TipWingRefineMaterialsWidget.cs
New file
@@ -0,0 +1,36 @@
//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Monday, April 22, 2019
//--------------------------------------------------------
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
namespace Snxxz.UI
{
    public class TipWingRefineMaterialsWidget : MonoBehaviour
    {
        [SerializeField] Text m_Description;
        public void Display(EquipTipUtility.WingRefineMaterials info)
        {
            var materials = info.materials;
            var lines = new string[materials.Count];
            for (var i = 0; i < materials.Count; i++)
            {
                var config = ItemConfig.Get(materials[i].x);
                var itemName = UIHelper.AppendColor(config.ItemColor, config.ItemName);
                lines[i] = StringUtility.Contact(itemName, "X", materials[i].y);
            }
            m_Description.text = string.Join("\r\n", lines);
        }
    }
}
System/ItemTip/TipWingRefineMaterialsWidget.cs.meta
New file
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 8554d2e7d4f7e244088599eafec741e3
timeCreated: 1555900244
licenseType: Pro
MonoImporter:
  serializedVersion: 2
  defaultReferences: []
  executionOrder: 0
  icon: {instanceID: 0}
  userData:
  assetBundleName:
  assetBundleVariant:
System/ItemTip/WingTipWin.cs
New file
@@ -0,0 +1,201 @@
//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Monday, April 22, 2019
//--------------------------------------------------------
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace Snxxz.UI
{
    public class WingTipWin : Window
    {
        [SerializeField] TipItemBaseInfoWidget m_BaseInfoWidget;
        [SerializeField] ScrollRect m_SrollRect;
        [SerializeField] TipBasePropertyWidget m_BasePropertyWidget;
        [SerializeField] TipLegendPropertyWidget m_LegendPropertyWidget;
        [SerializeField] TipWingRefineMaterialsWidget m_RefineMaterialsWidget;
        [SerializeField] TipItemDescriptionWidget m_DescriptionWidget;
        [SerializeField] TipJobAndPlaceWidget m_JobAndPlaceWidget;
        [SerializeField] OperateButton[] m_OperateButtons;
        [SerializeField] Button m_Close;
        #region Built-in
        protected override void BindController()
        {
        }
        protected override void AddListeners()
        {
            m_Close.SetListener(() => { WindowCenter.Instance.Close(this.GetType().Name); });
        }
        protected override void OnPreOpen()
        {
        }
        protected override void OnAfterOpen()
        {
        }
        protected override void OnPreClose()
        {
        }
        protected override void OnAfterClose()
        {
        }
        protected override void OnActived()
        {
            base.OnActived();
            m_SrollRect.verticalNormalizedPosition = 1f;
            DisplayBaseInfo();
            DisplayBaseProperty();
            DisplayLegendProperty();
            DisplayRefineMaterials();
            DisplayItemDescription();
            DisplayJobAndPlace();
            DisplayOperateButton();
        }
        #endregion
        private void DisplayBaseInfo()
        {
            var baseInfo = EquipTipUtility.mainTipData.baseInfo;
            m_BaseInfoWidget.Display(baseInfo);
        }
        private void DisplayBaseProperty()
        {
            var baseProperty = EquipTipUtility.mainTipData.baseProperty;
            m_BasePropertyWidget.Display(baseProperty);
        }
        private void DisplayLegendProperty()
        {
            var legendProperty = EquipTipUtility.mainTipData.legendProperty;
            m_LegendPropertyWidget.gameObject.SetActive(!legendProperty.properties.IsNullOrEmpty());
            if (!legendProperty.properties.IsNullOrEmpty())
            {
                m_LegendPropertyWidget.Display(legendProperty);
            }
        }
        private void DisplayRefineMaterials()
        {
            var refineMaterials = EquipTipUtility.mainTipData.refineMaterials;
            m_RefineMaterialsWidget.gameObject.SetActive(!refineMaterials.materials.IsNullOrEmpty());
            if (!refineMaterials.materials.IsNullOrEmpty())
            {
                m_RefineMaterialsWidget.Display(refineMaterials);
            }
        }
        private void DisplayItemDescription()
        {
            var itemId = EquipTipUtility.mainTipData.baseInfo.itemId;
            m_DescriptionWidget.Display(itemId);
        }
        private void DisplayJobAndPlace()
        {
            var itemId = EquipTipUtility.mainTipData.baseInfo.itemId;
            m_JobAndPlaceWidget.Display(itemId);
        }
        private void DisplayOperateButton()
        {
            var operates = EquipTipUtility.mainTipData.operates;
            var guid = EquipTipUtility.mainTipData.guid;
            if (operates.IsNullOrEmpty())
            {
                for (int i = 0; i < m_OperateButtons.Length; i++)
                {
                    var button = m_OperateButtons[i];
                    button.SetActive(false);
                }
            }
            else
            {
                for (int i = 0; i < m_OperateButtons.Length; i++)
                {
                    var button = m_OperateButtons[i];
                    if (i < operates.Count)
                    {
                        button.SetActive(true);
                        button.Bind(operates[i], guid);
                    }
                    else
                    {
                        button.SetActive(false);
                    }
                }
            }
        }
        [Serializable]
        public class OperateButton
        {
            [SerializeField] RectTransform m_Container;
            [SerializeField] Button m_Button;
            [SerializeField] Text m_Title;
            ItemOperateType operateType;
            string guid;
            public void SetActive(bool active)
            {
                this.m_Container.gameObject.SetActive(active);
            }
            public void Bind(ItemOperateType type, string guid)
            {
                operateType = type;
                this.guid = guid;
                switch (type)
                {
                    case ItemOperateType.putOn:
                        this.m_Title.text = "穿上";
                        break;
                    case ItemOperateType.putOff:
                        this.m_Title.text = "脱下";
                        break;
                    case ItemOperateType.sell:
                        this.m_Title.text = "出售";
                        break;
                    case ItemOperateType.putOut:
                        this.m_Title.text = "取出";
                        break;
                    case ItemOperateType.putIn:
                        this.m_Title.text = "放入";
                        break;
                    default:
                        this.m_Title.text = "";
                        break;
                }
                m_Button.SetListener(() =>
                {
                    WindowCenter.Instance.Close<WingTipWin>();
                    EquipTipUtility.Operate(operateType, this.guid);
                });
            }
        }
    }
}
System/ItemTip/WingTipWin.cs.meta
New file
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: ff1497f8879a73545ac4282720b4e8ac
timeCreated: 1555898314
licenseType: Pro
MonoImporter:
  serializedVersion: 2
  defaultReferences: []
  executionOrder: 0
  icon: {instanceID: 0}
  userData:
  assetBundleName:
  assetBundleVariant:
System/KnapSack/Logic/ItemTipsModel.cs
@@ -345,6 +345,7 @@
#endif
            switch (curAttrData.winType)
            {
                case ItemWinType.wingsWin:
                case ItemWinType.guardWin:
                case ItemWinType.itemWin:
                    if (curAttrData.isPreview)
@@ -371,9 +372,6 @@
                            EquipTipUtility.Show(curAttrData.guid);
                        }
                    }
                    break;
                case ItemWinType.wingsWin:
                    WindowCenter.Instance.Open<WingsWin>();
                    break;
                case ItemWinType.buyItemWin:
                    WindowCenter.Instance.Open<BuyItemInfoWin>();
System/Realm/RealmBriefBehaviour.cs
@@ -12,6 +12,7 @@
        [SerializeField] PropertyBehaviour m_ClonePropertyBeha;
        [SerializeField] Transform m_PropertyRoot;
        [SerializeField] List<PropertyBehaviour> m_Properties;
        [SerializeField] Text m_ReikiPoint;
        [SerializeField] Transform m_ContainerUnlockEquip;
        [SerializeField] Image m_UnlockEquip;
        [SerializeField] Button m_Preview;
@@ -58,12 +59,15 @@
            {
                m_Properties[i].gameObject.SetActive(false);
            }
            m_ReikiPoint.text = model.realmLevelUpReikiPoint.ToString();
        }
        void DisplayEquip()
        {
            var level = 0;
            if (model.IsUnlockEquipRealm(realmLevel, out level))
            if (model.IsUnlockEquipRealm(realmLevel, out level)
                && model.displayRealmLevel >= model.realmEquipDisplayLevel)
            {
                m_ContainerUnlockEquip.gameObject.SetActive(true);
                var config = RealmConfig.Get(realmLevel);
System/Realm/RealmModel.cs
@@ -15,6 +15,8 @@
        List<List<int>> m_RealmStages = new List<List<int>>();
        public int realmMaxLevel { get; private set; }
        public int realmPoolOpenLevel { get; private set; }
        public int realmEquipDisplayLevel { get; private set; }
        public int realmLevelUpReikiPoint { get; private set; }
        public bool isBossPass { get; private set; }
        public int realmExpTime { get; private set; }
        public long startExp { get; private set; }
@@ -213,6 +215,12 @@
            var funcConfig = FuncConfigConfig.Get("RealmExpTime");
            realmExpTime = int.Parse(funcConfig.Numerical1);
            funcConfig = FuncConfigConfig.Get("RealmEqiupDisplayLevel");
            realmEquipDisplayLevel = int.Parse(funcConfig.Numerical1);
            funcConfig = FuncConfigConfig.Get("LVUPAddPoint");
            realmLevelUpReikiPoint = int.Parse(funcConfig.Numerical3);
        }
        public bool TryGetRealmProperty(int level, out Dictionary<int, int> propertyDict)
System/Realm/RealmStageBehaviour.cs
@@ -13,6 +13,7 @@
        [SerializeField] Transform m_ContainerSelect;
        [SerializeField] Image m_SelectIcon;
        [SerializeField] UIEffect m_Effect;
        [SerializeField] UIEffect m_PracticeEffect;
        [SerializeField] Button m_Select;
        public int realmLevel { get; private set; }
@@ -35,6 +36,7 @@
            DisplayBase();
            DisplaySelect();
            DisplayPracticeEffect();
            DisplayEffect(false);
        }
@@ -51,6 +53,21 @@
            {
                var config = RealmConfig.Get(realmLevel);
                m_SelectIcon.SetSprite(StringUtility.Contact("RealmSelectBottom_", config.Quality));
            }
        }
        void DisplayPracticeEffect()
        {
            if (model.displayRealmLevel + 1 == realmLevel)
            {
                if (!m_PracticeEffect.IsPlaying)
                {
                    m_PracticeEffect.Play();
                }
            }
            else
            {
                m_PracticeEffect.StopImediatly();
            }
        }
@@ -95,6 +112,7 @@
        private void SelectRealmRefresh()
        {
            DisplaySelect();
            DisplayPracticeEffect();
        }
        private void OnSelect()
System/Realm/RealmWin.cs
@@ -272,6 +272,12 @@
        void DisplayUnlockEquip()
        {
            m_ContainerUnlockEquip.gameObject.SetActive(false);
            if (model.displayRealmLevel < model.realmEquipDisplayLevel)
            {
                return;
            }
            var stage = model.GetRealmStage(model.displayRealmLevel);
            List<int> realms = null;
            if (model.TryGetRealmStages(stage, out realms))