| | |
| | | SelectionManager.ClearJHSfx(); |
| | | DEBUG_STEP = 3; |
| | | |
| | | PlayerDatas.Instance.baseData.MapID = (ushort)package.MapID; |
| | | PlayerDatas.Instance.baseData.dungeonLineId = package.FuncLineID; |
| | | |
| | | var isMainSocket = vNetPack.socketType == GameNetSystem.SocketType.Main; |
| | | PlayerDatas.Instance.baseData.RecordMainServerData(isMainSocket, PlayerDataRefresh.MapID, package.MapID); |
| | | PlayerDatas.Instance.baseData.RecordMainServerData(isMainSocket, PlayerDataRefresh.DungeonLineId, package.FuncLineID); |
| | | PlayerDatas.Instance.RefreshProperty(isMainSocket, PlayerDataRefresh.MapID, package.MapID); |
| | | PlayerDatas.Instance.RefreshProperty(isMainSocket, PlayerDataRefresh.ExAttr3, package.FuncLineID); |
| | | |
| | | if (PlayerDatas.Instance.hero != null) |
| | | { |