| System/DogzDungeon/DogzDungeonBreifInfoBehaviour.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/WorldMap/LocalMapFindPath.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/WorldMap/MapModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/DogzDungeon/DogzDungeonBreifInfoBehaviour.cs
@@ -16,22 +16,17 @@ [SerializeField] Image m_Attention; protected override int selectedBossId { get { protected override int selectedBossId { get { return model.selectedBoss; } set { set { model.selectedBoss = value; } } protected override InteractorableState interactorableState { get { protected override InteractorableState interactorableState { get { var selected = selectedBossId == bossId; var config = Config.Instance.Get<DogzDungeonConfig>(bossId); var dieOrLocked = false; @@ -58,16 +53,13 @@ return selected ? InteractorableState.DieOrLockedSelected : InteractorableState.DieOrLockedUnSelected; } } set { set { base.interactorableState = value; } } protected override bool isUnLocked { get { protected override bool isUnLocked { get { return model.IsBossUnLocked(bossId); } } @@ -179,6 +171,48 @@ UpdateBossPortrait(interactorableState); } protected override void DrawBossBaseInfo(string _icon, string _name, int _level, int _realm) { var config = Config.Instance.Get<DogzDungeonConfig>(bossId); switch (config.MonsterType) { case 1: m_BossName.text = _name; m_BossLevel.text = string.Empty; break; case 2: m_BossName.text = _name; m_BossLevel.text = string.Empty; break; case 3: case 4: m_BossName.text = _name; m_BossLevel.text = Language.Get("Z1024", _level); break; } m_Portrait.SetSprite(_icon); m_Portrait.SetNativeSize(); if (m_Realm != null) { if (Config.Instance.ContainKey<RealmConfig>(_realm)) { m_Realm.gameObject.SetActive(true); var realmConfig = Config.Instance.Get<RealmConfig>(_realm); if (realmConfig != null) { m_Realm.SetSprite(realmConfig.Img); } } else { m_Realm.gameObject.SetActive(false); } } } private void OnSelected(int _bossId) { UpdateBossNameLevelFont(interactorableState); System/WorldMap/LocalMapFindPath.cs
@@ -292,9 +292,11 @@ var npcRefreshIds = model.GetMapNPCRefreshIds(mapId); if (npcRefreshIds != null) { for (int i = 0; i < npcRefreshIds.Count; i++) foreach ( var item in npcRefreshIds) { DrawFunctionNPC(npcRefreshIds[i]); var config = Config.Instance.Get<mapnpcConfig>(item); var npcConfig = Config.Instance.Get<NPCConfig>(config.NPCID); DrawFunctionNPC(item); } } } System/WorldMap/MapModel.cs
@@ -584,33 +584,36 @@ foreach (var config in mapNpcConfigs) { var mapId = config.MapID; if (config.NPCType == (int)E_NpcType.Func) if (config.NPCID != 0) { List<string> npcRefreshIs; if (!mapFunctionNPCsToRefreshID.ContainsKey(mapId)) if (config.NPCType == (int)E_NpcType.Func) { mapFunctionNPCsToRefreshID[mapId] = npcRefreshIs = new List<string>(); } else { npcRefreshIs = mapFunctionNPCsToRefreshID[mapId]; } List<string> npcRefreshIs; if (!mapFunctionNPCsToRefreshID.ContainsKey(mapId)) { mapFunctionNPCsToRefreshID[mapId] = npcRefreshIs = new List<string>(); } else { npcRefreshIs = mapFunctionNPCsToRefreshID[mapId]; } npcRefreshIs.Add(config.RefreshID.ToString()); } else if (config.NPCType == (int)E_NpcType.Flag) { List<string> npcRefreshIs; if (!mapCollectNPCsToRefreshID.ContainsKey(mapId)) { mapCollectNPCsToRefreshID[mapId] = npcRefreshIs = new List<string>(); npcRefreshIs.Add(config.RefreshID.ToString()); } else else if (config.NPCType == (int)E_NpcType.Flag) { npcRefreshIs = mapCollectNPCsToRefreshID[mapId]; } List<string> npcRefreshIs; if (!mapCollectNPCsToRefreshID.ContainsKey(mapId)) { mapCollectNPCsToRefreshID[mapId] = npcRefreshIs = new List<string>(); } else { npcRefreshIs = mapCollectNPCsToRefreshID[mapId]; } npcRefreshIs.Add(config.RefreshID.ToString()); npcRefreshIs.Add(config.RefreshID.ToString()); } } }