| | |
| | | |
| | | public override void End() |
| | | { |
| | | |
| | | } |
| | | |
| | | public override void Update() |
| | |
| | | } |
| | | |
| | | unloadUnUsedOperation = Resources.UnloadUnusedAssets(); |
| | | |
| | | if (command.isClientLoadMap && command.serverType == ServerType.CrossSever) |
| | | { |
| | | var sendInfo = new CA108_tagCMRefreshMainServerRole(); |
| | | GameNetSystem.Instance.SendInfo(sendInfo); |
| | | } |
| | | } |
| | | |
| | | public override void End() |
| | |
| | | stage.mapId = mapId; |
| | | StageLoad.Instance.currentStage = stage; |
| | | |
| | | if (command.isClientLoadMap && command.serverType == ServerType.CrossSever) |
| | | { |
| | | var sendInfo = new CA108_tagCMRefreshMainServerRole(); |
| | | GameNetSystem.Instance.SendInfo(sendInfo); |
| | | } |
| | | |
| | | } |
| | | |
| | | public override void Update() |