少年修仙传客户端代码仓库
client_Wu Xijin
2019-02-19 5691d0487c6176071dc6b9b9f90b2dcc8b608df5
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
3个文件已修改
22 ■■■■■ 已修改文件
Fight/GameActor/GA_PVPClientPlayer.cs 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/MainInterfacePanel/ChatFrame.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/MainInterfacePanel/MainInterfaceWin.cs 11 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/GameActor/GA_PVPClientPlayer.cs
@@ -50,7 +50,8 @@
        PlayerDatas.Instance.hero.IdleImmediate();
    }
    int[] m_Skills = { 50000, 50100, 50200, 50300, 50400 };
    int[] m_Skills1 = { 50000, 50100, 50200, 50300, 50400 };
    int[] m_Skills2 = { 55100, 55400, 55200, 55300, 55000 };
    protected override void OnInit(GameNetPackBasic package)
    {
@@ -336,9 +337,11 @@
            }
        }
        for (int i = 0; i < m_Skills.Length; ++i)
        int[] _skills = JobSetup.Job == 1 ? m_Skills1 : m_Skills2;
        for (int i = 0; i < _skills.Length; ++i)
        {
            _skill = SkillMgr.Get(m_Skills[i]);
            _skill = SkillMgr.Get(_skills[i]);
            if (_skill.IsValid())
            {
                break;
System/MainInterfacePanel/ChatFrame.cs
@@ -84,7 +84,7 @@
                }
            }
            _FriendsBtn.gameObject.SetActive(!CrossServerUtility.IsCrossServer());
            _FriendsBtn.gameObject.SetActive(!CrossServerUtility.IsCrossServerOneVsOne());
        }
        public void OnAfterOpen()
System/MainInterfacePanel/MainInterfaceWin.cs
@@ -670,6 +670,11 @@
        public void FriendQuestBtn()
        {
            if(CrossServerUtility.IsCrossServerOneVsOne())
            {
                friendQuestBtn.gameObject.SetActive(false);
                return;
            }
            if (FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.Friend))
            {
                friendQuestBtn.onClick.RemoveAllListeners();
@@ -760,7 +765,7 @@
        private void UpdateDungeonAssistImag()
        {
            if (CrossServerUtility.IsCrossServer())
            if (CrossServerUtility.IsCrossServerOneVsOne())
            {
                DungeonAssistImg.gameObject.SetActive(false);
                return;
@@ -770,7 +775,7 @@
        private void UpdateMysticalPurchaseImag()
        {
            if (CrossServerUtility.IsCrossServer())
            if (CrossServerUtility.IsCrossServerOneVsOne())
            {
                MysticalPurchaseImg.gameObject.SetActive(false);
                return;
@@ -780,7 +785,7 @@
        private void UpdateWishAwardImag()
        {
            if (CrossServerUtility.IsCrossServer())
            if (CrossServerUtility.IsCrossServerOneVsOne())
            {
                WishingAwardImg.gameObject.SetActive(false);
                return;