少年修仙传客户端代码仓库
client_Wu Xijin
2018-11-27 4cd76d03cf333015c78a75a9b045fb99d86fa657
5066 【前端】【1.3】日常界面助战按钮逻辑修改
1个文件已修改
9 ■■■■■ 已修改文件
System/DailyQuest/DailyQuestBehaviour.cs 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/DailyQuest/DailyQuestBehaviour.cs
@@ -248,13 +248,16 @@
                case DailyQuestModel.DailyQuestState.Completed:
                    if (config.RelatedType == 2)
                    {
                        var dungeonConfig = Config.Instance.Get<DungeonOpenTimeConfig>(config.RelatedID);
                        if (dungeonConfig.HelpPoint > 0)
                        var openTimeConfig = Config.Instance.Get<DungeonOpenTimeConfig>(config.RelatedID);
                        var dungeonId = dungeonModel.GetDungeonId(config.RelatedID, 0);
                        var dungeonConfig = Config.Instance.Get<DungeonConfig>(dungeonId);
                        var mapConfig = Config.Instance.Get<MapConfig>(dungeonConfig.MapID);
                        if (openTimeConfig.HelpPoint > 0 && mapConfig.MapFBType == (int)MapType.MultipleFB)
                        {
                            m_Goto.gameObject.SetActive(true);
                            m_Complete.gameObject.SetActive(false);
                            UpdateGotoTitle(state);
                            m_AssistPoint.text = Language.Get("AssitPerTime", dungeonConfig.HelpPoint);
                            m_AssistPoint.text = Language.Get("AssitPerTime", openTimeConfig.HelpPoint);
                        }
                        else
                        {