少年修仙传客户端代码仓库
client_Wu Xijin
2019-05-27 4d25d3d135701d217ab5fa10a7b13822ec58a28d
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
1个文件已修改
14 ■■■■■ 已修改文件
Fight/Stage/Dungeon/GuardDungeonStage.cs 14 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/Stage/Dungeon/GuardDungeonStage.cs
@@ -47,9 +47,11 @@
    DungeonOver dungeonOverStep;
    Step m_Step = Step.None;
    Step step {
    Step step
    {
        get { return m_Step; }
        set {
        set
        {
            if (m_Step != value)
            {
                switch (m_Step)
@@ -101,8 +103,8 @@
    int enemyDeadCount = 0;
    int dialogueNpcId = 0;
    int[] speakTypes = null;
    int dialogueNpcId = 0;
    int[] speakTypes = null;
    string[] dialogues = null;
    List<Item> items = null;
    int autoDialogueSecond = 10;
@@ -178,7 +180,7 @@
        BossShowModel.Instance.bossShowCompletedEvent -= BossShowCompletedEvent;
        NPCInteractProcessor.s_NpcInteractEvent -= OnNpcTalkEvent;
        NormalDialogueWin.onDialogueComplete -= OnDialogueComplete;
        model.onDungeonResultEvent -= OnDungeonResultEvent;
        model.onDungeonResultEvent -= OnDungeonResultEvent;
        base.UnInitialize();
    }
@@ -207,7 +209,7 @@
        foreach (var position in s_MonsterPositions)
        {
            var npc = GAMgr.Instance.ReqClntFightNpc<GA_NpcClientFightNorm>((uint)s_MonsterNpcId, E_ActorGroup.Enemy);
            npc.Pos = position;
            npc.Pos = npc.BornPos = position;
            npc.LockTargetSID = PlayerDatas.Instance.PlayerId;
            clientMonsters.Add(npc);
        }