| System/MainInterfacePanel/PlayerTaskDatas.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/MainInterfacePanel/PlayerTaskDatas.cs
@@ -238,10 +238,21 @@ } TaskChanges(MissionID, MissionState, DiscriptionIndex);//任务的状态修改 if (Event_TaskRefreshes != null)//刷新任务 if (allMissionDict[MissionID].MissionState == 0 && MissionState == 1) { Event_TaskRefreshes(MissionID); if (Event_TaskToAdd != null)//任务添加(用于存储于身上的未接取任务的特殊处理) { Event_TaskToAdd(MissionID, MissionState, DiscriptionIndex); } } else { if (Event_TaskRefreshes != null)//刷新任务 { Event_TaskRefreshes(MissionID); } } } else {