少年修仙传客户端代码仓库
client_Wu Xijin
2019-01-11 4e6ea2ef52edd9ed3dbee6c0db19a4fbd9e43aea
3335 平滑处理游戏启动进度条
1个文件已修改
6 ■■■■ 已修改文件
Core/GameEngine/Login/Launch.cs 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/GameEngine/Login/Launch.cs
@@ -201,7 +201,7 @@
            case InstalledAsset.IngoreDownLoad:
                progressBuf = progress;
                timer = 0f;
                duration = 50f;
                duration = 30f;
                if (!SDKUtility.Instance.AssetCopyFinished)
                {
@@ -210,7 +210,7 @@
                    while (!SDKUtility.Instance.AssetCopyFinished)
                    {
                        timer += Time.deltaTime;
                        progress = Mathf.Clamp(progressBuf + timer / duration * 0.6f, progressBuf, progressBuf + 0.6f);
                        progress = Mathf.Clamp(progressBuf + timer / duration * 0.7f, progressBuf, progressBuf + 0.7f);
                        yield return null;
                    }
                }
@@ -221,7 +221,7 @@
                    var decompressProgress = AssetDeCompressTask.DecompressAync(ResourcesPath.Instance.ExternalStorePath);
                    while (!decompressProgress.done)
                    {
                        progress = progressBuf + decompressProgress.progress * 0.3f;
                        progress = progressBuf + decompressProgress.progress * 0.2f;
                        yield return null;
                    }