少年修仙传客户端代码仓库
client_Wu Xijin
2018-12-21 4c521fa95a5cd1e37a825dc5fa5186146c0c9e49
5398 子 【开发】【1.4】跨服竞技场 / 【前端】【1.4】跨服竞技场开发
4个文件已修改
42 ■■■■■ 已修改文件
Core/GameEngine/Model/Player/Character/PlayerBaseData.cs 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/GameEngine/Model/Player/PlayerDatas.cs 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0102_tagCDBPlayer.cs 23 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0403_tagPlayerLoginLoadOK.cs 16 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/GameEngine/Model/Player/Character/PlayerBaseData.cs
@@ -96,7 +96,6 @@
        GoldPaper = _serverInfo.GoldPaper;
        Silver = _serverInfo.Silver;
        SilverPaper = _serverInfo.SilverPaper;
        FightPoint = _serverInfo.FightPoint;
        MapID = _serverInfo.MapID;
        PosX = _serverInfo.PosX;
        PosY = _serverInfo.PosY;
Core/GameEngine/Model/Player/PlayerDatas.cs
@@ -266,8 +266,6 @@
                baseData.SilverPaper = value;
                break;
            case PlayerDataRefresh.FightPoint:
                baseData.FightPoint = value;
                ModelCenter.Instance.GetModel<PlayerMainDate>().PowerAdd((int)value);
                break;
            case PlayerDataRefresh.HappyPoint:
                baseData.HappyPoint = value;
Core/NetworkPackage/DTCFile/ServerPack/H01_System/DTC0102_tagCDBPlayer.cs
@@ -29,10 +29,15 @@
        MapTransferUtility.Instance.lastMoveToWorldBossTime = float.MinValue;
        MapTransferUtility.Instance.lastMoveToWorldBossNpcID = 0;
        if (beforePlayerDataInitializeEvent != null)
        if (vNetData.socketType == GameNetSystem.SocketType.Main)
        {
            beforePlayerDataInitializeEvent();
            if (beforePlayerDataInitializeEvent != null)
            {
                beforePlayerDataInitializeEvent();
            }
        }
        DEBUG_STEP = 1;
        try
        {
@@ -148,17 +153,23 @@
        if (playerIdBuf != 0 && playerIdBuf != PlayerDatas.Instance.baseData.PlayerID)
        {
            if (switchAccountEvent != null)
            if (vNetData.socketType == GameNetSystem.SocketType.Main)
            {
                switchAccountEvent();
                if (switchAccountEvent != null)
                {
                    switchAccountEvent();
                }
            }
        }
        playerIdBuf = PlayerDatas.Instance.baseData.PlayerID;
        if (afterPlayerDataInitializeEvent != null)
        if (vNetData.socketType == GameNetSystem.SocketType.Main)
        {
            afterPlayerDataInitializeEvent();
            if (afterPlayerDataInitializeEvent != null)
            {
                afterPlayerDataInitializeEvent();
            }
        }
        SettingEffectMgr.Instance.Begin();
Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0403_tagPlayerLoginLoadOK.cs
@@ -21,9 +21,12 @@
        {
            try
            {
                if (playerLoginOkEvent != null)
                if (vNetData.socketType == GameNetSystem.SocketType.Main)
                {
                    playerLoginOkEvent();
                    if (playerLoginOkEvent != null)
                    {
                        playerLoginOkEvent();
                    }
                }
                if (loginModel.reconnectBackGround)
@@ -41,9 +44,12 @@
            }
        }
        if (mapInitOkEvent != null)
        if (vNetData.socketType == GameNetSystem.SocketType.Main)
        {
            mapInitOkEvent();
            if (mapInitOkEvent != null)
            {
                mapInitOkEvent();
            }
        }
        //�е�ͼ����pk boss״̬
@@ -68,7 +74,7 @@
        }
        SettingMgr.Instance.SetIsRecordData(PlayerDatas.Instance.baseData.PlayerID.ToString());
        SnxxzGame.Instance.StartCoroutine(DelayHandleMapArea());
    }