| System/DailyQuest/DailyQuestBehaviour.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/DailyQuest/DailyQuestBehaviour.cs
@@ -107,6 +107,7 @@ m_AchievementEffect = null; } this.gameObject.name = "DailyQuestBehaviour_0"; model.dailyQuestProgressUpdateEvent -= OnProgressUpdate; dungeonModel.updateDungeonBuyCnt -= OnTotalTimeChange; dungeonModel.dungeonRecordChangeEvent -= OnDungeonRecordChange;