少年修仙传客户端代码仓库
client_Zxw
2019-03-26 4b916dd4e22f726973af3defb4281f45bdf214e2
3088 【BUG】【2.0】拍卖,没有加时
11个文件已修改
45 ■■■■ 已修改文件
Core/NetworkPackage/DTCFile/ServerPack/HB5_Bourse/DTCB501_tagGCAuctionItemInfo.cs 6 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/DTCFile/ServerPack/HB5_Bourse/DTCB502_tagGCPlayerAuctionItemInfo.cs 6 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/DTCFile/ServerPack/HB5_Bourse/DTCB505_tagGCFamilyAuctionItemInfo.cs 6 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/DTCFile/ServerPack/HB5_Bourse/DTCB508_tagGCRefreshAuctionItemInfo.cs 6 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/ServerPack/HB5_Bourse/HB501_tagGCAuctionItemInfo.cs 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/ServerPack/HB5_Bourse/HB502_tagGCPlayerAuctionItemInfo.cs 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/ServerPack/HB5_Bourse/HB505_tagGCFamilyAuctionItemInfo.cs 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/ServerPack/HB5_Bourse/HB506_tagGCAttentionAuctionItemInfo.cs 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/ServerPack/HB5_Bourse/HB508_tagGCRefreshAuctionItemInfo.cs 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/ServerPack/HB5_Bourse/HB510_tagGCBiddingItemInfo.cs 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Auction/AuctionInquiryModel.cs 9 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/DTCFile/ServerPack/HB5_Bourse/DTCB501_tagGCAuctionItemInfo.cs
@@ -6,9 +6,11 @@
public class DTCB501_tagGCAuctionItemInfo : DtcBasic {
public class DTCB501_tagGCAuctionItemInfo : DtcBasic
{
    AuctionInquiryModel model { get { return ModelCenter.Instance.GetModel<AuctionInquiryModel>(); } }
    public override void Done(GameNetPackBasic vNetPack) {
    public override void Done(GameNetPackBasic vNetPack)
    {
        base.Done(vNetPack);
        HB501_tagGCAuctionItemInfo vNetData = vNetPack as HB501_tagGCAuctionItemInfo;         model.AuctionItemInfo(vNetData);
    }
Core/NetworkPackage/DTCFile/ServerPack/HB5_Bourse/DTCB502_tagGCPlayerAuctionItemInfo.cs
@@ -6,9 +6,11 @@
public class DTCB502_tagGCPlayerAuctionItemInfo : DtcBasic {
public class DTCB502_tagGCPlayerAuctionItemInfo : DtcBasic
{
    AuctionInquiryModel model { get { return ModelCenter.Instance.GetModel<AuctionInquiryModel>(); } }
    public override void Done(GameNetPackBasic vNetPack) {
    public override void Done(GameNetPackBasic vNetPack)
    {
        base.Done(vNetPack);
        HB502_tagGCPlayerAuctionItemInfo vNetData = vNetPack as HB502_tagGCPlayerAuctionItemInfo;         model.PlayerAuctionItemInfo(vNetData);
    }
Core/NetworkPackage/DTCFile/ServerPack/HB5_Bourse/DTCB505_tagGCFamilyAuctionItemInfo.cs
@@ -6,9 +6,11 @@
public class DTCB505_tagGCFamilyAuctionItemInfo : DtcBasic {
public class DTCB505_tagGCFamilyAuctionItemInfo : DtcBasic
{
    AuctionInquiryModel model { get { return ModelCenter.Instance.GetModel<AuctionInquiryModel>(); } }
    public override void Done(GameNetPackBasic vNetPack) {
    public override void Done(GameNetPackBasic vNetPack)
    {
        base.Done(vNetPack);
        HB505_tagGCFamilyAuctionItemInfo vNetData = vNetPack as HB505_tagGCFamilyAuctionItemInfo;         model.FamilyAuctionItemInfo(vNetData);
    }
Core/NetworkPackage/DTCFile/ServerPack/HB5_Bourse/DTCB508_tagGCRefreshAuctionItemInfo.cs
@@ -6,9 +6,11 @@
public class DTCB508_tagGCRefreshAuctionItemInfo : DtcBasic {
public class DTCB508_tagGCRefreshAuctionItemInfo : DtcBasic
{
    AuctionInquiryModel model { get { return ModelCenter.Instance.GetModel<AuctionInquiryModel>(); } }
    public override void Done(GameNetPackBasic vNetPack) {
    public override void Done(GameNetPackBasic vNetPack)
    {
        base.Done(vNetPack);
        HB508_tagGCRefreshAuctionItemInfo vNetData = vNetPack as HB508_tagGCRefreshAuctionItemInfo;         model.RefreshAuctionItem(vNetData);
    }
Core/NetworkPackage/ServerPack/HB5_Bourse/HB501_tagGCAuctionItemInfo.cs
@@ -42,6 +42,7 @@
            TransBytes (out AuctionItemList[i].ItemCount, vBytes, NetDataType.WORD);
            TransBytes (out AuctionItemList[i].AddTime, vBytes, NetDataType.Chars, 19);
            TransBytes (out AuctionItemList[i].BidderPrice, vBytes, NetDataType.WORD);
            TransBytes (out AuctionItemList[i].BiddingTime, vBytes, NetDataType.Chars, 19);
            TransBytes (out AuctionItemList[i].UserDataLen, vBytes, NetDataType.WORD);
            TransBytes (out AuctionItemList[i].UserData, vBytes, NetDataType.Chars, AuctionItemList[i].UserDataLen);
        }
@@ -54,6 +55,7 @@
        public ushort ItemCount;
        public string AddTime;        //上架时间 yyyy-MM-dd hh:mm:ss
        public ushort BidderPrice;        //竞拍玩家出价
        public string BiddingTime;        //竞价时间 yyyy-MM-dd hh:mm:ss
        public ushort UserDataLen;
        public string UserData;        //自定义数据
    }
Core/NetworkPackage/ServerPack/HB5_Bourse/HB502_tagGCPlayerAuctionItemInfo.cs
@@ -22,6 +22,7 @@
            TransBytes (out AuctionItemList[i].ItemCount, vBytes, NetDataType.WORD);
            TransBytes (out AuctionItemList[i].AddTime, vBytes, NetDataType.Chars, 19);
            TransBytes (out AuctionItemList[i].BidderPrice, vBytes, NetDataType.WORD);
            TransBytes (out AuctionItemList[i].BiddingTime, vBytes, NetDataType.Chars, 19);
            TransBytes (out AuctionItemList[i].UserDataLen, vBytes, NetDataType.WORD);
            TransBytes (out AuctionItemList[i].UserData, vBytes, NetDataType.Chars, AuctionItemList[i].UserDataLen);
        }
@@ -34,6 +35,7 @@
        public ushort ItemCount;
        public string AddTime;        //上架时间 yyyy-MM-dd hh:mm:ss
        public ushort BidderPrice;        //竞拍玩家出价
        public string BiddingTime;        //竞价时间 yyyy-MM-dd hh:mm:ss
        public ushort UserDataLen;
        public string UserData;        //自定义数据
    }
Core/NetworkPackage/ServerPack/HB5_Bourse/HB505_tagGCFamilyAuctionItemInfo.cs
@@ -22,6 +22,7 @@
            TransBytes (out AuctionItemList[i].ItemCount, vBytes, NetDataType.WORD);
            TransBytes (out AuctionItemList[i].AddTime, vBytes, NetDataType.Chars, 19);
            TransBytes (out AuctionItemList[i].BidderPrice, vBytes, NetDataType.WORD);
            TransBytes (out AuctionItemList[i].BiddingTime, vBytes, NetDataType.Chars, 19);
            TransBytes (out AuctionItemList[i].UserDataLen, vBytes, NetDataType.WORD);
            TransBytes (out AuctionItemList[i].UserData, vBytes, NetDataType.Chars, AuctionItemList[i].UserDataLen);
            TransBytes (out AuctionItemList[i].FamilyPlayerIDLen, vBytes, NetDataType.WORD);
@@ -37,6 +38,7 @@
        public ushort ItemCount;
        public string AddTime;        //上架时间 yyyy-MM-dd hh:mm:ss
        public ushort BidderPrice;        //竞拍玩家出价
        public string BiddingTime;        //竞价时间 yyyy-MM-dd hh:mm:ss
        public ushort UserDataLen;
        public string UserData;        //自定义数据
        public ushort FamilyPlayerIDLen;
Core/NetworkPackage/ServerPack/HB5_Bourse/HB506_tagGCAttentionAuctionItemInfo.cs
@@ -22,6 +22,7 @@
            TransBytes (out AuctionItemList[i].ItemCount, vBytes, NetDataType.WORD);
            TransBytes (out AuctionItemList[i].AddTime, vBytes, NetDataType.Chars, 19);
            TransBytes (out AuctionItemList[i].BidderPrice, vBytes, NetDataType.WORD);
            TransBytes (out AuctionItemList[i].BiddingTime, vBytes, NetDataType.Chars, 19);
            TransBytes (out AuctionItemList[i].UserDataLen, vBytes, NetDataType.WORD);
            TransBytes (out AuctionItemList[i].UserData, vBytes, NetDataType.Chars, AuctionItemList[i].UserDataLen);
        }
@@ -34,6 +35,7 @@
        public ushort ItemCount;
        public string AddTime;        //上架时间 yyyy-MM-dd hh:mm:ss
        public ushort BidderPrice;        //竞拍玩家出价
        public string BiddingTime;        //竞价时间 yyyy-MM-dd hh:mm:ss
        public ushort UserDataLen;
        public string UserData;        //自定义数据
    }
Core/NetworkPackage/ServerPack/HB5_Bourse/HB508_tagGCRefreshAuctionItemInfo.cs
@@ -21,6 +21,7 @@
            TransBytes (out RefreshAuctionItemList[i].AddTime, vBytes, NetDataType.Chars, 19);
            TransBytes (out RefreshAuctionItemList[i].BidderID, vBytes, NetDataType.DWORD);
            TransBytes (out RefreshAuctionItemList[i].BidderPrice, vBytes, NetDataType.DWORD);
            TransBytes (out RefreshAuctionItemList[i].BiddingTime, vBytes, NetDataType.Chars, 19);
        }
    }
@@ -30,6 +31,7 @@
        public string AddTime;        //上架时间
        public uint BidderID;        //最高竞拍玩家ID,也就是当前最高竞价玩家ID    
        public uint BidderPrice;        //最高竞拍价格
        public string BiddingTime;        //竞价时间 yyyy-MM-dd hh:mm:ss
    }
}
Core/NetworkPackage/ServerPack/HB5_Bourse/HB510_tagGCBiddingItemInfo.cs
@@ -23,6 +23,7 @@
            TransBytes (out AuctionItemList[i].AddTime, vBytes, NetDataType.Chars, 19);
            TransBytes (out AuctionItemList[i].BidderID, vBytes, NetDataType.DWORD);
            TransBytes (out AuctionItemList[i].BidderPrice, vBytes, NetDataType.WORD);
            TransBytes (out AuctionItemList[i].BiddingTime, vBytes, NetDataType.Chars, 19);
            TransBytes (out AuctionItemList[i].UserDataLen, vBytes, NetDataType.WORD);
            TransBytes (out AuctionItemList[i].UserData, vBytes, NetDataType.Chars, AuctionItemList[i].UserDataLen);
        }
@@ -36,6 +37,7 @@
        public string AddTime;        //上架时间 yyyy-MM-dd hh:mm:ss
        public uint BidderID;        //竞拍玩家ID,也就是当前最高竞价玩家ID
        public ushort BidderPrice;        //竞拍玩家出价
        public string BiddingTime;        //竞价时间 yyyy-MM-dd hh:mm:ss
        public ushort UserDataLen;
        public string UserData;        //自定义数据
    }
System/Auction/AuctionInquiryModel.cs
@@ -18,7 +18,8 @@
        public int ItemID;//物品ID
        public int ItemCount;
        public string TimeStr;//上架时间 yyyy-MM-dd hh:mm:ss
        public DateTime Time;
        public DateTime Time;//上架时间
        public DateTime TimeEnd;//最后上架时间
        public int BidderPrice;//竞拍玩家出价
        public string UserData;//自定义数据
        public string FamilyPlayerIDInfo;//可获得收益的仙盟玩家ID信息
@@ -131,6 +132,7 @@
                playerAuctionItemClass.ItemCount = (int)PlayerAuctionItem.ItemCount;
                playerAuctionItemClass.TimeStr = PlayerAuctionItem.AddTime;
                playerAuctionItemClass.Time = DateTime.Parse(PlayerAuctionItem.AddTime);
                playerAuctionItemClass.TimeEnd= DateTime.Parse(PlayerAuctionItem.BiddingTime);
                playerAuctionItemClass.BidderPrice = PlayerAuctionItem.BidderPrice;
                playerAuctionItemClass.UserData = PlayerAuctionItem.UserData;
                var index = FullServiceAuctionList.FindIndex((x) => { return x.ItemGUID == PlayerAuctionItem.ItemGUID; });
@@ -190,6 +192,7 @@
                playerAuctionItemClass.ItemCount = (int)PlayerAuctionItem.ItemCount;
                playerAuctionItemClass.TimeStr = PlayerAuctionItem.AddTime;
                playerAuctionItemClass.Time = DateTime.Parse(PlayerAuctionItem.AddTime);
                playerAuctionItemClass.TimeEnd= DateTime.Parse(PlayerAuctionItem.BiddingTime);
                playerAuctionItemClass.BidderPrice = PlayerAuctionItem.BidderPrice;
                playerAuctionItemClass.UserData = PlayerAuctionItem.UserData;
                if (PlayerAuctionItemInfoDic.ContainsKey(playerAuctionItemClass.ItemGUID))
@@ -277,6 +280,7 @@
                familyAuctionItemClass.ItemCount = (int)FamilyAuctionItem.ItemCount;
                familyAuctionItemClass.TimeStr = FamilyAuctionItem.AddTime;
                familyAuctionItemClass.Time = DateTime.Parse(FamilyAuctionItem.AddTime);
                familyAuctionItemClass.TimeEnd= DateTime.Parse(FamilyAuctionItem.BiddingTime);
                familyAuctionItemClass.BidderPrice = FamilyAuctionItem.BidderPrice;
                familyAuctionItemClass.UserData = FamilyAuctionItem.UserData;
                familyAuctionItemClass.FamilyPlayerIDInfo = FamilyAuctionItem.FamilyPlayerIDInfo;
@@ -323,6 +327,7 @@
                playerAuctionItemClass.ItemCount = (int)AttentionAuctionItem.ItemCount;
                playerAuctionItemClass.TimeStr = AttentionAuctionItem.AddTime;
                playerAuctionItemClass.Time = DateTime.Parse(AttentionAuctionItem.AddTime);
                playerAuctionItemClass.TimeEnd= DateTime.Parse(AttentionAuctionItem.BiddingTime);
                playerAuctionItemClass.BidderPrice = AttentionAuctionItem.BidderPrice;
                playerAuctionItemClass.UserData = AttentionAuctionItem.UserData;
                if (AttentionAuctionItemDic.ContainsKey(playerAuctionItemClass.ItemGUID))
@@ -373,6 +378,7 @@
                    {
                        FamilyAuctionItem.TimeStr = RefreshAuctionItem.AddTime;
                        FamilyAuctionItem.Time = DateTime.Parse(RefreshAuctionItem.AddTime);
                        FamilyAuctionItem.TimeEnd= DateTime.Parse(RefreshAuctionItem.BiddingTime);
                        FamilyAuctionItem.BidderID = (int)RefreshAuctionItem.BidderID;
                        FamilyAuctionItem.BidderPrice = (int)RefreshAuctionItem.BidderPrice;
                        FamilyAuctionItemDic[RefreshAuctionItem.ItemGUID] = FamilyAuctionItem;
@@ -458,6 +464,7 @@
                BiddingItemClass.FamilyID = (int)BiddingItem.FamilyID;
                BiddingItemClass.TimeStr = BiddingItem.AddTime;
                BiddingItemClass.Time = DateTime.Parse(BiddingItem.AddTime);
                BiddingItemClass.TimeEnd= DateTime.Parse(BiddingItem.BiddingTime);
                BiddingItemClass.BidderPrice = BiddingItem.BidderPrice;//竞拍玩家出价
                BiddingItemClass.BidderID = (int)BiddingItem.BidderID;//竞拍玩家ID,也就是当前最高竞价玩家ID
                BiddingItemClass.UserData = BiddingItem.UserData;