少年修仙传客户端代码仓库
client_linchunjie
2018-09-01 4cf8b3b0cb3ae95882520684e2e40df7272b8a6f
2960 骑宠争夺召集按钮根据职位是否满足显隐
2个文件已修改
10 ■■■■ 已修改文件
System/FairyAu/FairyCallMemberBehaviour.cs 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/MainInterfacePanel/MainInterfaceWin.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FairyAu/FairyCallMemberBehaviour.cs
@@ -20,7 +20,7 @@
            m_CallMember.AddListener(CallMember);
        }
        private void OnEnable()
        public void Init()
        {
            model.bossGrabHintEvent += BossGrabHintEvent;
            PlayerDatas.Instance.fairyData.OnRefreshFairyInfo += OnRefreshFairyInfo;
@@ -29,7 +29,7 @@
            DisplayTimer();
        }
        private void OnDisable()
        public void UnInit()
        {
            model.bossGrabHintEvent -= BossGrabHintEvent;
            PlayerDatas.Instance.fairyData.OnRefreshFairyInfo -= OnRefreshFairyInfo;
@@ -59,7 +59,7 @@
                return false;
            }
            var fairyMember = PlayerDatas.Instance.fairyData.mine;
            if (fairyMember == null || fairyMember.LV < model.callMemberDuty)
            if (fairyMember == null || fairyMember.FamilyLV < model.callMemberDuty)
            {
                return false;
            }
System/MainInterfacePanel/MainInterfaceWin.cs
@@ -97,6 +97,8 @@
        [SerializeField] ClickScreenOtherSpace _MarkRay;//便捷切换按钮
        [SerializeField] TeamInvitationEntrance m_TeamInvitationEntrance;
        [SerializeField] FairyCallMemberBehaviour m_FairyCallBehaviour;
        #region
        private int mapId = 0;
        public delegate void OnChatCallback();//聊天回调
@@ -193,6 +195,7 @@
            m_SkillButtonEffects.Init();
            m_AnimationFadeOut.Init();
            m_TeamInvitationEntrance.Init();
            m_FairyCallBehaviour.Init();
            m_BossBriefInfos.gameObject.SetActive(false);
            ArticleExperience();//关于经验条
@@ -348,6 +351,7 @@
            m_FunctionForecastTip.Unit();
            m_AnimationFadeOut.Unit();
            m_TeamInvitationEntrance.UnInit();
            m_FairyCallBehaviour.UnInit();
            horseRidBool = false;
            PlayerDatas.Instance.PlayerDataRefreshInfoEvent -= Updatefighting;
            FunctionUnlockFlyObject.functionUnLockShowBeginEvent -= UnFlodFunctionArea;