System/Team/TeamModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Team/TeamModel.cs
@@ -629,6 +629,12 @@ public void RequestPrepareEnterDungeon(bool _prepare) { var crossServerOneVsOneModel = ModelCenter.Instance.GetModel<CrossServerOneVsOneModel>(); if (crossServerOneVsOneModel.IsMatching) { crossServerOneVsOneModel.SendCrossMatch(0); } var sendInfo = new CB909_tagCGTeamMemberPrepare(); sendInfo.PrepareState = (byte)(_prepare ? 1 : 2); GameNetSystem.Instance.SendInfo(sendInfo);