| | |
| | | [SerializeField] ScrollerController scrollerController;
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| | | [SerializeField] RectTransform m_ContainerGetWay;
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| | | [SerializeField] ClickScreenOtherSpace clickOtherSpace;
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| | | [SerializeField, Header("特效时长")] float m_EffectDuration = 1f;
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| | | private List<SkillConfig> skillListPass = new List<SkillConfig>();
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| | | private int presentSltEquipIndex = -1;
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| | | Coroutine cacheCoroutine = null;
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| | |
| | |
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| | | IEnumerator Co_UnlockEffectComplete()
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| | | {
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| | | yield return WaitingForSecondConst.WaitMS800;
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| | | var duration = m_EffectDuration > 0f ? m_EffectDuration : 1.0f;
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| | | yield return WaitingForSecondConst.GetWaitForSeconds(duration);
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| | | SysNotifyMgr.Instance.ShowTip("PassNewHole");
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| | | UpdateEquipPassSkill();
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| | | }
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