少年修仙传客户端代码仓库
client_linchunjie
2019-04-23 4bc8eaf1df568ee67c3d5689a9b2f01c7fa36109
6580  【2.0】【前端】新增章节界面
2个文件已修改
11 ■■■■ 已修改文件
System/Treasure/TreasureChapterWin.cs 6 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Treasure/UI3DTreasureSelectStage.cs 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Treasure/TreasureChapterWin.cs
@@ -30,6 +30,7 @@
        FunctionUnlockFlyObject flyObject = null;
        TreasureModel model { get { return ModelCenter.Instance.GetModel<TreasureModel>(); } }
        TaskModel taskModel { get { return ModelCenter.Instance.GetModel<TaskModel>(); } }
        #region Built-in
        protected override void BindController()
@@ -58,6 +59,10 @@
            m_AlphaTween.from = 0f;
            m_AlphaTween.to = 1f;
            PlayerDatas.Instance.hero.Behaviour.StopHandupAI();
            MapTransferUtility.Instance.Clear();
            PlayerDatas.Instance.hero.StopPathFind();
            Display();
            m_AlphaTween.SetStartState();
        }
@@ -78,6 +83,7 @@
        protected override void OnAfterClose()
        {
            taskModel.AutomaticTripToTask(taskModel.currentMission);
        }
        protected override void LateUpdate()
System/Treasure/UI3DTreasureSelectStage.cs
@@ -641,11 +641,6 @@
            {
                return;
            }
            Treasure treasure;
            if (model.TryGetTreasure(102, out treasure) && treasure.state == TreasureState.Locked)
            {
                return;
            }
            switch (currentCategory)
            {
                case TreasureCategory.King: