| System/Dogz/DogzActiveWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Dogz/DogzItemCell.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Dogz/DogzModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/KnapSack/Logic/PackSendQuestMgr.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/KnapSack/Logic/PlayerPackModels.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Dogz/DogzActiveWin.cs
@@ -333,16 +333,25 @@ { assistEffect.Play(); assistTextEffect.Play(); model.SendChangeDogzAssist(1); model.SendChangeDogzAssist(1,model.presentSelectDogz); } else { int minAssistDogzId = model.GetMinAssistDogzId(); if(model.presentSelectDogz > minAssistDogzId) { model.SendChangeDogzAssist(0,minAssistDogzId); model.SendChangeDogzAssist(1,model.presentSelectDogz); } else { SysNotifyMgr.Instance.ShowTip("AssistDogzReachMax"); } } } else { model.SendChangeDogzAssist(0); model.SendChangeDogzAssist(0,model.presentSelectDogz); } } System/Dogz/DogzItemCell.cs
@@ -44,6 +44,7 @@ itemBaisc.gameObject.SetActive(true); itemBaisc.Init(model,true); itemBaisc.stateIcon.gameObject.SetActive(dogzModel.IsReachPutlimit(dogzModel.presentSelectDogz, model.itemId)); itemBaisc.bindIcon.gameObject.SetActive(false); itemBaisc.cellBtn.RemoveAllListeners(); itemBaisc.cellBtn.AddListener(()=> System/Dogz/DogzModel.cs
@@ -374,6 +374,20 @@ return state == 0 ? false : true; } public int GetMinAssistDogzId() { int minAssistId = 0; foreach (var dogzId in dogzAssistStateDict.Keys) { if (TryGetAssistDogzState(dogzId) && ((minAssistId > dogzId && minAssistId != 0) || minAssistId == 0)) { minAssistId = dogzId; } } return minAssistId; } public void SetDogzEquipInfo() { m_DogzEquipDict.Clear(); @@ -535,6 +549,11 @@ return (index % 5) + 101; } public int GetDogzIndexByPlace(int place) { return (place / 100) - 1; } public int GetDogzIDByIndex(int index) { return (index / 5) + 1; @@ -632,10 +651,10 @@ GameNetSystem.Instance.SendInfo(dogzPutOff); } public void SendChangeDogzAssist(int assistState) public void SendChangeDogzAssist(int assistState,int dogzId) { CA5C2_tagCMDogzBattleStateChange stateChange = new CA5C2_tagCMDogzBattleStateChange(); stateChange.DogzID = (byte)presentSelectDogz; stateChange.DogzID = (byte)dogzId; stateChange.BatteState = (byte)assistState; GameNetSystem.Instance.SendInfo(stateChange); } @@ -763,6 +782,16 @@ return selectEquipPlacelist; } public bool IsReachPutlimit(int dogzId,int itemId) { ItemConfig itemConfig = Config.Instance.Get<ItemConfig>(itemId); if (itemConfig == null) return true; var index = GetDogzIndexByPlace(itemConfig.EquipPlace); var _itemColor = GetDogzEquipLimitByIndex(dogzId, index); return itemConfig.ItemColor >= _itemColor ? true : false; } private int CompareByDogzItem(ItemModel start,ItemModel end) { int x = start.chinItemModel.ItemColor; @@ -887,15 +916,7 @@ } bool isMaxAssistNum = GetAssistDogzCount() >= curSumAssistNum ? true : false; int minAlreadyAssistId = 0; foreach (var dogzId in m_DogzEquipLimit.Keys) { if (TryGetAssistDogzState(dogzId) && ((minAlreadyAssistId > dogzId && minAlreadyAssistId != 0) || minAlreadyAssistId == 0)) { minAlreadyAssistId = dogzId; } } int minAlreadyAssistId = GetMinAssistDogzId(); if (!isMaxAssistNum) { @@ -959,13 +980,16 @@ return; } } int minAssistDogzId = GetMinAssistDogzId(); bool isMaxAssistNum = GetAssistDogzCount() >= curSumAssistNum ? true : false; List<int> dogzIdlist = GetDogzIdByOrder(); if (!isMaxAssistNum) { int maxEquipNum = 0; int spaceDogzId = 0; foreach (var dogzId in m_DogzEquipLimit.Keys) for(int i = 0; i < dogzIdlist.Count; i++) { int dogzId = dogzIdlist[i]; var equips = GetDogzEquips(dogzId); int equipNum = equips == null ? 0 : equips.Count; if (equipNum < 5) @@ -1013,16 +1037,7 @@ } else { int minAlreadyAssistId = 0; foreach (var dogzId in m_DogzEquipLimit.Keys) { if(TryGetAssistDogzState(dogzId) && ((minAlreadyAssistId > dogzId && minAlreadyAssistId != 0) || minAlreadyAssistId == 0)) { minAlreadyAssistId = dogzId; } } int minAlreadyAssistId = GetMinAssistDogzId(); foreach (var dogzId in m_DogzEquipLimit.Keys) { var equips = GetDogzEquips(dogzId); @@ -1072,6 +1087,33 @@ } } public List<int> GetDogzIdByOrder() { List<int> dogzIdlist = m_DogzEquipLimit.Keys.ToList(); int minAssistDogzId = GetMinAssistDogzId(); if (minAssistDogzId == 0) return dogzIdlist; List<int> orderlist = new List<int>(); for(int i = 0; i < dogzIdlist.Count; i++) { int dogzId = dogzIdlist[i]; if(dogzId > minAssistDogzId) { orderlist.Add(dogzId); } } for (int i = dogzIdlist.Count - 1; i > -1; i--) { int dogzId = dogzIdlist[i]; if(!orderlist.Contains(dogzId)) { orderlist.Add(dogzId); } } return orderlist; } public void UpdateAssistNumRed() { if (!FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.Dogz)) return; @@ -1088,6 +1130,7 @@ addAssistDogzRedpoint.state = RedPointState.None; } } #endregion } } System/KnapSack/Logic/PackSendQuestMgr.cs
@@ -703,7 +703,7 @@ } int dungeonID = playerPack.GetDungeonIDByDrugID(useItemModel.itemInfo.ItemID); if (dungeonID != 0 && useItemModel.chinItemModel.Type == (int)ItemType.Buff) if (dungeonID != 0) { MapConfig tagMapModel = Config.Instance.Get<MapConfig>(PlayerDatas.Instance.baseData.MapID); if (tagMapModel.MapFBType == 0) System/KnapSack/Logic/PlayerPackModels.cs
@@ -621,6 +621,7 @@ public int wingsRedpointLvlimt { get; private set; } public int fairyGetPathId { get; private set; } public Dictionary<int, int> wingsGetPathIdDict { get; private set;} public Dictionary<int, List<int>> dungeonUseDict { get; private set; } public void ParseConfig() { FuncConfigConfig funcConfig = Config.Instance.Get<FuncConfigConfig>("WingYuPeiHQTJ"); @@ -628,6 +629,22 @@ wingsRedpointLvlimt = int.Parse(funcConfig.Numerical2); fairyGetPathId = int.Parse(funcConfig.Numerical3); wingsGetPathIdDict = ConfigParse.GetDic<int, int>(funcConfig.Numerical4); FuncConfigConfig copyItemBulletWindow = Config.Instance.Get<FuncConfigConfig>("CopyItemBulletWindow"); JsonData copyWinData = JsonMapper.ToObject(copyItemBulletWindow.Numerical1); dungeonUseDict = new Dictionary<int, List<int>>(); foreach (var dungeonId in copyWinData.Keys) { List<int> idlist = new List<int>(); dungeonUseDict.Add(int.Parse(dungeonId),idlist); if(copyWinData[dungeonId].IsArray) { JsonData useData = copyWinData[dungeonId]; for(int i = 0; i < useData.Count; i++) { idlist.Add(int.Parse(useData[i].ToString())); } } } } public int GetRoleEquipPathId(int equipPlace) @@ -1205,31 +1222,9 @@ } cacheMapId = PlayerDatas.Instance.baseData.MapID; int[] useDrugs = GetDrugIDListByDungeonID(cacheMapId); if (useDrugs == null) return; UpdateDungeonDanUse(); UpdateDungeonUse(); SinglePackModel singlePack = GetSinglePackModel(PackType.rptItem); for(int i = 0; i < useDrugs.Length; i++) { SkillConfig skillConfig = GetSkillConfig(useDrugs[i]); if(skillConfig != null) { if(!itemUseTypeDict.ContainsKey(skillConfig.SkillTypeID)) { itemUseTypeDict.Add(skillConfig.SkillTypeID,useDrugs[i]); } else { SkillConfig preSkillConfig = GetSkillConfig(itemUseTypeDict[skillConfig.SkillTypeID]); if(skillConfig.SkillLV > preSkillConfig.SkillLV) { itemUseTypeDict[skillConfig.SkillTypeID] = useDrugs[i]; } } } } foreach(int itemId in itemUseTypeDict.Values) { List<ItemModel> modellist = null; @@ -1247,6 +1242,53 @@ } } private void AddItemUseTypeDict(int id) { SkillConfig skillConfig = GetSkillConfig(id); int itemCount = GetItemCountByID(PackType.rptItem, id); if (skillConfig != null && itemCount > 0) { if (!itemUseTypeDict.ContainsKey(skillConfig.SkillTypeID)) { itemUseTypeDict.Add(skillConfig.SkillTypeID,id); } else { SkillConfig preSkillConfig = GetSkillConfig(itemUseTypeDict[skillConfig.SkillTypeID]); if (skillConfig.SkillLV > preSkillConfig.SkillLV) { itemUseTypeDict[skillConfig.SkillTypeID] = id; } } } } private void UpdateDungeonDanUse() { int mapId = PlayerDatas.Instance.baseData.MapID; int[] useDrugs = GetDrugIDListByDungeonID(mapId); if (useDrugs == null) return; for (int i = 0; i < useDrugs.Length; i++) { int id = useDrugs[i]; AddItemUseTypeDict(id); } } private void UpdateDungeonUse() { int mapId = PlayerDatas.Instance.baseData.MapID; if (!dungeonUseDict.ContainsKey(mapId)) return; List<int> useIdlist = dungeonUseDict[mapId]; for(int i = 0; i < useIdlist.Count; i++) { int id = useIdlist[i]; AddItemUseTypeDict(id); } } public SkillConfig GetSkillConfig(int itemId) { ItemConfig itemConfig = Config.Instance.Get<ItemConfig>(itemId);