少年修仙传客户端代码仓库
client_Wu Xijin
2018-10-25 53d8eaeb6f6550214b0ab7eb060b498796445cc0
4334 【前端】随包资源支持热更
1个文件已修改
8 ■■■■ 已修改文件
Core/ResModule/BuiltInLoader.cs 8 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/ResModule/BuiltInLoader.cs
@@ -20,7 +20,7 @@
        }
        else
        {
            var assetInfo = new AssetInfo("builtin", name);
            var assetInfo = new AssetInfo("builtin/sprite", name);
            sprite = AssetBundleUtility.Instance.Sync_LoadAsset(assetInfo, typeof(Sprite)) as Sprite;
        }
@@ -44,7 +44,7 @@
        }
        else
        {
            var assetInfo = new AssetInfo("builtin", name);
            var assetInfo = new AssetInfo("builtin/prefabs", name);
            prefab = AssetBundleUtility.Instance.Sync_LoadAsset(assetInfo) as GameObject;
        }
@@ -60,7 +60,7 @@
    {
        if (!AssetSource.builtInFromEditor)
        {
            AssetBundleUtility.Instance.UnloadAsset("builtin", name);
            AssetBundleUtility.Instance.UnloadAsset("builtin/prefabs", name);
        }
    }
@@ -76,7 +76,7 @@
        }
        else
        {
            var assetInfo = new AssetInfo("builtin", name);
            var assetInfo = new AssetInfo("builtin/music", name);
            audioClip = AssetBundleUtility.Instance.Sync_LoadAsset(assetInfo) as AudioClip;
        }