| Fight/Stage/MapEditor/Game/ClientSceneManager.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/Stage/MapEditor/Game/ClientSceneManager.cs
@@ -559,7 +559,8 @@ Init(); } if (m_MapData.triggers == null if (m_MapData == null || m_MapData.triggers == null || m_MapData.triggers.Length == 0) { yield break;