少年修仙传客户端代码仓库
client_Wu Xijin
2019-02-13 52e081e4e2eb9c8b4b1a74e3e2f26c1c361612b2
3335 跨服返回主服,使用客户端切图方式,修改客户端发起刷新状态的时机。
2个文件已修改
15 ■■■■■ 已修改文件
Core/GameEngine/Model/Player/PlayerDatas.cs 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/Stage/StageLoadProcessor.cs 13 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/GameEngine/Model/Player/PlayerDatas.cs
@@ -72,7 +72,9 @@
        if (hero!=null)
        {
            hero.InitBornPos(baseData.PosX,baseData.PosY);
            CameraController.Instance.Apply();
        }
        if (InitPlayerInfoEvent != null)
        {
            InitPlayerInfoEvent();
Fight/Stage/StageLoadProcessor.cs
@@ -181,6 +181,7 @@
        public override void End()
        {
        }
        public override void Update()
@@ -235,6 +236,12 @@
            }
            unloadUnUsedOperation = Resources.UnloadUnusedAssets();
            if (command.isClientLoadMap && command.serverType == ServerType.CrossSever)
            {
                var sendInfo = new CA108_tagCMRefreshMainServerRole();
                GameNetSystem.Instance.SendInfo(sendInfo);
            }
        }
        public override void End()
@@ -372,11 +379,7 @@
            stage.mapId = mapId;
            StageLoad.Instance.currentStage = stage;
            if (command.isClientLoadMap && command.serverType == ServerType.CrossSever)
            {
                var sendInfo = new CA108_tagCMRefreshMainServerRole();
                GameNetSystem.Instance.SendInfo(sendInfo);
            }
        }
        public override void Update()