| System/Tip/ExperienceFloat.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Tip/ExperienceFloat.cs
@@ -34,7 +34,7 @@ if (experienceBuf != _experience) { experienceBuf = _experience; m_Experience.text = StringUtility.Contact("+EXP", _experience); m_Experience.text = StringUtility.Contact("+$", _experience); } if (sourceBuf != _source || experienceRateBuf != PlayerDatas.Instance.totalExpRate)