| Core/GameEngine/Model/Player/Character/PlayerBaseData.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Core/GameEngine/Model/Player/PlayerDatas.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0102_tagCDBPlayer.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0403_tagPlayerLoginLoadOK.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Core/GameEngine/Model/Player/Character/PlayerBaseData.cs
@@ -96,7 +96,6 @@ GoldPaper = _serverInfo.GoldPaper; Silver = _serverInfo.Silver; SilverPaper = _serverInfo.SilverPaper; FightPoint = _serverInfo.FightPoint; MapID = _serverInfo.MapID; PosX = _serverInfo.PosX; PosY = _serverInfo.PosY; Core/GameEngine/Model/Player/PlayerDatas.cs
@@ -266,8 +266,6 @@ baseData.SilverPaper = value; break; case PlayerDataRefresh.FightPoint: baseData.FightPoint = value; ModelCenter.Instance.GetModel<PlayerMainDate>().PowerAdd((int)value); break; case PlayerDataRefresh.HappyPoint: baseData.HappyPoint = value; Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0102_tagCDBPlayer.cs
@@ -29,10 +29,15 @@ MapTransferUtility.Instance.lastMoveToWorldBossTime = float.MinValue; MapTransferUtility.Instance.lastMoveToWorldBossNpcID = 0; if (beforePlayerDataInitializeEvent != null) if (vNetData.socketType == GameNetSystem.SocketType.Main) { beforePlayerDataInitializeEvent(); if (beforePlayerDataInitializeEvent != null) { beforePlayerDataInitializeEvent(); } } DEBUG_STEP = 1; try { @@ -148,17 +153,23 @@ if (playerIdBuf != 0 && playerIdBuf != PlayerDatas.Instance.baseData.PlayerID) { if (switchAccountEvent != null) if (vNetData.socketType == GameNetSystem.SocketType.Main) { switchAccountEvent(); if (switchAccountEvent != null) { switchAccountEvent(); } } } playerIdBuf = PlayerDatas.Instance.baseData.PlayerID; if (afterPlayerDataInitializeEvent != null) if (vNetData.socketType == GameNetSystem.SocketType.Main) { afterPlayerDataInitializeEvent(); if (afterPlayerDataInitializeEvent != null) { afterPlayerDataInitializeEvent(); } } SettingEffectMgr.Instance.Begin(); Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0403_tagPlayerLoginLoadOK.cs
@@ -21,9 +21,12 @@ { try { if (playerLoginOkEvent != null) if (vNetData.socketType == GameNetSystem.SocketType.Main) { playerLoginOkEvent(); if (playerLoginOkEvent != null) { playerLoginOkEvent(); } } if (loginModel.reconnectBackGround) @@ -41,9 +44,12 @@ } } if (mapInitOkEvent != null) if (vNetData.socketType == GameNetSystem.SocketType.Main) { mapInitOkEvent(); if (mapInitOkEvent != null) { mapInitOkEvent(); } } //�е�ͼ����pk boss״̬ @@ -68,7 +74,7 @@ } SettingMgr.Instance.SetIsRecordData(PlayerDatas.Instance.baseData.PlayerID.ToString()); SnxxzGame.Instance.StartCoroutine(DelayHandleMapArea()); }