3280 【2.0】装备养成各界面列表相关规则和显示最好统一
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| | | private void SelectLevelRefresh()
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| | | {
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| | | DisplayEquips();
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| | | //if (model.selectLevel != -1)
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| | | //{
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| | | // var selectEquip = SetDefaultSelect(model.selectLevel);
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| | | // //m_Controller.JumpIndex(GetJumpIndex(model.selectLevel, model.selectEquipPlace, selectEquip));
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| | | //}
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| | | if (model.selectLevel != -1)
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| | | {
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| | | model.selectEquipPlace = m_Sorts[0];
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| | | }
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| | | DisplayGems();
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| | | }
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| | |
| | | IsAutomaticBool = false;
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| | | }
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| | | DisplayEquips();
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| | | if (model.SelectLevel != -1)
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| | | {
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| | | model.SelectEquipPlace = m_Sorts[0];
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| | | }
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| | | SetStrengthenedState();
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| | | }
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